Polyrhythm: Difference between revisions

15 bytes removed ,  8 February 2021
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m (The smililar controls thing is like saying "Monkey Watch, Munchy Monk, Micro-Row etc all have the same controls" or something. Or that "all these characters are swordfighters" in Smash Bros.)
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|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)''
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)''
|stage={{Stage|GBAstage4}}}}
|stage={{Stage|GBAstage4}}}}
{{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 22nd [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. It features [[Akai Mono]] that roll around and bounce on an assembly line. The arrange version appears later on called [[Polyrhythm 2]].
{{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 3rd [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''.
 
The arrange version, [[Polyrhythm 2]], appears in Last Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Polyrhythm.png|thumb]]
[[File:Polyrhythm.png|thumb]]
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod rolls out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using ✚ and Ⓐ for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
==Controls==
==Controls==
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
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