Built to Scale: Difference between revisions

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==Polyrhythm==
==Polyrhythm==
: '''Main Article:''' [[Polyrhythm]]
: '''Main Article:''' [[Polyrhythm]]
The player will bounce rods to the next area to ship them for the next production step.
==Built to Scale (DS)==
==Built to Scale (DS)==
: '''Main Article:''' [[Built to Scale (DS)]]
: '''Main Article:''' [[Built to Scale (DS)]]
The player must flick the rod into a "widget".
==Built to Scale (Wii)==
==Built to Scale (Wii)==
: '''Main Article:''' [[Built to Scale (Wii)]]
: '''Main Article:''' [[Built to Scale (Wii)]]
The player must bounce rods and spring them into a "widget".
[[Category:Rhythm Heaven Fever]]
[[Category:Rhythm Heaven Fever]]
[[Category:Rhythm Heaven]]
[[Category:Rhythm Heaven]]
[[Category:Rhythm Tengoku]]
[[Category:Rhythm Tengoku]]

Revision as of 20:11, 12 August 2012

Built to Scale is a recurring game in the Rhythm Heaven series. It features a factory full of "Widgets" that must be built. The series has lacked in explaining why they are made or what they exactly are. A sequel later unlocked is known as Built to Scale 2.

Polyrhythm

Main Article: Polyrhythm

Built to Scale (DS)

Main Article: Built to Scale (DS)

Built to Scale (Wii)

Main Article: Built to Scale (Wii)