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==Gameplay== | ==Gameplay== | ||
In this game, the player plays the [[Stepswitcher]] in the center of the screen. The Stepswitchers will first begin stepping in beat after the clock signal in the background reaches its fourth tick. The player must step consistently in this same beat until one of the step-switchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. | In this game, the player plays the [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will first begin stepping in beat after the clock signal in the background reaches its fourth tick. The player must step consistently in this same beat until one of the step-switchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. | ||
==Controls== | ==Controls== | ||
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==Rhythm Heaven 3DS== | ==Rhythm Heaven 3DS== | ||
[[File: | [[File:Lockstep_title.PNG|thumb|left|200px]]Lockstep returns with updated graphics in [[Rhythm Heaven: The Best +]] The Gameplay, hit and miss are the same as before. | ||
==Gameplay== | |||
[[File:Lockstep_3DS.PNG|200px]]In this game, the player plays the Stepswitcher in the center of the screen. The Stepswitchers will first begin stepping in beat after the clock signal in the background reaches its fourth tick. The player must step consistently in this same beat until one of the step-switchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. | |||
==Controls== | |||
*A button: Step in place | |||
==Hit or Miss== | |||
*Hit: The routine continues | |||
*Barely: A small 'tick' sound is heard. The player should also notice that they are out of step with the others. A barely counts as a hit. | |||
*Miss: The Stepswitchers on either side of the player will slap his head while doing their routine. | |||
==Rating Screens== | ==Rating Screens== |