Two-Player Menu: Difference between revisions
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The {{Nihongo|'''two-player menu'''|2人プレイコーナー|2-Ri Purei Kōnā}}, also known as the '''Dual Play Menu''' in [[Beat the Beat: Rhythm Paradise | The {{Nihongo|'''two-player menu'''|2人プレイコーナー|2-Ri Purei Kōnā}}, also known as the '''Dual Play Menu''' in ''[[Beat the Beat: Rhythm Paradise]]'', is a feature included in ''[[Rhythm Tengoku (Arcade)]]'' and ''[[Rhythm Heaven Fever]]'', which contains variants of [[Rhythm Games]] modified to support a second player. | ||
==''[[Rhythm Tengoku (Arcade)]]''== | ==''[[Rhythm Tengoku (Arcade)]]''== | ||
[[File:2PMenuArcade.png|thumb]] | [[File:2PMenuArcade.png|thumb]] | ||
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These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. | These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious. | ||
[[File:Screenshot 12.jpg|thumb]]The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogues appear as normal. The [[Perfect Campaign]] works like in the 1 Player version, where it is simply an alternate [[Superb]] rating. After clearing a Stage, they go on to record their flow scores if they're high enough, like in the 1 Player version. The two players also get a compatibility rating, which uses a heart shaped machine fueled by the bee from [[Remix 3 (GBA)|Remix 3]]. It uses the same jingles as the [[Rhythm-kan Check]] results, but can also go above 100, in which case an excerpt of [[Staff Credits]] plays. | [[File:Screenshot 12.jpg|thumb]] | ||
The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogues appear as normal. The [[Perfect Campaign]] works like in the 1 Player version, where it is simply an alternate [[Superb]] rating. After clearing a Stage, they go on to record their flow scores if they're high enough, like in the 1 Player version. The two players also get a compatibility rating, which uses a heart shaped machine fueled by the bee from [[Remix 3 (GBA)|Remix 3]]. It uses the same jingles as the [[Rhythm-kan Check]] results, but can also go above 100, in which case an excerpt of [[Staff Credits]] plays. | |||
Instead of the games' respective [[Practice]] sessions, there are new tutorial videos before each 2P game, including the arrange versions which usually don't have a tutorial/practice if there is nothing new to show. | Instead of the games' respective [[Practice]] sessions, there are new tutorial videos before each 2P game, including the arrange versions which usually don't have a tutorial/practice if there is nothing new to show. | ||
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==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
[[File:2PMenuWii.png|thumb]] | [[File:2PMenuWii.png|thumb]] | ||
The ''' | The {{Nihongo|'''two-player menu'''|2人プレイコーナー|2-Ri Purei Kōnā}} is unlocked after clearing [[Fork Lifter]] in ''[[Rhythm Heaven Fever]]'', with each [[Rhythm Game]] afterward requiring the players to have cleared the one-player version beforehand, as well as the two-player games before it. | ||
The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with | The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of [[Karate Man Combos!#Two-Player|Karate Man]], where they are purple instead). Games like [[Fork Lifter#Two-Player|Fork Lifter]] and [[Tambourine#Two-Player|Tambourine]] also manipulate where elements are placed so each player has a fair playing area, while games like [[Micro-Row 2#Two-Player|Micro-Row]] and [[Flipper-Flop 2#Two-Player|Flipper-Flop]] add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the [[Practice]] alone before playing the real game. | ||
At the end, the result given is based on the average of the two players' scores (from 10 to 100), plus bonus points for player compatibility. Unlike the | At the end, the result given is based on the average of the two players' scores (from 10 to 100), plus bonus points for player compatibility. Unlike the one-player versions, there are no result comments or epilogues and the game simply gives the players their [[Rank]]. | ||
Getting a [[Superb]] awards a [[Duo Medal]], which can unlock [[Endless Games#Two-Player Endless Games|Two-Player Endless Games]]. [[Perfect Campaign | Getting a [[Superb]] awards a [[Duo Medal]], which can unlock [[Endless Games#Two-Player Endless Games|Two-Player Endless Games]]. [[Perfect Campaign]]s do not appear in this mode. | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|} | |} | ||
==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
Although there aren't any | Although there aren't any two-player games in ''[[Rhythm Heaven Megamix]]'' in the conventional sense, there is the [[Challenge Train]], which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the [[Rhythm Game]], with each player's Mii shown around the screen. Other players can also play without owning ''[[Rhythm Heaven Megamix]]'' via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive. | ||
==Trivia== | ==Trivia== | ||
*All of the long version games available in the 2 Player section of [[Rhythm Tengoku (Arcade)]] that also have an arrange version (and [[File:TempoUpExtra6.png|72px]] version) have 2 Player versions of those as well, with the exception of [[The☆Bon Odori 2P]]. | *All of the long version games available in the 2 Player section of [[Rhythm Tengoku (Arcade)]] that also have an arrange version (and [[File:TempoUpExtra6.png|72px]] version) have 2 Player versions of those as well, with the exception of [[The☆Bon Odori 2P]]. | ||
*None of the 2 Player Stages consist of a full 1 Player Stage, meaning it would be impossible to have a 2 Player version of the existing [[Remix | *None of the 2 Player Stages consist of a full 1 Player Stage, meaning it would be impossible to have a 2 Player version of the existing [[Remix]]es, and there are no Two-Player-exclusive ones. As the [[Challenge Train]] courses achieve multiplayer through multiple [[wikipedia:Nintendo 3DS|Nintendo 3DS]] systems, copies of the game and/or Download Play, this is the only way to play remixes with more than one player. | ||
*Internally, the Two-Player games in ''[[Rhythm Heaven Fever]]'' work as three versions of the respective games (P1's practice, P2's practice and the real game with both players). | *Internally, the Two-Player games in ''[[Rhythm Heaven Fever]]'' work as three versions of the respective games (P1's practice, P2's practice and the real game with both players). | ||
**A version of [[See-Saw]] where | **A version of [[See-Saw]] where P2 controls [[See and Saw|the inspector on the left]] goes unused. Notably, the camera doesn't follow [[See and Saw]] as they make high jumps<ref>[https://www.youtube.com/watch?v=hrf8ZzsxwmQ Video of See-Saw with the Two-Player mode enabled]</ref>. | ||
==In Other Languages== | ==In Other Languages== | ||
===Rhythm Tengoku (Arcade)=== | ===''[[Rhythm Tengoku (Arcade)]]''=== | ||
{{Lang | {{Lang | ||
|jp=2人で遊ぶ<br>2人プレイ | |jp=2人で遊ぶ<br>2人プレイ | ||
|rojp=2-Ri de Asobu<br>2-Ri Purei | |rojp=2-Ri de Asobu<br>2-Ri Purei | ||
|mnjp=Play with 2 People<br>2 Player}} | |mnjp=Play with 2 People<br>2 Player}} | ||
===Rhythm Heaven Fever=== | ===''[[Rhythm Heaven Fever]]''=== | ||
{{Lang | {{Lang | ||
|jp=2人プレイコーナー<ref>"2人プレイコーナーへようこそ!" ~ ''Minna no Rhythm Tengoku''</ref> | |jp=2人プレイコーナー<ref>"2人プレイコーナーへようこそ!" ~ ''[[Minna no Rhythm Tengoku]]''</ref> | ||
|rojp=2-Ri Purei Kōnā | |rojp=2-Ri Purei Kōnā | ||
|mnjp=2 Player Corner | |mnjp=2 Player Corner | ||
|us=Two-player menu<ref>"Welcome to the two-player menu!" ~ ''Rhythm Heaven Fever''</ref> | |us=Two-player menu<ref>"Welcome to the two-player menu!" ~ ''[[Rhythm Heaven Fever]]''</ref> | ||
|uk=Dual Play Menu<ref>"Welcome to the Dual Play Menu!" ~ ''Beat the Beat: Rhythm Paradise''</ref> | |uk=Dual Play Menu<ref>"Welcome to the Dual Play Menu!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|fr=Jeux à deux<ref>"Voici les jeux à deux !" ~ ''Beat the Beat: Rhythm Paradise''</ref> | |fr=Jeux à deux<ref>"Voici les jeux à deux !" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mnfr=Games for two | |mnfr=Games for two | ||
|du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''Beat the Beat: Rhythm Paradise''</ref> | |du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mndu=Duet Mode | |mndu=Duet Mode | ||
|es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''Beat the Beat: Rhythm Paradise''</ref> | |es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mnes=Doubles Games | |mnes=Doubles Games | ||
|it=Modalità per 2 giocatori<ref>"Ti do il benvenuto alla modalità per 2 giocatori!" ~ ''Beat the Beat: Rhythm Paradise''</ref> | |it=Modalità per 2 giocatori<ref>"Ti do il benvenuto alla modalità per 2 giocatori!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref> | ||
|mnit=2 Player mode | |mnit=2 Player mode | ||
|kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''Rhythm World Wii''</ref> | |kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''[[Rhythm World Wii]]''</ref> | ||
|rokr=2in Peullei Koneo | |rokr=2in Peullei Koneo | ||
|mnkr=2 Player Corner}} | |mnkr=2 Player Corner}} | ||
==References== | ==References== | ||
<references /> | <references/> | ||
{{Game Navigation}} | {{Game Navigation}} | ||
{{RT}} | {{RT}} | ||
{{RHF}} | {{RHF}} | ||
{{RHM}} | {{RHM}} |
Revision as of 19:22, 20 July 2021
The two-player menu (2人プレイコーナー?, 2-Ri Purei Kōnā), also known as the Dual Play Menu in Beat the Beat: Rhythm Paradise, is a feature included in Rhythm Tengoku (Arcade) and Rhythm Heaven Fever, which contains variants of Rhythm Games modified to support a second player.
Rhythm Tengoku (Arcade)
In the arcade version of Rhythm Tengoku, the 2 Player (2人プレイ?, 2-Ri Purei) games are all available from the start. The number of players is chosen from the opening menu, however, twice as many coins as the 1 Player mode are required to play in this mode (unless the game is set to Freeplay).
These games don't differ much from their one player counterparts. Some games add the second player via split screen, others have the two players take turns, and other games let the second player take control of another on-screen character. Whenever a player misses, the game shows the word "Miss" to make it all the more obvious.
The players are rated like in the 1 Player games, as the average of their respective results. The results comments and epilogues appear as normal. The Perfect Campaign works like in the 1 Player version, where it is simply an alternate Superb rating. After clearing a Stage, they go on to record their flow scores if they're high enough, like in the 1 Player version. The two players also get a compatibility rating, which uses a heart shaped machine fueled by the bee from Remix 3. It uses the same jingles as the Rhythm-kan Check results, but can also go above 100, in which case an excerpt of Staff Credits plays.
Instead of the games' respective Practice sessions, there are new tutorial videos before each 2P game, including the arrange versions which usually don't have a tutorial/practice if there is nothing new to show.
Rhythm Heaven Fever
The two-player menu (2人プレイコーナー?, 2-Ri Purei Kōnā) is unlocked after clearing Fork Lifter in Rhythm Heaven Fever, with each Rhythm Game afterward requiring the players to have cleared the one-player version beforehand, as well as the two-player games before it.
The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of Karate Man, where they are purple instead). Games like Fork Lifter and Tambourine also manipulate where elements are placed so each player has a fair playing area, while games like Micro-Row and Flipper-Flop add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the Practice alone before playing the real game.
At the end, the result given is based on the average of the two players' scores (from 10 to 100), plus bonus points for player compatibility. Unlike the one-player versions, there are no result comments or epilogues and the game simply gives the players their Rank.
Getting a Superb awards a Duo Medal, which can unlock Two-Player Endless Games. Perfect Campaigns do not appear in this mode.
Rhythm Heaven Megamix
Although there aren't any two-player games in Rhythm Heaven Megamix in the conventional sense, there is the Challenge Train, which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the Rhythm Game, with each player's Mii shown around the screen. Other players can also play without owning Rhythm Heaven Megamix via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive.
Trivia
- All of the long version games available in the 2 Player section of Rhythm Tengoku (Arcade) that also have an arrange version (and version) have 2 Player versions of those as well, with the exception of The☆Bon Odori 2P.
- None of the 2 Player Stages consist of a full 1 Player Stage, meaning it would be impossible to have a 2 Player version of the existing Remixes, and there are no Two-Player-exclusive ones. As the Challenge Train courses achieve multiplayer through multiple Nintendo 3DS systems, copies of the game and/or Download Play, this is the only way to play remixes with more than one player.
- Internally, the Two-Player games in Rhythm Heaven Fever work as three versions of the respective games (P1's practice, P2's practice and the real game with both players).
- A version of See-Saw where P2 controls the inspector on the left goes unused. Notably, the camera doesn't follow See and Saw as they make high jumps[1].
In Other Languages
Rhythm Tengoku (Arcade)
Language | Name | Meaning |
---|---|---|
Japanese | <span class="tooltip" title="2-Ri de Asobu 2-Ri Purei" style="text-decoration: underline; text-decoration-style: dotted">2人で遊ぶ 2人プレイ |
Play with 2 People 2 Player |
Rhythm Heaven Fever
Language | Name | Meaning |
---|---|---|
Japanese | 2人プレイコーナー[2] | 2 Player Corner |
EnglishNOA | Two-player menu[3] | |
EnglishNOE | Dual Play Menu[4] | |
French | Jeux à deux[5] | Games for two |
Spanish | Juegos a dobles[6] | Doubles Games |
Italian | Modalità per 2 giocatori[7] | 2 Player mode |
Korean | 2인 플레이 코너[8] | 2 Player Corner |
References
- ↑ Video of See-Saw with the Two-Player mode enabled
- ↑ "2人プレイコーナーへようこそ!" ~ Minna no Rhythm Tengoku
- ↑ "Welcome to the two-player menu!" ~ Rhythm Heaven Fever
- ↑ "Welcome to the Dual Play Menu!" ~ Beat the Beat: Rhythm Paradise
- ↑ "Voici les jeux à deux !" ~ Beat the Beat: Rhythm Paradise
- ↑ "¡Estos son los Juegos a dobles!" ~ Beat the Beat: Rhythm Paradise
- ↑ "Ti do il benvenuto alla modalità per 2 giocatori!" ~ Beat the Beat: Rhythm Paradise
- ↑ "2인 플레이 코너에 어서 오세요!" ~ Rhythm World Wii
|
Rhythm Tengoku (GBA/Arcade) | ||
---|---|---|
Rhythm Games | Omake Corner | |
STAGE 1 | ||
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Revival | ||
Technician | ||
Last Technician | ||
Arcade Only (1P) | Extra | |
Arcade Only (2P) | STAGE 1 | |
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Extra | ||
Rhythm Omocha | ||
Endless Games | ||
Miscellaneous |
Rhythm Heaven Fever | ||
---|---|---|
Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
||
Endless Games Two Player |
||
Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
Rhythm Heaven Megamix | |||
---|---|---|---|
Rhythm Games | Earth World | Honeybee Land | |
Machine Land | |||
The First Gate | |||
Citrus Land | |||
Donut Land | |||
The Second Gate | |||
Barbershop Land | |||
Songbird Land | |||
The Third Gate | |||
Lush Woods | Lush Tower | ||
Honeybee Tower | |||
Machine Tower | |||
Citrus Tower | |||
Donut Tower | |||
Barbershop Tower | |||
Songbird Tower | |||
Heaven World | Star Land | ||
Comet Land | |||
Planet Land | |||
The Fourth Gate | |||
Mamarin Palace | Left-Hand Tower | ||
Right-Hand Tower | |||
Tibby's Mom | |||
Shop | Shop No. 1 | ||
Shop No. 2 | |||
Shop No. 3 | |||
Shop No. 4 | |||
Shop No. 5 | |||
Shop No. 6 | |||
Characters | • • • • • • • • • • • • | ||
Miscellaneous | Café • Figure Fighter VS • Stable • Shop • Coins • Flow Ball • Rhythm Item • Play Music • Museum • Badges • Mascots • Memories • Timing Display • Challenge Land • Perfect Campaign • The Rhythm League • Development History • Demo • Rhythm Tengoku The Best Plus Comic |