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|bpm=98 (initial)<br>96~132 (gradually increases) | |bpm=98 (initial)<br>96~132 (gradually increases) | ||
|number=[[File:ConsoleDS Icon.png|20px]] 1 | |number=[[File:ConsoleDS Icon.png|20px]] 1 | ||
|version={{ver|Long}} | |||
|gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner#Music List (Rhythm_Heaven)|Built to Scale]] | |gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner#Music List (Rhythm_Heaven)|Built to Scale]] | ||
|stage={{Stage|DSstage1}}}} | |stage={{Stage|DSstage1}}}} | ||
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The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], appears in the seventh stage of ''[[Rhythm Heaven]]''. | The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], appears in the seventh stage of ''[[Rhythm Heaven]]''. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Built to Scale | [[File:Screenshot DS Built to Scale.png|thumb]] | ||
The player shoots a rod through the center of the squares that pass by each other to create a [[Widget]]. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | The player shoots a rod through the center of the squares that pass by each other to create a [[Widget]]. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | ||
==Controls== | ==Controls== | ||
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|cp_DEF_Ng=You're not quite there yet.<br>Don't focus too much on visuals. | |cp_DEF_Ng=You're not quite there yet.<br>Don't focus too much on visuals. | ||
|cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | |cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | ||
== | ==Epilogue== | ||
{{Epilogue | {{Epilogue | ||
|Console=DS | |Console=DS | ||
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==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Built to Scale | Screenshot DS Built to Scale.png|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | Screenshot DS Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | ||
Built to Scale 2 | Screenshot DS Built to Scale 2.png|[[Built to Scale 2 (DS)|Built to Scale 2]] | ||
Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | Screenshot DS Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | ||
</gallery> | </gallery> | ||
==Video== | |||
[[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center]] | |||
==Trivia== | ==Trivia== | ||
*This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | *This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | ||
*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series to not return in ''[[Rhythm Heaven Megamix]]''. | *This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series to not return in ''[[Rhythm Heaven Megamix]]''. | ||
*This game is the first 3D game in the series. | *This game is the first 3D game in the series. | ||
==Unused== | |||
{{Main|Built to Scale (DS)/Unused}} | |||
== | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
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|rojp=Kumitate | |rojp=Kumitate | ||
|mnjp=Assembly | |mnjp=Assembly | ||
|us=Built to Scale | |us=Built to Scale [pun on "built to scale" + "musical scale"] | ||
|fr=A la chaîne | |fr=A la chaîne | ||
|mnfr=To the chain | |mnfr=To the chain | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
[[de:Beatfabrik]] | [[de:Beatfabrik]] |
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