Polyrhythm: Difference between revisions

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(Wikiamem moved page Polyrhythm to Built to Scale (GBA) over redirect)
 
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#REDIRECT [[Built to Scale (GBA)]]
{{Minigame infobox
| Name      = Polyrhythm
| Image    = [[File:Polyrhythm_2.png|230px]]
| Debut    = Rhythm Tengoku
| Number    = Seventeen
| Previous  = Power Calligraphy
| Previous1 = Power Calligraphy
| Next      = Rap Men
| Next1    = Rap Men}}{{Nihongo|'''Polyrhythm'''|ポリリズム poririzumu}} is the seventeenth [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. A sequel appears later on called [[Polyrhythm 2]].
==Gameplay==
[[File:Polyrhythm.png|thumb|left|The game field of Polyrhythm showcases two paths which are operated independently. The rhythm shown here is the first one in the game.]]
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
==Controls==
*D-Pad: Bounce Rod (Upper Area)
*A: Bounce Rod (Lower Area)
==Hit or Miss==
*Hit: The rod bounces to the next block.
*Barely: The rod bounces on, but wobbles slightly. '''A barely counts as a miss.'''
*Miss: The rod lands on the ground and explodes.
==Remix Appearances==
*[[Remix 4 (GBA)|Remix 4]]
*[[Remix 6 (GBA)|Remix 6]]
==Trivia==
*This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences.
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
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