Manzai: Difference between revisions

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==Controls==
==Controls==
* A: Talk
{{Controls|A=Talk|A+B=Slap the boke}}
* A+B: Slap the vulture.
==Timing Display==
==Timing Notes==
* '''Perfect!/Ace!''': If the player times the cue correctly, the crowd will cheer. If the vulture is slapped, the crowd will be surprised.
* Hit: If the player times it correctly, the crowd will cheer. If the vulture is slapped, the crowd will be surprised.
* '''Early!/Late!''': If the player is a little late, the crowd will look at the birds with an annoyed look. '''A barely counts as a hit in this game, so one barely ends the game. '''
* Barely: If the player is a little late, the crowd will look at the birds with an annoyed look. '''A barely counts as a hit in this game. '''
* '''Miss...''': If nothing is pressed, or you're off-beat, the crowd will lose interest, and the birds will fall through the floor. '''One miss ends the game.'''
* Miss: If nothing is pressed, or you're off-beat, the crowd will lose interest, and the birds will fall through the floor. '''One miss ends the game.'''
==Dialogue==
==Dialogue==
All of the puns are based off of the object that they are talking about, whether it be sound or same readings of two words, such as "ame" being "rain" and "candy. " The jokes where the vulture is slapped is just a previous joke but he instead winds up. The crow speaks in the kansai (関西) dialect. Some jokes are repeated once or twice. After the last joke, he will repeat one randomly.
All of the puns are based off of the object that they are talking about, whether it be sound or same readings of two words, such as "ame" being "rain" and "candy. " The jokes where the vulture is slapped is just a previous joke but he instead winds up. The crow speaks in the kansai (関西) dialect. Some jokes are repeated once or twice. After the last joke, he will repeat one randomly.
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* This game was apparently intended to be a [[Rhythm Game]] instead of/as well as an [[Endless Game]]. It's name can be found grouped together with other Rhythm Games in the message files (listed below). The other entry of the name is grouped with the Endless Games, and is replaced accordingly with [[Mr. Upbeat]].
* This game was apparently intended to be a [[Rhythm Game]] instead of/as well as an [[Endless Game]]. It's name can be found grouped together with other Rhythm Games in the message files (listed below). The other entry of the name is grouped with the Endless Games, and is replaced accordingly with [[Mr. Upbeat]].
**In addition, there is a file for prologue textures for this game (named "layout_prologue_manzai_ver0.szs", the file itself is empty), which supports this idea as in ''[[Rhythm Heaven Fever]]'', only Rhythm Games have a prologue.
**In addition, there is a file for prologue textures for this game (named "layout_prologue_manzai_ver0.szs", the file itself is empty), which supports this idea as in ''[[Rhythm Heaven Fever]]'', only Rhythm Games have a prologue.
*Most of the assets for the game were removed from the international version of ''[[Rhythm Heaven Fever]]''. The only remnants are the unused prologue file, the music and the unused name (the actual dialogue was blanked out in ''[[Rhythm Heaven Fever]]'', and each line was replaced with "Comedy Routine" in [[Beat the Beat: Rhythm Paradise|''Beat the Beat: Rhythm Paradise'']]).
*Most of the assets for the game were removed from the international version of ''[[Rhythm Heaven Fever]]''. The only remnants are the unused prologue file, the music and the unused names (the actual dialogue was blanked out in ''[[Rhythm Heaven Fever]]'', and each line was replaced with "Comedy Routine" in ''Beat the Beat: Rhythm Paradise'').
==In Other Languages==
==In Other Languages==
===Official Name===
===Official Name===
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|nl = Manzai<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html], Iwata vraagt: Beat the Beat: Rhythm Paradise, 4. Muziek die in je hoofd blijft hangen</ref>
|nl = Manzai<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html], Iwata vraagt: Beat the Beat: Rhythm Paradise, 4. Muziek die in je hoofd blijft hangen</ref>
|pt = Manzai<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html], Iwata Pergunta: Beat the Beat: Rhythm Paradise, 4. Música na cabeça</ref>}}
|pt = Manzai<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html], Iwata Pergunta: Beat the Beat: Rhythm Paradise, 4. Música na cabeça</ref>}}
===Unused Name===
===Unused Names===
{{Lang
{{Lang
|jp = まんざい
|rojp = Manzai
|mnjp = Manzai
|mnjp = Manzai
|us = Comedians
|us = Comedians
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|it = Spettacolo comico
|it = Spettacolo comico
|mnit = Comedy Show
|mnit = Comedy Show
|kr = ''
|kr =  
|mnkr = Left blank in ''[[Rhythm Heaven Fever|Rhythm World Wii]]''.
|mnkr = Left blank in ''[[Rhythm Heaven Fever|Rhythm World Wii]].
}}
}}
==References==
==References==
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