Shoot-'em-up 2: Difference between revisions

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{{Quote|Intruder alert! Again! Scramble fighters! Again! Defend the homeworld! (No practice.)|Shoot-'em-up 2 Description}}{{Game-Nav|Minigame_infobox/Data = The Clappy Trio 2|Minigame_infobox/Data2 = Micro-Row 2 (Megamix)}}{{Minigame infobox|Name = Shoot-'em-up 2|Debut = Rhythm Heaven Megamix|Number = 44|Reward = 1 Flow Ball|image = [[File:Return_of_shoot-'em-up.png|280px]]|jname = かえってきた シューティング|rname = Kaettekita Shuutingu}}
{{Quote|Invasion alert! Invasion alert! Scramble fighters, STAT! <br>Or...practice first, and then scramble. Whatever works for you.|Shoot-'Em-Up Description (Rhythm Heaven)}}
'''Shoot-'em-up 2''' (かえってきた シューティング Kaettekita shutingu "Return of shooting") is the 44th minigame and is a sequel of [[Shoot-'em-up (Megamix)|Shoot-'em-up]] in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It's identical to [[Shoot-'Em-Up]] from [[Rhythm Heaven|''Rhythm Heaven'']], not confusing the [[Shoot-'Em-Up 2|one]] from DS. It's intruder alert again, the [[Blastronaut]] needs your help to protect the Earth from the bad alien invaders. Let's shoot 'em up!
{{Quote|Intruder alert! Again! Scramble fighters! Again! Defend the homeworld! (No practice.)|Shoot-'em-up 2 Description (Rhythm Heaven Megamix)}}{{Game-Nav|Minigame_infobox/Data = Rhythm Rally 2|Minigame_infobox/Data2 = Blue Birds}}{{Game-Nav|Minigame_infobox/Data = The Clappy Trio 2|Minigame_infobox/Data2 = Micro-Row 2}}{{Minigame infobox|Name = Shoot-'em-up 2|Debut = Rhythm Heaven<br>Rhythm Heaven Megamix|Number = 7 (Rhythm Heaven)<br>44 (Rhythm Heaven Megamix)|Reward = Shoot-'Em-Up soundtrack (Rhythm Heaven)<br>1 Flow Ball (Rhythm Heaven Megamix)|image = <tabber>Rhythm Heaven=[[File:Shoot_'em_up.png|240px]]|-|Megamix=[[File:Return_of_shoot-'em-up.png|240px]]</tabber>|jname = かえってきた シューティング|rname = Kaettekita Shuutingu}}
{{Nihongo|'''Shoot-'em-up 2'''|かえってきた シューティング|Kaettekita shutingu|}}, known in [[Rhythm Heaven]] as {{Nihongo|'''Shoot-'Em-Up'''|シューティング|Shuutingu|}}, not to be confused with [[Shoot-'Em-Up 2 (DS)|the sequel]] in ''[[Rhythm Heaven]]'', is the 7th minigame in ''[[Rhythm Heaven]]'' and the 44th minigame in ''[[Rhythm Heaven Megamix]]''. The player controls a [[Blastronaut]] in a spaceship who is on an important mission to stop the alien enemies from invading Earth. This rhythm game has a sequel called [[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]]. It's also a sequel of [[Shoot-'em-up]] in ''[[Rhythm Heaven Megamix]]''. It is also available as an [[Endless Game]].
==Gameplay==
[[File:Shoot-'em-up.png|200px|right]]
[[File:Shoot-'Em-Up_gameplay_3DS.PNG|200px|right]]


==Gameplay==
This game is played in first person view from the spaceship. A varying number of aliens will appear on the screen one by one in groups. All aliens have appeared when the music reaches the end of its chorus. The player must then repeat the number and time they appeared, relying on the rhythm of the music. If a beat is missed, that alien will escape.
[[File:Shoot-'Em-Up_gameplay_3DS.PNG|200px|left]]
[[File:Shoot-'Em-Up_3DS.PNG|200px|right|The Shoot-'Em-Up Radio Lady in her new design]]
This game acts the same like in the first Shoot-'em-up, but the Blastronaut has been upgraded and it's now colored gray. A varying numbers of aliens are now appearing two times in three waves (Plus the final one which comes in three) on the screen one by one in groups. You need to shoot 5 to 8 aliens at the same time now by pressing A or even D-Pad. You must follow their rhythm when they come by one after another once the music reaches the end of its chorus by repeating the numbers of the appearing aliens. The speed of the game remains the same.


==Controls==
==Controls==
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==Timing Notes==
==Timing Notes==
*Hit: The alien is destroyed completely
*Hit: The alien is destroyed completely.
*Barely: The alien is only disabled, not completely destroyed. This counts as a hit.
*Barely: The alien is only disabled, not completely destroyed. A barely counts as a miss.
*Miss: The alien damages the player's spaceship
*Miss: The alien damages the player's spaceship.


==Rating Notes==
==Rating Notes==
*[[Try Again]]: ''"We win this time, humans!"''
===''[[Rhythm Heaven]]''===
*[[OK]]: ''"That was a close fight."''
===Header===
*[[Superb]]: ''"Great shooting!"''
*"Commander's Debriefing"
===Try Again===
*"Some enemies got past you."
*"The high-speed volleys are tricky."
===OK===
*"Hmm..."
===Superb===
*"That was a glorious battle."
*"Your 8-shot volleys were amazing!"
*"Nice work, right to the end!"
===''[[Rhythm Heaven Megamix]]''===
===Header===
*"Commander's Debriefing"
===Try Again===
*"Some enemies got past you."
*""
===OK===
*"Eh. Passable."
===Superb===
*"That was a glorious battle."
*"You weren't fazed by any number of foes!"


==Rating Screens==
==Rating Screens==
===''[[Rhythm Heaven]]''===
<gallery>
Shoot_'em_up tryagain.png|"The planet is ours! Wahahahaha!"
3588 - Rhythm Heaven (US)(XenoPhobia) 9444.png|"Mission accomplished! But just barley..."
3588 - Rhythm Heaven (US)(XenoPhobia) 10169.png|"An overwhelming victory! Well done!"
</gallery>
===''[[Rhythm Heaven Megamix]]''===
<gallery>
<gallery>
Shoot-'Em-Up 3DS Try Again.png|"We win this time, humans!"
Shoot-'Em-Up 3DS Try Again.png|"We win this time, humans!"
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==Skill Star==
==Skill Star==
The Skill Star can be collected when you complete the last invader pattern during the four wave.
The Skill Star can be collected when you complete the last invader pattern during the four wave.
==Endless Game==
{{Game-Nav|Minigame_infobox/Data = Coin Toss|Minigame_infobox/Data2 = Tunnel}}This game is also present as an Endless Game, unlocked after earning seven [[Medals]].
Gameplay is about the same as the non-endless version, but differences appear:
*The player has a life bar which is depleted with every miss. The life bar will gradually refill after being depleted any amount.
*Once the player has reached the end of the non-endless game, the last three enemies do not appear. Instead, it loops to the second wave of Shoot-'Em-Up 2.
*The player receives points for each hit, which rise as consecutive enemies are defeated.
*Defeating every enemy in a wave will award the player a perfect bonus.
*The background changes every two waves.
*Instead of alerting the player to incoming waves, the [[Shoot-'Em-Up Radio Lady]] will congratulate the player for reaching certain scores.
*The music cue mutes every time when you reach the higher level.
*If the player is hit with an empty life bar, the game ends.
==Trivia==
==Trivia==
*[[File:Wario_Ware_Twisted_Wario-Man_Epilogue.png|thumb|220px]]The background in the rating screens from this game is taken straight from [[Wario-Man|Wario Man]]'s stage from [http://www.mariowiki.com/WarioWare:_Twisted! WarioWare: Twisted] released for the Game Boy Advance.
*The green aliens that are seen in the background during the Endless version of the game are the small aliens from [[Spaceball]] without their spaceships.
*In Rhythm Heaven, missing even a single alien will cost you Just OK.
*In Endless version of [[Shoot-'Em-Up]], it has the same pattern as [[Shoot-'Em-Up 2 (DS)|Shoot'Em-Up 2]] but with it going from Levels 4-6 and the final three bots are not present in the endless verison.
*[[File:Wario_Ware_Twisted_Wario-Man_Epilogue.png|thumb|220px]]In Megamix, the background in the epilogue screens from this game is taken straight from [[Wario-Man|Wario Man]]'s stage from [http://www.mariowiki.com/WarioWare:_Twisted! WarioWare: Twisted] released for the Game Boy Advance.


== In Other Languages==
==Gameplay Video==
[[File:Rhythm Heaven - Shoot-'Em-Up (Perfect) (English)-0|thumb|center|335 px]]
 
== In Other Languages ==
===''[[Rhythm Heaven]]''===
{{Lang
| fr=Bataille galactique
| du=Kosmorock
| jp=シューティング ''Shooting''
| it=Meteoritmi
| es=Guerra galáctica
|kr = 슈팅 Shooting}}
===''[[Rhythm Heaven Megamix]]''===
{{Lang
{{Lang
| fr=Le retour de la bataille galactique
| fr=Le retour de la bataille galactique
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{{Template:Game Navigation}}
{{Template:Game Navigation}}
{{Template:Endless Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Rhythm Heaven Megamix Games]]
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[[Category:Simon Says Based Rhythm Games]]
[[Category:Simon Says Based Rhythm Games]]
[[Category:Sequels]]
[[Category:Sequels]]
[[Category:Endless Games]]
[[Category:Games that have a sequel]]
[[Category:Remix 2 (DS)]]
[[Category:Rhythm Heaven Games]]
[[Category:Medel Content]]
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