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The {{Nihongo| | The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}}, also known as the {{Nihongo|Dual Play Menu}} in ''[[Beat the Beat: Rhythm Paradise]]'', is a feature included in ''[[Rhythm Tengoku (Arcade)]]'' and ''[[Rhythm Heaven Fever]]'', which contains variants of [[Rhythm Games]] modified to support a second player. | ||
==''[[Rhythm Tengoku (Arcade)]]''== | ==''[[Rhythm Tengoku (Arcade)]]''== | ||
[[File:2PMenuArcade.png|thumb]] | [[File:2PMenuArcade.png|thumb]] | ||
In the [[Rhythm Tengoku (Arcade)|arcade version of ''Rhythm Tengoku'']], the {{Nihongo| | In the [[Rhythm Tengoku (Arcade)|arcade version of ''Rhythm Tengoku'']], the {{Nihongo|2 Player|2人プレイ|2-Ri Purei}} games are all available from the start. The number of players is chosen from the opening menu, however, twice as many coins as the 1 Player mode are required to play in this mode (unless the game is set to Freeplay). | ||
These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. | These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. | ||
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Instead of the games' respective [[Practice]] sessions, there are new tutorial videos before each 2P game, including the arrange versions which usually don't have a tutorial/practice if there is nothing new to show. | Instead of the games' respective [[Practice]] sessions, there are new tutorial videos before each 2P game, including the arrange versions which usually don't have a tutorial/practice if there is nothing new to show. | ||
===STAGE 1=== | |||
| | <gallery> | ||
Prologue Arcade Karateka.png|[[Karateka 2P]] | |||
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2P]] | |||
Prologue Arcade Marching Orders.png|[[Marcher 2P]] | |||
Prologue Arcade Spaceball.png|[[Air Batter 2P]] | |||
</gallery> | |||
===STAGE 2=== | |||
<gallery> | |||
Prologue Arcade Sneaky Spirits 2.png|[[Shiroi Obake 2P]] | |||
Prologue Arcade Rat Race.png|[[Kossori Rat 2P]] | |||
Prologue Arcade Bunny Hop.png|[[Usagi Tobi 2P]] | |||
Prologue Arcade The Bon Odori.png|[[The☆Bon Odori 2P]] | |||
</gallery> | |||
===STAGE 3=== | |||
<gallery> | |||
Prologue Arcade Space Dance.png|[[Space Dance 2P]] | |||
Prologue Arcade Power Calligraphy.png|[[Rhythm o Shuji 2P]] | |||
Prologue Arcade Ninja Bodyguard.png|[[Ninja 2P]] | |||
Prologue Arcade Tap Trial.png|[[Tap Dance 2P]] | |||
| | </gallery> | ||
===STAGE 4=== | |||
<gallery> | |||
Prologue Arcade Karateka.png|[[Karateka 2 2P]] | |||
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2 2P]] | |||
Prologue Arcade Cosmic Dance.png|[[Cosmo Dance 2P]] | |||
Prologue Arcade Marcher 2.png|[[Marcher 2 2P]] | |||
</gallery> | |||
===STAGE 5=== | |||
<gallery> | |||
| | Prologue Arcade Sneaky Spirits 2.png|[[Shiroi Obake 2 2P]] | ||
Prologue Arcade Ninja no Shison.png|[[Ninja no Shison 2P]] | |||
Prologue Arcade Spaceball.png|[[Air Batter 2 2P]] | |||
Prologue Arcade Tap Trial 2.png|[[Super Tap 2P]] | |||
</gallery> | |||
===EXTRA=== | |||
<gallery> | |||
Prologue Arcade Karateka Extra.png|[[Karateka 2P Tempo Up!|Karateka 2P]] [[File:TempoUpExtra1.png|72px]] | |||
Prologue Arcade Rhythm Tweezers Extra.png|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo 2P]] [[File:TempoUpExtra2.png|72px]] | |||
Prologue Arcade Marching Orders Extra.png|[[Marcher 2P Tempo Up!|Marcher 2P]] [[File:TempoUpExtra3.png|72px]] | |||
Prologue Arcade The Clappy Trio Extra.png|[[Air Batter 2P Tempo Up!|Air Batter 2P]] [[File:TempoUpExtra4.png|72px]] | |||
</gallery> | |||
==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
[[File:2PMenuWii.png|thumb]] | [[File:2PMenuWii.png|thumb]] | ||
The {{Nihongo| | The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}} is unlocked after clearing [[Fork Lifter]] in ''[[Rhythm Heaven Fever]]'', with each [[Rhythm Game]] afterward requiring the players to have cleared the one-player version beforehand, as well as the two-player games before it. | ||
The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of [[Karate Man Combos!#Two-Player|Karate Man]], where they are purple instead). Games like [[Fork Lifter#Two-Player|Fork Lifter]] and [[Tambourine#Two-Player|Tambourine]] also manipulate where elements are placed so each player has a fair playing area, while games like [[Micro-Row 2#Two-Player|Micro-Row]] and [[Flipper-Flop 2#Two-Player|Flipper-Flop]] add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the [[Practice]] alone before playing the real game. | The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of [[Karate Man Combos!#Two-Player|Karate Man]], where they are purple instead). Games like [[Fork Lifter#Two-Player|Fork Lifter]] and [[Tambourine#Two-Player|Tambourine]] also manipulate where elements are placed so each player has a fair playing area, while games like [[Micro-Row 2#Two-Player|Micro-Row]] and [[Flipper-Flop 2#Two-Player|Flipper-Flop]] add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the [[Practice]] alone before playing the real game. | ||
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{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
<gallery> | |||
Prologue Wii Fork Lifter Two Player.png|[[Fork Lifter#Two Player|Fork Lifter]] | |||
Prologue Wii Tambourine Two Player.png|[[Tambourine#Two Player|Tambourine]] | |||
Prologue Wii Ringside Two Player.png|[[Ringside#Two Player|Ringside]] | |||
Prologue Wii Micro-Row Two Player.png|[[Micro-Row 2#Two Player|Micro-Row]] | |||
Prologue Wii Flipper-Flop Two Player.png|[[Flipper-Flop 2#Two Player|Flipper-Flop]] | |||
Prologue Wii Launch Party Two Player.png|[[Launch Party#Two Player|Launch Party]] | |||
Prologue Wii Tap Troupe Two Player.png|[[Tap Troupe#Two Player|Tap Troupe]] | |||
Prologue Wii Karate Man Two Player.png|[[Karate Man Combos!#Two Player|Karate Man]] | |||
</gallery> | |||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
Although there aren't any two-player games in ''[[Rhythm Heaven Megamix]]'' in the conventional sense, there is the [[Challenge Train]], which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the [[Rhythm Game]], with each player's Mii shown around the screen. Other players can also play without owning ''[[Rhythm Heaven Megamix]]'' via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive. | Although there aren't any two-player games in ''[[Rhythm Heaven Megamix]]'' in the conventional sense, there is the [[Challenge Train]], which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the [[Rhythm Game]], with each player's Mii shown around the screen. Other players can also play without owning ''[[Rhythm Heaven Megamix]]'' via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive. | ||
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|du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | |du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mndu=Duet Mode | |mndu=Duet Mode | ||
|it=Modalità per 2 giocatori<ref>"Ti do il benvenuto alla modalità per 2 giocatori!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | |||
|mnit=2 Player mode | |||
|es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | |es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mnes=Doubles Games | |mnes=Doubles Games | ||
|kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''[[Rhythm World Wii]]''</ref> | |kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''[[Rhythm World Wii]]''</ref> | ||
|rokr=2in Peullei Koneo | |rokr=2in Peullei Koneo |
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