See-Saw: Difference between revisions

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203 bytes added ,  31 January 2014
Adding the hit or miss section.
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(Adding the hit or miss section.)
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There are two main tempos in the song; jumping on the outer part of the seesaw, and jumping on the inner part. The inner part makes the inspectors go up a shorter distance than the outer part, making less time between stomps. The game will rapidly switch which part is being jumped on throughout the song. Partway though the song, some jumps will launch either of the inspectors far above the seesaw, then crash down. This has the same timing as the outer part jumping.
There are two main tempos in the song; jumping on the outer part of the seesaw, and jumping on the inner part. The inner part makes the inspectors go up a shorter distance than the outer part, making less time between stomps. The game will rapidly switch which part is being jumped on throughout the song. Partway though the song, some jumps will launch either of the inspectors far above the seesaw, then crash down. This has the same timing as the outer part jumping.
==Hit or miss==
*Hit: The inspector slams on its side of the seesaw, launching its partner up.
*Barely: Unknown
*Miss: The inspector hurts itself in the process when slamming on its side of the seesaw.


==Controls==
==Controls==

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