Built to Scale (DS): Difference between revisions

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[[File:Built_to_Scale_Gameplay.png|thumb|300px|Built to Scale (DS)]]
[[File:Built_to_Scale_Gameplay.png|thumb|300px|Built to Scale (DS)]]


This is the first game in ''[[Rhythm Heaven]]''. Getting a [[perfect]] will earn the Built to Scale soundtrack.
This is the first game in ''[[Rhythm Heaven]]''. Getting a [[perfect]] will earn the Built to Scale soundtrack. A sequal later unlocked is known as [[Built to Scale 2]].
==Gameplay==
==Gameplay==



Revision as of 18:39, 12 August 2012

This is the first game in Rhythm Heaven. Getting a perfect will earn the Built to Scale soundtrack. A sequal later unlocked is known as Built to Scale 2.

Gameplay

The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more.

Controls

  • Flick = Shoot Rod

Rating Notes

  • "Looks like you have a rough day..." Try Again
  • "Sometimes, being OK is good enough." OK
  • "Looking good!" Superb

Appearances

Demo

A demo was released on the Nintendo Channel around 2008 for Rhythm Heaven. It featured Built to Scale, one of the three games playable in the demo.

Trivia

  • This is the first of the three to be officially named Built to Scale.
  • This is the first of the three to have 3D graphics.