Big Rock Finish: Difference between revisions

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*This game contains the fastest song in the franchise, with "Big Rock Finish C" having a BPM of 290.
*This game contains the fastest song in the franchise, with "Big Rock Finish C" having a BPM of 290.
*Big Rock Finish is both the fastest and the slowest minigame in [[Rhythm Heaven|''Rhythm Heaven'']].
*Big Rock Finish has the third slowest minimum tempo of any minigame in the series, at 70 bpm. [[Shiroi Obake 2]] and [[Pirate Crew]] have the same minimum tempo.
*A glitch can be performed in ''[[Rhythm Heaven Megamix]]'' by playing the game, and then pausing and quiting the game during any song. This cause the timing window to be larger than usual while playing any other game, and can be canceled by playing Big Rock Finish again and getting to the end, or by resetting the game entirely. Although every song alters the timing window, "Big Rock Finish C" has the largest, and most noticeable increase. [[Built to Scale (Wii)|Built to Scale]] is the only other game to alter the timing window, and therefore allow this glitch to be performed.
*A glitch can be performed in ''[[Rhythm Heaven Megamix]]'' by playing the game, and then pausing and quiting the game during any song. This cause the timing window to be larger than usual while playing any other game, and can be canceled by playing Big Rock Finish again and getting to the end, or by resetting the game entirely. Although every song alters the timing window, "Big Rock Finish C" has the largest, and most noticeable increase. [[Built to Scale (Wii)|Built to Scale]] is the only other game to alter the timing window, and therefore allow this glitch to be performed.
==Video==
==Video==
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