Karate Man Returns!: Difference between revisions

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*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock or a bomb in ''[[Rhythm Tengoku]]'', if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will be colored red.
*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock or a bomb in ''[[Rhythm Tengoku]]'', if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will be colored red.
==Lyrics==
==Lyrics==
Hey, baby! How's it going?
[[File:Karate_Man_Song.ogg|left]]
 
Hey! Baby! How's it going?<br>
This beat is non-stop.
This beat is non stop.<br>
 
Hey! Baby! Listen to my phrase.<br>
Hey, baby! Listen to my phrase.
I can give you<br>
 
the sense of rhythm.<br>
I can give you the sense of rhythm.
Oh, Yeah.
 
...Oh yeah.
 
 
 
Hey, baby! How's it going?
 
This beat is non-stop.
 
Hey, baby! Listen to my phrase.
 
I can give you the sense of rhythm.


Hey! Baby! How's it going?<br>
This beat is non stop.<br>
Hey! Baby! Listen to my phrase.<br>
I can give you<br>
the sense of rhythm.<br>
Awake, baby! Trust me!
Awake, baby! Trust me!


 
This beat is non stop!<br>
 
New groove in your soul.<br>
This beat is non-stop.
Oh, Yeah!<br>
 
This beat!<br>
New groove in your soul! Oh yeah!
You are growing up well.<br>
 
Hey, Baby!<br>
This beat. You are growing up well!
Hold on to your ambition.<br>
 
Hey! Oh, Yeah!
Hey, baby. Hold on to your ambitions. Hey!
 
Oh yeah!
==Rating Notes==
==Rating Notes==
===''[[Rhythm Tengoku]]''===
===''[[Rhythm Tengoku]]''===
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* The name Karate Joe may be based from Knuckle Joe from the Kirby series. Both use fists and feet (see [[Karate Man Kicks!]]), their first names are fighting-related and they end with "Joe".
* The name Karate Joe may be based from Knuckle Joe from the Kirby series. Both use fists and feet (see [[Karate Man Kicks!]]), their first names are fighting-related and they end with "Joe".
* Like the other games in Stage 1, this game [[Karate Man Tempo Up!|reappears]] in the arcade version as part of the [[Extra]] stage, where it is sped up, with new orchestration to match.
* Like the other games in Stage 1, this game [[Karate Man Tempo Up!|reappears]] in the arcade version as part of the [[Extra]] stage, where it is sped up, with new orchestration to match.
* This is the first game in the [[Rhythm Heaven Series]] to include vocals.
* This is the first game in the [[Rhythm Heaven Series]] to include vocals. Interestingly, the game's lyrics are given as part of the "Rhythm Haiku Collection" reading material rather it's own lyrics card. It's name is given as "Karate Rhythm".
* The audio gasp for missing the object in ''[[Rhythm Tengoku]]'' may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
* The audio gasp for missing the object in ''[[Rhythm Tengoku]]'' may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
* Missing a single object will count as a OK or Try Again.
* Missing a single object will count as a OK or Try Again.
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== In Other Languages==
== In Other Languages==
{{Lang
{{Lang
|jp = 帰ってきた カラテ家 Return of Karate House
|jp = 帰ってきた カラテ家 Return of Karate Man
|fr = Super karatéka
|fr = Super karatéka
|du = Karateka! 2
|du = Karateka! 2
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