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{{Nihongo|'''Rhythm Heaven Megamix'''|リズム天国 ザ・ベスト+|Rhythm Tengoku The Best Plus}}, also known as '''Rhythm Paradise Megamix''' in Europe, and {{Nihongo|'''Rhythm World The Best Plus'''|리듬 세상 더 베스트+|Lideum Sesang Deo Beseuteu Peulleoseu}} in Korea, is the 4th game in the [[Rhythm Heaven Series]]. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea. | {{Nihongo|'''Rhythm Heaven Megamix'''|リズム天国 ザ・ベスト+|Rhythm Tengoku The Best Plus}}, also known as '''Rhythm Paradise Megamix''' in Europe, and {{Nihongo|'''Rhythm World The Best Plus'''|리듬 세상 더 베스트+|Lideum Sesang Deo Beseuteu Peulleoseu}} in Korea, is the 4th game in the [[Rhythm Heaven Series]]. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea. | ||
This game includes 63 [[Rhythm Games]] | This game includes 63 [[Rhythm Games]] from the previous three Rhythm Heaven games (18 of previous ones are located at the shop), 19 new ones, 12 "short" ones, 4 [[Endless Games]], and 10 [[Remix|Remixes]], making for a total of 108 games in all. | ||
==Main Game== | ==Main Game== | ||
{{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[ | {{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Heaven World]] by completing various [[Rhythm Games]] and restoring the flow. On their way, they meet various characters who guide them through their various lands; as well as the [[Gatekeeper Trio]] who block their path. | ||
==Challenge Land== | ==Challenge Land== | ||
[[Challenge Land]] is a new feature in Megamix | [[Challenge Land]] is a new feature in ''Rhythm Heaven Megamix'' which allows up to 4 players to play various courses consisting of [[Rhythm Games]] with altered rules. The [[Perfect Campaign]] returns, as part of Challenge Land. If the player misses during an attempt, the game ends with the message "You Missed..." instead of continuing like a normal game. After a [[Perfect]] is obtained, the player does not receive a [[Gift]]. Instead, each campaign awards one [[Flow Ball]], which can used to purchase [[Rhythm Games]] at the [[Shop]]. | ||
[[ | |||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
The majority of games appear over the course of the story, where they are grouped into Stages of four; one from ''Rhythm Tengoku'', one from ''Rhythm Heaven'', one from ''Rhythm Heaven Fever'', and one new. All towers have a [[Remix]] at the end as well. | The majority of games appear over the course of the story, where they are grouped into Stages of four; one from ''[[Rhythm Tengoku]]'', one from ''[[Rhythm Heaven]]'', one from ''[[Rhythm Heaven Fever]]'', and one new for ''Rhythm Heaven Megamix''. All towers have a [[Remix]] at the end as well. | ||
The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are | The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are short versions of the original games with new music and visuals. They take the original name and description of the games, while the actual original games are given new names, which in English often coincide with the Arrange versions in previous installments. | ||
===[[Honeybee Land]]=== | ===[[Honeybee Land]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Story_slam_dunked.png|170px]] | |[[File:Story_slam_dunked.png|170px]] | ||
|} | |} | ||
===The First Gate=== | ===[[The First Gate]]=== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- align="center" | |- align="center" | ||
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|[[File:Story_interpreter.png|170px]] | |[[File:Story_interpreter.png|170px]] | ||
|} | |} | ||
===[[Donut Land]]=== | |||
===Donut Land=== | |||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Chameleon_Stick_3DS.PNG|170px]] | |[[File:Chameleon_Stick_3DS.PNG|170px]] | ||
|} | |} | ||
===The Second Gate=== | ===[[The Second Gate]]=== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Doctor_bacteria_3ds.png|273px]] | |[[File:Doctor_bacteria_3ds.png|273px]] | ||
|} | |} | ||
===Barbershop Land=== | ===[[Barbershop Land]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Wild_Woodwork_title.PNG|170px]] | |[[File:Wild_Woodwork_title.PNG|170px]] | ||
|} | |} | ||
===Songbird Land=== | ===[[Songbird Land]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Samurai_Slice_3DS.PNG|170px]] | |[[File:Samurai_Slice_3DS.PNG|170px]] | ||
|} | |} | ||
===The Third Gate=== | ===[[The Third Gate]]=== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Chicken_Race.PNG|273px]] | |[[File:Chicken_Race.PNG|273px]] | ||
|} | |} | ||
===Lush Tower=== | ===[[Lush Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Forest_Remix_Title.png|170px]] | |[[File:Forest_Remix_Title.png|170px]] | ||
|} | |} | ||
After the Lush Tower | After [[Tibby]] and the player clear [[Lush Tower]], [[Tibby]] tries to use it’s power to return to [[Heaven World]], but it is not enough. [[Trey]] informs him that they need a rainbow of power for that, after which the six towers appear. [[Tibby]] and the player are allowed to tackle them in any order they wish. The short versions from the lands return as "powered-up" [[Rhythm Games]], which are the original versions, but renamed to avoid confusion. Many of their names and descriptions now coincide with their arrange versions, however. | ||
===Honeybee Tower=== | ===[[Honeybee Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Bee_Remix.png|170px]] | |[[File:Bee_Remix.png|170px]] | ||
|} | |} | ||
===Machine Tower=== | ===[[Machine Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Machine_Remix.png|170px]] | |[[File:Machine_Remix.png|170px]] | ||
|} | |} | ||
===Citrus Tower=== | ===[[Citrus Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Orange_Remix.png|170px]] | |[[File:Orange_Remix.png|170px]] | ||
|} | |} | ||
===Donut Tower=== | ===[[Donut Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Donut_Remix.png|170px]] | |[[File:Donut_Remix.png|170px]] | ||
|} | |} | ||
===Barbershop Tower=== | ===[[Barbershop Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Fashion_Remix.png|170px]] | |[[File:Fashion_Remix.png|170px]] | ||
|} | |} | ||
===Songbird Tower=== | ===[[Songbird Tower]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Bird_Remix.png|170px]] | |[[File:Bird_Remix.png|170px]] | ||
|} | |} | ||
After the six towers of Lush Woods are cleared, | After the six towers of [[Lush Woods]] are cleared, they focus their power into [[Lush Tower]] to create a rainbow, which allows [[Tibby]] to return to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help. | ||
===Star Land=== | ===[[Star Land]]=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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==From the Shop== | ==From the Shop== | ||
[[Saffron]]'s Shop allows the player to purchase [[Rhythm Item]]s, Music | [[Saffron]]'s Shop allows the player to purchase [[Rhythm Item]]s, Music and [[Rhythm Games]]. All games in the Shop are returning from previous games in the series. Some of them can be played on the [[Challenge Train]] even before they are bought. | ||
===List of Shop Games=== | ===List of Shop Games=== | ||
====Shop No. 1==== | ====Shop No. 1==== | ||
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|} | |} | ||
==Café== | ==Café== | ||
In the [[café|Café]], the player | In the [[café|Café]], the player can access (from left to right) the [[StreetPass Terrace]], the [[Stable]], the [[Barista]] and other characters, the [[Shop]], [[Museum]], [[Badges]], [[Memories]], and [[Mascots]]. | ||
The first two options are unlocked after clearing Lush Tower. The last three are available by talking to the [[Saltwater|Museum Curator]]. | The first two options are unlocked after clearing Lush Tower. The last three are available by talking to the [[Saltwater|Museum Curator]]. | ||
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Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three Trials set by the [[Gatekeeper Trio]] on that game's Gate, after which the endless version will be available in the [[Museum]]. | Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three Trials set by the [[Gatekeeper Trio]] on that game's Gate, after which the endless version will be available in the [[Museum]]. | ||
==StreetPass Terrace== | ==StreetPass Terrace== | ||
Whenever the player gets tagged by another player, the Cafe icon will display the [[Barista]]. For each player, the game displays their Mii, Flow, and Favorite [[Rhythm Game]]. Each player can be battled | Whenever the player gets tagged by another player, the Cafe icon will display the [[Barista]]. For each player, the game displays their Mii, Flow, and Favorite [[Rhythm Game]]. Each player can be battled in [[Figure Fighter VS]]. This mode also has each character from the story to fight for those who can't use StreetPass. | ||
==Missing Games== | ==Missing Games== | ||
While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal | While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal variant is in ''Rhythm Heaven Megamix'' are written in '''bold'''. Remixes, Endless Games, [[File:TempoUpExtra1.png|72px]] Games, and Two-Player Games aren't listed.) Many of these Arrange games have new patterns or new cues, which also exist in ''Rhythm Heaven Megamix'', but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process. | ||
===From ''Rhythm Tengoku''=== | ===From ''Rhythm Tengoku''=== | ||
*[[File:Samurai Slice_icon.png|20px|link=Iai Giri]] [[Iai Giri]] | *[[File:Samurai Slice_icon.png|20px|link=Iai Giri]] [[Iai Giri]] | ||
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*The [[Rhythm Games]] at each land and tower are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower; First is [[Spaceball]] from ''[[Rhythm Tengoku]]'', then ''[[Dog Ninja]]'' from ''[[Rhythm Heaven]]'', then ''[[Hole in One]]'' from ''[[Rhythm Heaven Fever]]'' and finally the new one - ''[[Sumo Brothers]]'') | *The [[Rhythm Games]] at each land and tower are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower; First is [[Spaceball]] from ''[[Rhythm Tengoku]]'', then ''[[Dog Ninja]]'' from ''[[Rhythm Heaven]]'', then ''[[Hole in One]]'' from ''[[Rhythm Heaven Fever]]'' and finally the new one - ''[[Sumo Brothers]]'') | ||
*This the first game where games have up to three versions. | *This the first game where games have up to three versions. | ||
*This is the first game where no new Prologue jingles were made, aside from | *This is the first game where no new Prologue jingles were made, aside from remixed ones from previous games and for [[Remix]]es. | ||
*During the Memory "To Heaven World", the following things and characters from various games can be seen. | *During the Memory "To Heaven World", the following things and characters from various games can be seen. | ||
**The tree from [[Lush Remix]]. | **The tree from [[Lush Remix]]. |
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