Splashdown 2: Difference between revisions
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{{Minigame infobox | {{Minigame infobox | ||
| Name = Splashdown 2 | | Name = Splashdown 2 | ||
| Image = | | Image = | ||
| Debut = Rhythm Heaven | | Debut = Rhythm Heaven | ||
| Number = Fourty- | | Number = Fourty-seven | ||
| Previous = Shoot-'Em-Up 2 | | Previous = Shoot-'Em-Up 2 | ||
| Previous1 = Shoot-'Em-Up 2 | | Previous1 = Shoot-'Em-Up 2 | ||
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==Gameplay== | ==Gameplay== | ||
[[File:Splashdown_2.jpg|thumb|The game's title card]] | |||
The gameplay is nearly identical to the original. The only differences are that the song is played with a piano, unlike the first one, there are seals instead of dolphins, and the rhythm goes a bit faster. | The gameplay is nearly identical to the original. The only differences are that the song is played with a piano, unlike the first one, there are seals instead of dolphins, and the rhythm goes a bit faster. | ||
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*[[OK]]: "''Again! Again!''"[[File:Splashdown_2_tryagain.jpg|thumb|If you get a "try again" rating]] | *[[OK]]: "''Again! Again!''"[[File:Splashdown_2_tryagain.jpg|thumb|If you get a "try again" rating]] | ||
*Superb: ''"We made a real splash!"'' | *Superb: ''"We made a real splash!"'' | ||
Appearances*[[Splashdown]] | |||
*[[Splashdown]] | |||
*Splashdown 2 | *Splashdown 2 | ||
*[[Remix 5]] | *[[Remix 5]] | ||
* | *Remix 9 | ||
*[[Remix 10]] | *[[Remix 10]] | ||
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[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Heaven Games]] | [[Category:Rhythm Heaven Games]] | ||
Revision as of 04:34, 3 March 2015
Synchronized swimming is back to make an even bigger splash! (And no practice for you! |
— Splashdown 2 Description
Template:Minigame infoboxSplashdown is the forty-seventh game in Rhythm Heaven. It is the sequel to Splashdown. Getting a perfect will unlock the "Sync of Swim Weekly".
Gameplay
The gameplay is nearly identical to the original. The only differences are that the song is played with a piano, unlike the first one, there are seals instead of dolphins, and the rhythm goes a bit faster.
Controls
- Tap: Dive
- Release: Come out of water
- Flick: Launch out of the water
Hit or Miss
- Hit: The player's Synchrette successfully dives underwater. When launching out of the water, the Synchrette and her dolphin will perform a flip or the Synchrette tossed will exclaim "Ally-oop!".
- Barely: None for this rhythm game. A barely counts as a hit.
- Miss: If the player misses their cue, a 'doink' sound will be heard when they dive underwater. If the player rises from the water off cue, their Synchrette will flail out of the water in panic. If the player launches out of the water off cue, the Synchrette will pop out hanging onto the dolphin's ta
- il both having worried looks or the tossed Synchrette will be flailing in the air helplessly.
Rating Notes
Appearances*Splashdown
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