Coin Toss: Difference between revisions
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{{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the 1st [[Endless Games|Endless Game]] in ''[[Rhythm Heaven]]'' and the 9th minigame in ''[[Rhythm Heaven Megamix]], ''being the first endless game you play. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. Only 2 [[Medals]] are required to unlock it. The background music is drums in Rhythm Heaven, but in Megamix is a laugh track. This minigame appears in Gate 1 in ''[[Rhythm Heaven Megamix]]''. | {{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the 1st [[Endless Games|Endless Game]] in ''[[Rhythm Heaven]]'' and the 9th minigame in ''[[Rhythm Heaven Megamix]], ''being the first endless game you play. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. Only 2 [[Medals]] are required to unlock it. The background music is drums in Rhythm Heaven, but in Megamix is a laugh track. This minigame appears in Gate 1 in ''[[Rhythm Heaven Megamix]]''. | ||
==Gameplay== | ==Gameplay== | ||
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed. | |||
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed. | |||
===Difficulty=== | ===Difficulty=== | ||
The player has the option to select which difficulty they want in the Megamix version of the game. | The player has the option to select which difficulty they want in the Megamix version of the game. | ||
{| class="article-table" | {| class="article-table" | ||
!Difficulty | !Difficulty | ||
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|15 Coins | |15 Coins | ||
|10 | |10 | ||
| | |3 | ||
|Never | |Never | ||
Stops | Stops | ||
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|8 Coins | |8 Coins | ||
|15 | |15 | ||
| | |2 | ||
|Stops | |Stops | ||
Rarely | Rarely |
Revision as of 14:15, 8 May 2019
Toss the coin and catch |
Toss the coin and catch |
Toss the coin and catch |
Toss the coin and catch |
Template:Game-Nav Template:Game-Nav Template:Game-Nav Template:Endless game infobox Coin Toss (コイントス?, Coin Tosu) is the 1st Endless Game in Rhythm Heaven and the 9th minigame in Rhythm Heaven Megamix, being the first endless game you play. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. Only 2 Medals are required to unlock it. The background music is drums in Rhythm Heaven, but in Megamix is a laugh track. This minigame appears in Gate 1 in Rhythm Heaven Megamix.
Gameplay
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In Rhythm Heaven, the player's score is reset every time a catch is failed.
Difficulty
The player has the option to select which difficulty they want in the Megamix version of the game.
Difficulty | Playing Fee | Number of Catches | Lives | Music |
---|---|---|---|---|
Easy (Saffron | 15 Coins | 10 | 3 | Never
Stops |
Normal (Saltwater) | 8 Coins | 15 | 2 | Stops
Rarely |
Hard (Paprika) | 4 Coins | 15 | 1 | Stops
Often |
Controls
Rhythm Heaven
- Flick: Toss coin
- Tap: Catch coin
Rhythm Heaven Megamix
Button Mode
- A: Toss or catch coin
Simple Tap Mode
- Tap: Toss or catch coin
Timing Notes
- Hit: You catch the coin.
- Barely: N/A
- Miss: The coin is not caught, and your points are reduced to zero. One miss ends the game in Rhythm Heaven Megamix.
Appearances
- 563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png
Coin Toss
- Coin toss 3ds gameplay.png
Coin Toss
- Coin Toss Final.png
Rhythm Item
Smiling Coin
There is no name. | There is no title. |
---|---|
There is no description. |
Commemorative Coin
There is no name. | There is no title. |
---|---|
There is no description. |
Trivia
- This is the only endless game in Rhythm Heaven that doesn't have a "Game over". Instead, it simply resets the player's score. It does have the sprites for a Game Over screen in its files, however.
- This is the first Endless Game to be given a title screen in the Rhythm Heaven series.
- The minimum score required to receive the Commemorative Coin is 30.
Video
Rhythm Heaven | Rhythm Heaven Megamix |
---|---|
File:Rhythm Tengoku Gold - Coin Toss | File:Rhythm Heaven Megamix - Coin Toss (English) |
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | コイントス Coin Toss | |
French | Jet de pièce | |
Spanish | Lanza la moneda | |
Italian | La monetina | |
Korean | 동전 던지기 Coin Tossing |
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