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Heaven Studio is ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' | |||
{{Nihongo|Heaven Studio}} (known as {{Nihongo|Rhythm Heaven Mania}} in early development) is an open-source fangame based on ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' series. It aims to faithfully recreate every official ''Rhythm Heaven'' [[Rhythm Game|minigame]] in high definition and allow players to create their own ''Rhythm Heaven'' remixes. It was formally released on January 15, 2024 as "The Lush Build" and taken down by Nintendo in June 2024. | |||
==Development== | ==Development== | ||
Heaven Studio was created and maintained by community volunteers under the RHeavenStudio name. Starpelly began the project as a personal Unity project in 2021. Over time a team of contributors used to manage it: Starpelly eventually handed leadership to Minenice among a group of volunteer developers. Downloads were hosted on github, with "stable" and "nightly" builds. The stable build released in January 15, 2024, as "The Lush Build", V1.0.0 and got a patch 7 days later, V1.0.1. In June 2024, Nintendo has taken down the project with a DMCA Notice. In response, the Heaven Studio team reassured that the project would continue in a new direction: shifting from "recreating Rhythm Heaven" towards providing general tools for making rhythm games. | Heaven Studio was created and maintained by community volunteers under the RHeavenStudio name. Starpelly began the project as a personal Unity project in 2021. Over time a team of contributors used to manage it: Starpelly eventually handed leadership to Minenice among a group of volunteer developers. Downloads were hosted on github, with "stable" and "nightly" builds. The stable build released in January 15, 2024, as "The Lush Build", V1.0.0 and got a patch 7 days later, V1.0.1. In June 2024, Nintendo has taken down the project with a DMCA Notice. In response, the Heaven Studio team reassured that the project would continue in a new direction: shifting from "recreating Rhythm Heaven" towards providing general tools for making rhythm games. | ||
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