Metronome

Revision as of 16:00, 31 August 2025 by Ihavenoideaboyo (talk | contribs) (I feel like the easiest way to explain metronome is to give it its own page, similar to seika relay or dance lesson 1)
Epilogue 3DS Board Meeting Short NG.png
Epilogue 3DS First Contact OK.png
Epilogue 3DS Micro-Row 2 OK.png
Epilogue 3DS Rhythm Rally NG.png

Metronome (メトロノーム?, Metoronōmu)[1] can be accessed through Sequence Test in Rhythm Tengoku.

メトロノーム
Image
ConsoleGBA Icon.png
Screenshot GBA Metronome.png
Number
Medeals Needed
ConsoleGBA Icon.png N/A
Version?
Long
High Score
ConsoleGBA Icon.png N/A

Gameplay

Here, the player must press  as the needle passes over the bird on the top, playing basically the same as the first test in Rhythm-kan Check. The bird will flicker green to visually signify when the player is supposed to press A. It displays the following text:

Flag of Japan.svg
Translation
音にあわせて、Aボタンを押しましょう。
Press the A Button at the same time as the sound.
計測中
Measurement in progress
計測おわり! さて、結果は…
Measurement complete! Now, the results are...

During the measuring process, a counter appears on the top right, with "HI SCORE" written beneath it, having been repurposed later for Ura Otoko. Once it reaches 0, it gives the results, using the same screen as Rhythm-kan Check.

Controls

  • : Activate bird

Timing Display

  • Perfect!/Ace!?: The bird produces a cuckoo sound.
  • Early!/Late!?: N/A
  • Miss...?: The arrow completely passes over the bird.

Appearances

Video

Development History

Main article: Metronome/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese メトロノーム Metronome

References