Karate Man 2 (Wii): Difference between revisions

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Tag: rte-wysiwyg
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[[File:Karate_Joe_2_(Wii).png|thumb|Karate Man 2 gameplay]]must punch all of the objects that fly towards him. He punches flower pots, bowling balls (during every "hit-3!"), soccer balls (for comedic effect), and combos. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.
[[File:Karate_Joe_2_(Wii).png|thumb|Karate Man 2 gameplay]]must punch all of the objects that fly towards him. He punches flower pots, bowling balls (during every "hit-3!"), soccer balls (for comedic effect), and combos. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.
==Controls==
==Controls==
A: Punch
* A: Punch
* Hold A+B: Start combo (flurry punch)
* Let go of A+B: Finish combo (uppercut)


A + B: Do a combo
== Rating Screens ==
 
==Rating Screens==
Try Again: Still... hungy...
Try Again: Still... hungy...


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