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*Flick: Toss flask | *Flick: Toss flask | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The flask is successfully grabbed, shaken and then tossed to another scientist. The hearts will combine and fall into the white bag. | *Hit: The flask is successfully grabbed, shaken and then tossed to another scientist. If shook perfectly, the player will look at the senior lab partner and blush. The hearts will combine and fall into the white bag. | ||
*Barely: Grabbing the flask too early or too late will result in a heart either not coming out or floating away. If throwing the flask too early or late, it will cause the hearts to float away even if shaken correctly. '''A barely counts as a miss'''. | *Barely: Grabbing the flask too early or too late will result in a heart either not coming out or floating away. If throwing the flask too early or late, it will cause the hearts to float away even if shaken correctly. '''A barely counts as a miss'''. | ||
*Miss: The flask is not grabbed nor tossed, instead falling onto the counter and breaking into pieces. If the player holds the flask and does nothing, or shakes off beat, their hearts will not combine with the senior lab partner's hearts and float away instead. The senior's hearts, if left uncombined, will dissipate into skull shaped vapors. | *Miss: The flask is not grabbed nor tossed, instead falling onto the counter and breaking into pieces. If the player holds the flask and does nothing, or shakes off beat, their hearts will not combine with the senior lab partner's hearts and float away instead. The senior's hearts, if left uncombined, will dissipate into skull shaped vapors. |
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