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The game is meant to be played by holding the Nintendo DS sideways. Left handers have an option to change the position of the visual gameplay in much benefit for them. The DS version also takes advantage of the Nintendo DS's touch screen more than anything. | The game is meant to be played by holding the Nintendo DS sideways. Left handers have an option to change the position of the visual gameplay in much benefit for them. The DS version also takes advantage of the Nintendo DS's touch screen more than anything. | ||
==Controls== | |||
The controls for Rhythm Heaven, just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking. In addition the L/R buttons are to be used in one specific rhythm game alone. The D-pad is also usable for accessing areas and finally the start button to pause during a mini game. | The controls for Rhythm Heaven, just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking. In addition the L/R buttons are to be used in one specific rhythm game alone. The D-pad is also usable for accessing areas and finally the start button to pause during a mini game. | ||
==About Rhythm== | ==About Rhythm== | ||
For the musically impaired, rhythm is a variation of any length and any accentuation of sounds, pitches, and other things. If you are a musician, many things in this game will come naturally to you, and you just may complete this game in a day or so once you get the controls down. If you aren't, that's fine, you can still enjoy this game just the same. Listening to the background music's meter, tempo, and sometimes melody are key to getting through the game. Try not to rely on the game's visuals too much, as they can confuse the player into doing the wrong thing. Also, this game forgives you a bit more if you're late in your rhythm than if you're early. Try to use this to your advantage. | For the musically impaired, rhythm is a variation of any length and any accentuation of sounds, pitches, and other things. If you are a musician, many things in this game will come naturally to you, and you just may complete this game in a day or so once you get the controls down. If you aren't, that's fine, you can still enjoy this game just the same. Listening to the background music's meter, tempo, and sometimes melody are key to getting through the game. Try not to rely on the game's visuals too much, as they can confuse the player into doing the wrong thing. Also, this game forgives you a bit more if you're late in your rhythm than if you're early. Try to use this to your advantage. | ||
==List of Rhythm Games== | |||
{| width=100% border=1 style="border-collapse:collapse" | |||
|- bgcolor=#fff7f7 | |||
![[Built to Scale]] | |||
![[Glee Club]] | |||
![[Fillbots]] | |||
![[Fan Club]] | |||
![[Remix 1 (DS)|Remix 1]] | |||
|- align=center | |||
|[[File:Built_to_Scale.jpg|138px]] | |||
|[[File:Glee_Club-title.png|138px]] | |||
|[[File:Fillbots-title.png|138px]] | |||
|[[File:Fan_Club-title.png|138px]] | |||
|[[File:1st_Remix.jpg|138px]] | |||
|- bgcolor=#fff7f7 | |||
![[Rhythm Rally]] | |||
![[Shoot-'Em-Up]] | |||
![[Blue Birds]] | |||
![[Moai Doo-Wop]] | |||
![[Remix 2 (DS)|Remix 2]] | |||
|- align=center | |||
|[[File:Rhythm_rally.png|138px]] | |||
|[[File:Shoot_'em_up.png|138px]] | |||
|[[File:Blue_birds.png|138px]] | |||
|[[File:Moai_Doo-Wop.png|138px]] | |||
|[[File:2nd_Remix.jpg|138px]] | |||
|- bgcolor=#fff7f7 | |||
![[Love Lizards]] | |||
![[Crop Stomp]] | |||
![[Freeze Frame]] | |||
![[The Dazzles]] | |||
![[Remix 3 (DS)|Remix 3]] | |||
|- align=center | |||
|[[File:Love_lizards.png|138px]] | |||
|[[File:Crop_stomp.jpg|138px]] | |||
|[[File:Freeze_frame.jpg|138px]] | |||
|[[File:The_dazzles.png|138px]] | |||
|[[File:3rd_Remix.jpg|138px]] | |||
|- bgcolor=#fff7f7 | |||
![[Munchy Monk]] | |||
![[DJ School]] | |||
![[Drummer Duel]] | |||
![[Love Lab]] | |||
![[Remix 4 (DS)|Remix 4]] | |||
|- align=center | |||
|[[File:Munchy_monk.png|138px]] | |||
|[[File:DJ_school.png|138px]] | |||
|[[File:Drummer_duel.jpg|138px]] | |||
|[[File:Love_lab.jpg|138px]] | |||
|[[File:4th_Remix.jpg|138px]] | |||
|- bgcolor=#fff7f7 | |||
![[Splashdown]] | |||
![[Big Rock Finish]] | |||
![[Dog Ninja]] | |||
![[Frog Hop]] | |||
![[Remix 5 (DS)|Remix 5]] | |||
|- align=center | |||
|[[File:Splashdown.jpg|138px]] | |||
|[[File:Big_rock_finish.jpg|138px]] | |||
|[[File:Dog_ninja.jpg|138px]] | |||
|[[File:Frog_hop.jpg|138px]] | |||
|[[File:5th_Remix.jpg|138px]] | |||
|- bgcolor=#fff7f7 | |||
![[Space Soccer]] | |||
![[Lockstep]] | |||
![[Rockers]] | |||
![[Karate Man (DS)|Karate Man]] | |||
![[Remix 6 (DS)|Remix 6]] | |||
|- align=center | |||
|[[File:SpaceSoccer.jpg|138px]] | |||
|[[File:Lockstep.jpg|138px]] | |||
|[[File:Rockers.jpg|138px]] | |||
|[[File:Karate_Man_DS.PNG|138px]] | |||
|[[File:6th_Remix.jpg|138px]] | |||
|} | |||
===Post-Credits=== | |||
Clearing the six remixes and credits unlocks the following: | |||
{| width=100% border=1 style="border-collapse:collapse" | |||
|- align=center | |||
|- bgcolor=#fff7f7 | |||
|[[Airboarder]] | |||
|- align=center | |||
|[[File:Airboarder.png|138px]] | |||
|- align=center | |||
|} | |||
==See Also== | ==See Also== |
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