Micro-Row 2 (Wii): Difference between revisions
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'''Micro-Row 2''' is the forty-seventh game in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Micro-Row]]. | '''Micro-Row 2''' is the forty-seventh game in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Micro-Row]]. | ||
In-Game Message: "Unbelievable! The microbe's behavior has changed! It's somewhat more... jaunty. We'll have to study them closely." | |||
[[File:Micro-Row.png|thumb|The microbes after their U-turn]] | |||
==Appearance/Gameplay Differences== | ==Appearance/Gameplay Differences== | ||
Other than the path the microbes take, there are no major visual differences. | Other than the path the microbes take, there are no major visual differences. | ||
The game is the same gameplay-wise as the original, requiring the | The game is the same gameplay-wise as the original, requiring the your microbe to launch to the beat while listening for cues. However, the game does something unique by having a tutorial before the game starts. The tutorial teaches a new cue, two notes in quick succession. When this cue happens, the microbes will quickly launch forward twice (this is faster the the three-hit cue), requiring the player to do so as well. The song incorperates this cue while also having the other two cues as well. | ||
==Controls== | ==Controls== | ||
*A = Launch forward | *A = Launch forward | ||
==Trivia== | ==Trivia== | ||
*This is one of the two sequel games in ''Rhythm Heaven Fever'' to have a tutorial, the other being [[Packing Pests 2]]. | *This is one of the two sequel games in ''Rhythm Heaven Fever'' to have a tutorial, the other being [[Packing Pests 2]]. | ||
*This game's new cue makes it resembles [[Munchy Monk]] even more that before, Both games have a single, steady beat, a faster three-hit cue, and an even faster two-hit cue. | *This game's new cue makes it resembles [[Munchy Monk]] even more that before, Both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue. | ||
*The music is exactly the same as the first Micro-Row, except that it now has some guitar. | |||
==Rating Screens== | |||
Try Again: We've lost our funding. | |||
Just/Okay: With more research, this could be big! | |||
Superb: THIS IS THE GREATEST DISCOVERY SINCE FIRE! | |||
Perfect Reward: Journal Of Tiny Science (Read something) | |||
{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Heaven Fever Games]] | [[Category:Rhythm Heaven Fever Games]] |
Revision as of 16:59, 27 September 2014
Micro-Row 2 is the forty-seventh game in Rhythm Heaven Fever. It is the sequel to Micro-Row.
In-Game Message: "Unbelievable! The microbe's behavior has changed! It's somewhat more... jaunty. We'll have to study them closely."
Appearance/Gameplay Differences
Other than the path the microbes take, there are no major visual differences.
The game is the same gameplay-wise as the original, requiring the your microbe to launch to the beat while listening for cues. However, the game does something unique by having a tutorial before the game starts. The tutorial teaches a new cue, two notes in quick succession. When this cue happens, the microbes will quickly launch forward twice (this is faster the the three-hit cue), requiring the player to do so as well. The song incorperates this cue while also having the other two cues as well.
Controls
- A = Launch forward
Trivia
- This is one of the two sequel games in Rhythm Heaven Fever to have a tutorial, the other being Packing Pests 2.
- This game's new cue makes it resembles Munchy Monk even more that before, Both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue.
- The music is exactly the same as the first Micro-Row, except that it now has some guitar.
Rating Screens
Try Again: We've lost our funding.
Just/Okay: With more research, this could be big!
Superb: THIS IS THE GREATEST DISCOVERY SINCE FIRE!
Perfect Reward: Journal Of Tiny Science (Read something)
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