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| Next = Rap Men | | Next = Rap Men | ||
| Next1 = Rap Men}}{{Nihongo|'''Polyrhythm'''|ポリリズム poririzumu}} (Also known as Built to scale GBA) is the seventeenth [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. A sequel appears later on called [[Polyrhythm 2]] (Built to scale 2). | | Next1 = Rap Men}}{{Nihongo|'''Polyrhythm'''|ポリリズム poririzumu}} (Also known as Built to scale GBA) is the seventeenth [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. A sequel appears later on called [[Polyrhythm 2]] (Built to scale 2). | ||
== | ==GameplayGameplay== | ||
[[File:Polyrhythm.png|thumb|left|The game field of Polyrhythm showcases two paths which are operated independently. The rhythm shown here is the first one in the game.]] | [[File:Polyrhythm.png|thumb|left|The game field of Polyrhythm showcases two paths which are operated independently. The rhythm shown here is the first one in the game.]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a | This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a newnew one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
*D-Pad: Bounce Rod (Upper Area) | *D-Pad: Bounce Rod (Upper Area) | ||
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*[[Remix 6 (GBA)|Remix 6]] | *[[Remix 6 (GBA)|Remix 6]] | ||
==Trivia== | ==Trivia== | ||
*This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | *This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | ||
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{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Tengoku Games]] | [[Category:Rhythm Tengoku Games]] |