Fillbots: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
Tags: sourceedit mobileedit
No edit summary
Tags: sourceedit mobileedit
Line 6: Line 6:
==Hit or Miss==
==Hit or Miss==
*Hit: The robot will fly off if perfectly filled or do a little dance if just filled the correct amount for a hit
*Hit: The robot will fly off if perfectly filled or do a little dance if just filled the correct amount for a hit
*Barely: The robot will appear dazed and tilts its head if it is underfueled. If it is overfueled, it will grab its head as if it were about to explode.
*Barely: The robot will appear dazed and tilts its head from side to side if underfueled. If it is overfueled, it will grab its head as if it were about to explode, with its eyes growing large and small.
*Miss: The robot will continue down the conveyor belt if the player does nothing. if the player misses while trying to fuel, the robots head will tilt to the left. If the play fills the robot too little, it will have crosses on its eyes. If the player continues fueling too much, the robot will explode.  
*Miss: The robot will continue down the conveyor belt if the player does nothing. if the player misses while trying to fuel, the robots head will tilt to the left. If the play fills the robot too little, it will have crosses on its eyes. If the player continues fueling too much, the robot will explode.  
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven 3D Games]]
[[Category:Rhythm Heaven 3D Games]]
30

edits

Navigation menu