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''Heaven Studio'' was created and maintained by community volunteers under the ''RHeavenStudio'' name, forked from another project, called ''Rhythm Heaven Mania''. '''Starpelly''' began the project as a personal Unity project in 2021. After the project was abandoned, it was forked by '''Megaminerjenny''' as ''Heaven Studio'', who would eventually pass ownership to '''minenice'''. The source code and program downloads were hosted on GitHub, with a "nightly" build for each code update. | ''Heaven Studio'' was created and maintained by community volunteers under the ''RHeavenStudio'' name, forked from another project, called ''Rhythm Heaven Mania''. '''Starpelly''' began the project as a personal Unity project in 2021. After the project was abandoned, it was forked by '''Megaminerjenny''' as ''Heaven Studio'', who would eventually pass ownership to '''minenice'''. The source code and program downloads were hosted on GitHub, with a "nightly" build for each code update. | ||
The development was largely handled in the program's ''Discord'' server, where contributors could share redrawn, upscaled textures for each minigame, as well as work on programming and animation. <br> | The development was largely handled in the program's ''Discord'' server, where contributors could share redrawn, upscaled textures for each minigame, as well as work on programming and animation. <br> | ||
The first stable build, v1.0.0, was released on January 15, 2024, titled as the "Lush Release. | The first stable build, v1.0.0, was released on January 15, 2024, titled as the "Lush Release". A patch, v1.0.1, was released a week later. This release contained 52 minigames, with 49 being from the ''Rhythm Heaven'' series, and the other three being community-made fangames. While focused on level creation, it featured a set of pack-in levels to show off the program's features, including individual levels for the fangames, as well as Remixes using the original ''Rhythm Heaven'' minigames. <br> | ||
In June 2024, Nintendo took down the GitHub repository with a DMCA notice. As a result, '''minenice''', the project lead, chose to take the knowledge he learned with ''Heaven Studio'' and use it to create a framework for users to create their own rhythm games in ''Unity'', which is still in development. | In June 2024, Nintendo took down the GitHub repository with a DMCA notice. As a result, '''minenice''', the project lead, chose to take the knowledge he learned with ''Heaven Studio'' and use it to create a framework for users to create their own rhythm games in ''Unity'', which is still in development. | ||