Screwbot Factory 2: Difference between revisions

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Screwebot Factory has no visual changes from the original game, aside for the lighting described below.
Screwebot Factory has no visual changes from the original game, aside for the lighting described below.


The game is mechanically the same as the original; The player needs to screw on the [[Robots (Screwbot Factory)|robot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the robots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white robots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely be dark, leaving only some light spots left (usually either on robot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well.
The game is mechanically the same as the original; The player needs to screw on the [[Robots (Screwbot Factory)|robot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the robots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white robots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely be dark, leaving only some light spots left (usually either on robot's heads, necks, or on the claw bringing them in). This requires the player to focus less on visuals to do well.


==Controls==
==Controls==
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