Studio: Difference between revisions

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{{Eigo}}[[File:Rhythm Tengoku Studio.png|thumb]]
{{Eigo}}[[File:Rhythm Tengoku Studio.png|thumb]]
The {{Nihongo|'''Studio'''|スタジオ|Sutajio}} is an area in [[Rhythm Tengoku|''Rhythm Tengoku'']] accessed through the [[Rhythm Tengoku#Menu|Menu]]. Here the player can listen to the music they've unlocked through the [[Perfect]] Campaign, as well as make use of their [[Drum Lessons]] by drumming to the music. Some [[Perfect]] Campaigns reward new drums to try out in the Studio as well.
The {{Nihongo|'''Studio'''|スタジオ|Sutajio}} is an area in ''[[Rhythm Tengoku]]'' accessed through the [[Menu]]. Here the player can listen to the music they've unlocked through the [[Perfect Campaign]], as well as make use of their [[Drum Lessons]] by drumming to the music. Some [[Perfect Campaign]]s reward new drums to try out in the Studio as well.


After getting all [[Perfect|Perfects]], the [[Barista]] adds more music to the Studio.
After getting all [[Perfect]]s, the [[Barista]] adds more music to the Studio.
==Gameplay==
==Gameplay==
Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect|Perfects]] obtained thus far. On the '''MUSIC LIST''', the player can choose to listen to music, drum to it, move the tracks around or mark them.
Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect]]s obtained thus far. On the '''MUSIC LIST''', the player can choose to listen to music, drum to it, move the tracks around or mark them.
[[File:Drum Studio Listen.png|thumb|220x220px]]
[[File:Drum Studio Listen.png|thumb]]
While {{Nihongo|'''Listening'''|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lessons]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well. The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time.
While {{Nihongo|'''Listening'''|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lessons]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well. The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time.
[[File:Rhythm Tengoku Studio Save Performance.png|thumb]]
[[File:Rhythm Tengoku Studio Save Performance.png|thumb]]
When the player chooses {{Nihongo|'''Drumming'''|ドラミング|Doramingu}}', they first must choose the drums from the '''DRUMS LIST''', collected from the [[Perfect]] Campaign. The various drums make different sounds. The controls are the same as in the [[Drum Lessons]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. After the song ends, the player can save their performance, which is marked with an "M" symbol. Choosing the song without selecting any options plays the saved performance, or only the music if no performance data is saved. Only one performance per song can be saved<ref>"この演奏データを削除するヨ!ホントにOK?" (You'll delete your saved data! Is this OK?" ~ Message in the Studio, [[Rhythm Tengoku]]</ref> and up to 10 in total<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, [[Rhythm Tengoku|''Rhythm Tengoku'']]</ref>. Choosing "Drumming" when there's performance data will prompt the player to delete it. There is also a silent track which allows the player to drum freely, essentially composing a song.
When the player chooses {{Nihongo|'''Drumming'''|ドラミング|Doramingu}}', they first must choose the drums from the '''DRUMS LIST''', collected from the [[Perfect Campaign]]. The various drums make different sounds. The controls are the same as in the [[Drum Lessons]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. The sound of drumsticks being clicked together four times before the music starts, and in some songs before a tempo change, can also be heard. After the song ends, the player can save their performance, which is marked with an "M" symbol. Choosing the song without selecting any options plays the saved performance, or only the music if no performance data is saved. Only one performance per song can be saved<ref>"この演奏データを削除するヨ!ホントにOK?" (You'll delete your saved data! Is this OK?" ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref> and up to 10 in total<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref>. Choosing "Drumming" when there's performance data will prompt the player to delete it. There is also a '''Silent''' track which allows the player to drum freely, essentially composing a song.


The player can use {{Nihongo|'''Narabikae'''|ならびかえ|Sorting}} to sort the music and {{Nihongo|'''Check'''|チェック|Chekku}} to mark a track for Listening mode.
The player can use {{Nihongo|'''Narabikae'''|ならびかえ|Sorting}} to sort the music and {{Nihongo|'''Check'''|チェック|Chekku}} to mark a track for Listening mode.
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*{{Nihongo|'''[[Perfect]]'''|パーフェクト|Pāfekuto}}
*{{Nihongo|'''[[Perfect]]'''|パーフェクト|Pāfekuto}}


Silent, [[Rhythm Tengoku|Title]], Opening, [[Rhythm Tengoku#Menu|Menu]], [[Rhythm Tengoku#List of Rhythm Games|Game Select]] and [[Rhythm Shiryo Shitsu]] are available from the start. All games which don't give drums or reading material as [[Gift]]s give their music instead. After obtaining all [[Perfect]]s, the rest of the tracks are added.  
'''Silent''', '''[[Rhythm Tengoku|Title]]''', '''Opening''', '''[[Rhythm Tengoku#Menu|Menu]]''', '''[[Rhythm Tengoku#List of Rhythm Games|Game Select]]''' and '''[[Rhythm Shiryo Shitsu]]''' are all available from the start. All games which don't give drums or [[Rhythm Shiryo Shitsu|reading material]] as [[Gift]]s give their music instead. After obtaining all [[Perfect]]s, the rest of the tracks are added.  
==Drums List==
==Drums List==
Each drum set produces different sounds, ranging from realistic to ridiculous. Some sets do a hi-hat when pressing Up on ✚, while others do a drumroll<ref>"ドラムセットによって十字ボタンの上はハイハットだったりロールだったりします。" (Depending on the drum set, Up on the +Control Pad will either be a hi-hat or a drumroll.) ~ [[Samurai Drummer]] in the [[Drum Lessons]], Short 4, [[Rhythm Tengoku|''Rhythm Tengoku'']]</ref>. All other controls remain the same.
Each drum set produces different sounds, ranging from realistic to ridiculous. Some sets do a hi-hat when pressing Up on ✚, while others do a drumroll<ref>"ドラムセットによって十字ボタンの上はハイハットだったりロールだったりします。" (Depending on the drum set, Up on the +Control Pad will either be a hi-hat or a drumroll.) ~ [[Samurai Drummer]] in the [[Drum Lessons]], Short 4, '''[[Rhythm Tengoku]]'''</ref>. All other controls remain the same.
*{{Nihongo|'''Normal Drum'''|フツーなドラム|Futsūna Doramu}} ~ Unlocked from the start.
*{{Nihongo|'''Normal Drum'''|フツーなドラム|Futsūna Doramu}} ~ Unlocked from the start.
*{{Nihongo|'''Dry Drum'''|ドライなドラム|Doraina Doramu}} ~ Unlocked with a [[Perfect]] on [[Marching Orders|Marcher]].
*{{Nihongo|'''Dry Drum'''|ドライなドラム|Doraina Doramu}} ~ Unlocked with a [[Perfect]] on [[Marching Orders|Marcher]].
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==Trivia==
==Trivia==
*Several tracks in the Music List differ from what they are like during gameplay. For example:
*Several tracks in the Music List differ from what they are like during gameplay. For example:
** [[Night Walk]]'s tempo is a little slower than in-game.
**[[Night Walk]]'s tempo is a little slower than in-game.
** [[Spaceball]] and [[Marching Orders]] end after the point the games would fade out.
**[[Spaceball]] and [[Marching Orders]] end after the point the games would fade out.
**[[Sneaky Spirits 2]] loops twice without any tempo changes.
**[[Sneaky Spirits 2]] loops twice without any tempo changes.
**[[Iai Giri]], [[Rat Race]] and [[Bunny Hop]] use specialized tracks meant to help with their gameplay during the game, and they have separate ones specifically for the Studio.
**[[Iai Giri]], [[Rat Race]] and [[Bunny Hop]] use specialized tracks meant to help with their gameplay during the game, and they have separate ones specifically for the Studio.
**[[Showtime]] is a looped track, while the game ends before the first loop completes.
**[[Showtime]] is a looped track, while the game ends before the first loop completes.
**[[Tram and Poline]] is also looped twice with a defined end.
**[[Tram and Poline]] is also looped twice with a defined end.
**[[Power Calligraphy]] has an extra hyoshigi click which isn't heard during gameplay, as it ends before the last note plays. It can still be heard in Rhythm Tengoku Complete Music Collection and in [[Rhythm Heaven Fever|future]] [[Rhythm Heaven Megamix|games]].
**[[Power Calligraphy]] has an extra hyoshigi click which isn't heard during gameplay, as it ends before the last note plays. It can still be heard in ''[[Rhythm Tengoku Complete Music Collection]]'' and in [[Rhythm Heaven Fever|future]] [[Rhythm Heaven Megamix|games]].
**[[Polyrhythm]] speeds up on the second half, and has a defined ending.
**[[Polyrhythm]] speeds up in the second half, and has a defined ending.
**[[Remix 1 (GBA)|Remix 1]], [[Remix 2 (GBA)|Remix 2]], [[Remix 4 (GBA)|Remix 4]], [[Rap Men]], [[Rap Women]], [[Ninja Bodyguard]], [[Sick Beats|Baikin Hakase]], [[Uma Machine]]'s four tracks, the three [[Practice]] Themes, the music from the [[Rhythm Toys]], [[Endless Games]] and [[Drum Lessons]] Selection Menus, the [[Rhythm-kan Check]] Results Theme, [[Rap Machine]], and the arrange variants aside from [[The Snappy Trio]], [[Bon Dance]], [[Cosmic Dance]] and [[Tap Trial 2]] are all missing from the music list.
**[[Remix 1 (GBA)|Remix 1]], [[Remix 2 (GBA)|Remix 2]], [[Remix 4 (GBA)|Remix 4]], [[Rap Men]], [[Rap Women]], [[Ninja Bodyguard]], [[Sick Beats|Baikin Hakase]], [[Uma Machine]]'s four tracks, the three [[Practice]] Themes, the music from the [[Rhythm Toys]], [[Endless Games]] and [[Drum Lessons]] Selection Menus, the [[Rhythm-kan Check]] Results Theme, [[Rap Machine]], and the arrange versions aside from [[The Snappy Trio]], [[Bon Dance]], [[Cosmic Dance]] and [[Tap Trial 2]] are all missing from the music list.
***Most of these differences are shared with how the tracks are represented on the [[Rhythm Tengoku Complete Music Collection]], with the exception that [[Tram to Poline]] fades out when the game would end, rather than looping, and most of the missing music is included.
***Most of these differences are shared with how the tracks are represented on the ''[[Rhythm Tengoku Complete Music Collection]]'', with the exception that [[Tram to Poline]] fades out when the game would end, rather than looping, and most of the missing music is included.
*''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' allow the player to [[Music Corner|listen to music]] in much the same way through the [[Café]], where once again most tracks need to be unlocked as [[gift]]s from the [[Perfect]] Campaign. The player cannot drum to them, however, nor can they sort the tracks. Instead, they can choose to listen in order or shuffled.
*''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' allow the player to [[Music Corner|listen to music]] in much the same way through the [[Café]], where once again most tracks need to be unlocked as [[gift]]s from the [[Perfect Campaign]]. The player cannot drum to them, however, nor can they sort the tracks. Instead, they can choose to listen in order or shuffled.
**In ''[[Rhythm Heaven Megamix]]'', the player is able to [[Play Music]] and view the epilogue slide show in the [[Museum]], the music being purchased from the [[Shop]] this time. If they start them while pressing down 🄻 and 🅁, they can drum to the music with the same controls as the [[Drum Lessons]] and Studio<ref>"Oh, hey, did you know you can now watch the epilogue slide show in the museum? I'll tell you a secret about that... If you start while pressing down 🄻 and 🅁, {{Color|#0E006F|something good}} may happen. Try that in Play Music too. That's all the trade secrets I can give away in one visit. See you later!" ~ [[Barista]] at the [[Café]], ''[[Rhythm Heaven Megamix]]''</ref>. Rather than playing as [[Anata]], Spooky of the [[Tiny Ghosts]] is used instead. The player cannot save their performances, either.
**In ''[[Rhythm Heaven Megamix]]'', the player is able to [[Play Music]] and view the epilogue slide show in the [[Museum]], the music being purchased from the [[Shop]] this time. If they start them while pressing down 🄻 and 🅁, they can drum to the music with the same controls as the [[Drum Lessons]] and Studio<ref>"Oh, hey, did you know you can now watch the epilogue slide show in the museum? I'll tell you a secret about that... If you start while pressing down 🄻 and 🅁, {{Color|#0E006F|something good}} may happen. Try that in Play Music too. That's all the trade secrets I can give away in one visit. See you later!" ~ [[Barista]] at the [[Café]], ''[[Rhythm Heaven Megamix]]''</ref>. Rather than playing as [[Anata]], Spooky of the [[Tiny Ghosts]] is used instead. The player cannot save their performances, either.
==In Other Languages==
==In Other Languages==
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