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{{Results
{{Results
|Console=GBA
|Console=GBA
|caption=司会者の ひとこと ''(A Word from the Host)''
|caption=司会者の ひとこと
|cp_DEF_Ng=次回、がんばって下さいネ。''(Try your best next time.)''
|cp_DEF_Ng=次回、がんばって下さいネ。
|cp_DEF_Hi=おしかったですね~!''(You were so close!)''<br>全問正解、おめでとうございました~!''(Congratulations on answering correctly!)''}}
|cp_DEF_Hi=おしかったですね〜!<br>全問正解、おめでとうございました〜!
|caption Alt=A Word from the Host
|cp_DEF_Ng Alt=Try your best next time.
|cp_DEF_Hi Alt=You were so close!)''<br>''(Congratulations on answering correctly!}}
{{Results
{{Results
|Console=3DS
|Console=3DS
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{{Epilogue
{{Epilogue
|Console=GBA
|Console=GBA
|NG=ま、 こんなものさ。
|OK=次回に向けて 勉強、勉強…Zzz
|HI=世界旅行 もらっちゃった!
|NG alt=Well, that's just how it is.
|OK alt=Study, study for next time...Zzz
|HI alt=I won a world trip!}}
{{Epilogue
|Console=Arcade
|NG=ま、 こんなものさ。
|NG=ま、 こんなものさ。
|OK=次回に向けて 勉強、勉強…Zzz
|OK=次回に向けて 勉強、勉強…Zzz
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{{RhythmGame
{{RhythmGame
|name=クイズ スペシャル
|name=クイズ スペシャル
|image=<tabber>GBA=[[File:Game GBA E-3.png]]</tabber>
|image={{TabStart|style=text-align:center}}{{TabHeader|[[File:ConsoleGBA Icon.png|32px|link=]]}}[[File:Game GBA E-3.png|80px]]{{TabEnd}}
|bpm=124.2 (Opening) ([[Rhythm Tengoku|in-game]])<br>124.5 (Opening) ([[Rhythm Tengoku Zen Kyoku-shu|soundtrack]])<br>138.8 (gameplay)
|bpm=124.2 (Opening) ([[Rhythm Tengoku|in-game]])<br>124.5 (Opening) ([[Rhythm Tengoku Zen Kyoku-shu|soundtrack]])<br>138.8 (gameplay)
|number=[[File:Game GBA B-3.png|20px]] 3
|number=[[File:Game GBA B-3.png|20px]] 3
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*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, the [[Host]]'s dialogue is automatically advanced after a few seconds without the player's input.
*Usually, the [[OK]] comment is shared across all games. In ''[[Rhythm Tengoku]]'', however, this game circumvents this by having the player get a [[Just OK]] if they fail on the 6th question in order to display "You were so close!". In fact, getting an [[OK]] normally is impossible.
*Usually, the [[OK]] comment is shared across all games. In ''[[Rhythm Tengoku]]'', however, this game circumvents this by having the player get a [[Just OK]] if they fail on the 6th question in order to display "You were so close!". In fact, getting an [[OK]] normally is impossible.
**In the [[Rhythm Tengoku/Arcade|arcade]] version, failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is impossible.
**In the [[Rhythm Tengoku/Arcade|arcade]] version, failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is impossible.
**On the other hand, in ''[[Rhythm Heaven Megamix]]'', it is impossible to get a [[Just OK]].
**On the other hand, in ''[[Rhythm Heaven Megamix]]'', it is impossible to get a [[Just OK]].
[[File:WarioWare_Dribble_and_Spitz_Intro.png|thumb]]
[[File:WarioWare_Dribble_and_Spitz_Intro.png|thumb]]
*The [[Try Again]] Epilogue in ''[[Rhythm Tengoku]]'' is a reference to [[Dribble & Spitz]]'s intro in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''.
*The [[Try Again]] epilogue in ''[[Rhythm Tengoku]]'' is a reference to [[Dribble & Spitz]]'s intro in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''.
*The fanfare when a correct answer is given is reused in [[Charging Chicken]].
*The fanfare when a correct answer is given is reused in [[Charging Chicken]].
*[[Bunny Hop]], [[Rat Race]], [[Big Rock Finish]], [[Fan Club 2]], and this game are the only games to receive remixed music in ''[[Rhythm Heaven Megamix]]''.
*[[Bunny Hop]], [[Rat Race]], [[Big Rock Finish]], [[Fan Club 2]], and this game are the only games to receive remixed music in ''[[Rhythm Heaven Megamix]]''.
==Unused==
==Unused==
{{Main|Quiz Show/Unused}}
{{Main|Quiz Show/Unused}}
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