Polyrhythm: Difference between revisions

233 bytes removed ,  16 December 2020
m
The smililar controls thing is like saying "Monkey Watch, Munchy Monk, Micro-Row etc all have the same controls" or something. Or that "all these characters are swordfighters" in Smash Bros.
No edit summary
m (The smililar controls thing is like saying "Monkey Watch, Munchy Monk, Micro-Row etc all have the same controls" or something. Or that "all these characters are swordfighters" in Smash Bros.)
Line 1: Line 1:
{{Eigo}}
{{Eigo}}{{GameExplainGBA|title=ポリリズム|explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん…|titleEN=Polyrhythm|explainEN=Master pressing the D-<br>Pad and the A Button<br>at the same time!<br>It's simple. I guess...}}{{GameExplainArcade|title=ポリリズム|explain=十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ!|titleEN=Polyrhythm|explainEN=Master pressing the D-Pad and<br>the A Button at the same time!<br>Keep the red things coming!}}
{{GameExplainGBA
|title = ポリリズム
|explain = 十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん…
|titleEN = Polyrhythm
|explainEN = Master pressing the D-<br>Pad and the A Button<br>at the same time!<br>It's simple. I guess...}}
{{GameExplainArcade
|title = ポリリズム
|explain = 十字ボタンとAボタンの<br>同時押しをマスターしよう!<br>赤いモノをどんどん運んでネ!
|titleEN = Polyrhythm
|explainEN = Master pressing the D-Pad and<br>the A Button at the same time!<br>Keep the red things coming!}}
{{RhythmGame
{{RhythmGame
|name = ポリリズム<br>''(Polyrhythm)''
|name=ポリリズム
|image = [[File:Hilt_To_Scalllleee.PNG|240px]]
|image=<tabber>GBA=[[File:Prologue GBA Polyrhythm.png]]|-|Arcade=[[File:Hilt_To_Scalllleee.PNG]]</tabber>
|bpm = 129
|bpm=129
|number = [[File:ConsoleGBA Icon.png|20px]] 22
|number=[[File:ConsoleGBA Icon.png|20px]] 22
|gift = [[File:ConsoleGBA Icon.png|20px]] Lyrics (Sweet Angel)
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)''
|stage = {{Stage|GBAstage4}}
|stage={{Stage|GBAstage4}}}}
}}
{{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 22nd [[Rhythm Game]] in ''[[Rhythm Tengoku]]''. It features [[Akai Mono]] that roll around and bounce on an assembly line. The arrange version appears later on called [[Polyrhythm 2]].
 
{{Nihongo|'''Polyrhythm'''|Romaji: "Poririzumu" ポリリズム|Polyrhythm}} is the 22nd minigame in ''[[Rhythm Tengoku]]''. It features [[Akai Mono]] that roll around and bounce on an assembly line. The arrange variant appears later on called [[Polyrhythm 2]].
==Gameplay==
==Gameplay==
[[File:Polyrhythm.png|thumb|right]]
[[File:Polyrhythm.png|thumb]]
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod rolls out, requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
==Controls==
==Controls==
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The rod bounces to the next block. A crowd cheers if it bounces through all of them.|Early!/Late!=The rod bounces on but is still counted as a miss.|Miss...=The rod lands crashes into a wall and explodes.}}
{{Timing|Ace!=The rod bounces to the next block. A crowd cheers if it bounces through all of them.|Early!/Late!=The rod bounces on off the beat, counted as a miss.|Miss...=The rod crashes into a wall and explodes.}}
 
==Results==
==Results==
{{Results
{{Results
|Console = GBA
|Console=GBA
|caption = 工場長から ''(From the Plant Manager)''
|caption=工場長から ''(From the Plant Manager)''
|cp_DEF_Ng = ちゃんと 運んでくれないとダメ。''(You must carry them properly.)''<br>左手が あそんでるヨ。''(Your left hand is playing around.)''<br>応用力を みにつけよう。''(Let's see the applied power.)''
|cp_DEF_Ng=ちゃんと 運んでくれないとダメ。''(You must carry them properly.)''<br>左手が あそんでるヨ。''(Your left hand is playing around.)''<br>応用力を みにつけよう。''(Let's see the applied power.)''
|cp_DEF_Hi = 左手が しっかり仕事してるネ!''(Your left hand does a great job!)''<br>リズミカルな 仕事ぶりだ!!''(Rhythmic work<nowiki>!!</nowiki>)''}}
|cp_DEF_Hi=左手が しっかり仕事してるネ!''(Your left hand does a great job!)''<br>リズミカルな 仕事ぶりだ!!''(Rhythmic work<nowiki>!!</nowiki>)''}}
{{Epilogue
{{Epilogue
|Console = GBA
|Console=GBA
|NG Image = Epilogue GBA Polyrhythm NG.png
|NG Image=Epilogue GBA Polyrhythm NG.png
|OK Image = Epilogue GBA Polyrhythm OK.png
|OK Image=Epilogue GBA Polyrhythm OK.png
|HI Image = Epilogue GBA Polyrhythm HI.png
|HI Image=Epilogue GBA Polyrhythm HI.png
|NG = 赤いモノ、量産は たいへんだなぁ…
|NG=赤いモノ、量産は たいへんだなぁ…
|OK = どんどん 赤いモノを 生産だ!
|OK=どんどん 赤いモノを 生産だ!
|HI = 赤いモノを 生産しまくりだネ!!
|HI=赤いモノを 生産しまくりだネ!!
|NG alt = Red thing mass production is quite difficult...
|NG alt=Red things, mass production is quite difficult...
|OK alt = Producing more red things!
|OK alt=We are producing more and more red things!
|HI alt = Producing red things like mad!!
|HI alt=Producing red things like mad!!}}
}}
==Appearances==
==Appearances==
<gallery>
<gallery>
Bulit to Scale Arcade.png|Polyrhythm
Bulit to Scale Arcade.png|[[Polyrhythm]]
Polyrhythm Remix 6.png|[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Polyrhythm Remix 6.png|[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Built to Scale 2 Gameplay GBA.png|[[Polyrhythm 2]]
Built to Scale 2 Gameplay GBA.png|[[Polyrhythm 2]]
</gallery>
</gallery>
==Trivia==
==Trivia==
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Because of this, many fans consider this game to be a predecessor.
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games.
*This game, [[Polyrhythm 2]], [[Toran to Porin]], [[Catchy Tune]], and [[Catchy Tune 2]] have similar controls.
*This is one of the few games that doesn't feature a [[Practice]].
*This is one of the few games that doesn't feature a practice in the series.
**It did, however, get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version.
**It did, however, get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version.
 
==In Other Languages==
{{Lang
|jp=ポリリズム
|rojp=Poririzumu
|mnjp=Polyrhythm}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Long Version Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Games that have a sequel]]
[[Category:Remix 4 (GBA)]]
[[Category:Simon Says Based Rhythm Games]]
[[Category:Games Not In Megamix]]
[[Category:Pages with verified BPM]]
[[Category:Pages with verified BPM]]
[[Category:Remix 6 (GBA)]]
[[Category:Long Version Games]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,149

edits