Remix 8 (GBA): Difference between revisions
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|HI alt=The drive this time: So refreshing!!}} | |HI alt=The drive this time: So refreshing!!}} | ||
==Trivia== | ==Trivia== | ||
*The face Karate Joe makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit. This face also exists in the graphics of ''[[Rhythm Heaven Megamix]]'', but it is never used in any game. | *The face [[Karate Joe]] makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit. This face also exists in the graphics of ''[[Rhythm Heaven Megamix]]'', but it is never used in any game. | ||
*The epilogues are similar in concept to the ones in [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''. | *The epilogues are similar in concept to the ones in [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''. | ||
*This is the only Remix to introduce a new mechanic during the gameplay, with the {{Nihongo|'''みせてあげない♥'''|No Peeking♥}} sign in [[Rhythm Tweezers 2|Rhythm Datsumo]]. | *This is the only [[Remix]] to introduce a new mechanic during the gameplay, with the {{Nihongo|'''みせてあげない♥'''|No Peeking♥}} sign in [[Rhythm Tweezers 2|Rhythm Datsumo]]. | ||
*Strangely enough, updated sprites for the sign exist in ''[[Rhythm Heaven Megamix]],'' but remain unused. | *Strangely enough, updated sprites for the sign exist in ''[[Rhythm Heaven Megamix]],'' but remain unused. | ||
==Video== | ==Video== |
Revision as of 16:29, 11 March 2021
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Remix 8 (リミックス 8?, Rimikkusu 8), also known as 8th Remix (8th リミックス?, 8th Rimikkusu) on the prologue, is the 48th and final Rhythm Game in Rhythm Tengoku.
List of Games
Results
なぞのリズム組織から通達 (Notice from the mysterious Rhythm Organization) | なぞのリズム組織から通達 (Notice from the mysterious Rhythm Organization) | |
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まだまだです。(Not quite there yet.) | まだまだです。(Not quite there yet.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
かなり、 サイコーでーす!(That was really great!) | かなり、 サイコーでーす!(That was really great!) |
Epilogues
今回のドライブ : んもぅ… | 今回のドライブ : まだまだかかるなぁ | 今回のドライブ : とっても爽快!! |
(The drive this time: Mmmm....) | (The drive this time: It's going to take a while) | (The drive this time: So refreshing!!) |
Trivia
- The face Karate Joe makes when the final object is hit is re-used in the next two games. In Rhythm Heaven, it is used when he successfully does a kick in Karate Man 2. In Rhythm Heaven Fever, it is used in Remix 9 in a similar fashion to this game, where it shows up if the last object is hit. This face also exists in the graphics of Rhythm Heaven Megamix, but it is never used in any game.
- The epilogues are similar in concept to the ones in Machine Remix in Rhythm Heaven Megamix.
- This is the only Remix to introduce a new mechanic during the gameplay, with the みせてあげない♥ (No Peeking♥?) sign in Rhythm Datsumo.
- Strangely enough, updated sprites for the sign exist in Rhythm Heaven Megamix, but remain unused.
Video
In Other Languages
Language | Name | Meaning |
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Japanese | リミックス 8 | Remix 8 |
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