Iai Giri: Difference between revisions

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== Timing Notes ==
== Timing Notes ==
* Hit: The samurai slices the enemy directly in half.
* Hit: The samurai slices the enemy directly in half.
* Barley: The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Barely: The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Miss: The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.
* Miss: The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.


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Samurai Slice GBA Superb.PNG|"The feeling of a sharp blade is unbelevable!!"|link=Superb
Samurai Slice GBA Superb.PNG|"The feeling of a sharp blade is unbelevable!!"|link=Superb
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== Trivia ==
*The name of the game uses and old letter (ゐ) that is rarely used in current Japanese. In modern Japanese, the game's actual name would be いあい斬り which would mean "killing an opponent by drawing one's sword"
*This is one of the few games that doesn't feature a tutorial in the Rhythm Heaven Series.
*Samurai Slice has become rather well-known for being one of the first rhythm games in the franchise. This has allowed it to make it into the next [[Samurai Slice|three games]], including one endless game in the series, with new mechanics.
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Revision as of 03:28, 12 September 2016

Run! They're coming! You're a samurai, so you can stay behind and stop them. (No practice.)

— Samurai Slice Description

Template:Game-NavTemplate:Minigame infobox Samurai Slice (ゐあひ斬り Wiahikiri) is the eighth game in Rhythm Tengoku. In this game, a middle-aged samurai, the Wandering Samurai, is protecting a town from monsters wearing tengu masks to slice them up. Getting a perfect on this game earns a gift called "Asian Drum" that can be found in the studio.

Gameplay

The player uses the A Button to quickly unsheathe, slice, and re-sheathe their sword in order to cut down enemies moving to the beat of the music. Fog eventually creeps in to obscure the player's vision of the enemies and forces them to use their sense of rhythm to best them. The more times the samurai succeeds in felling his enemies, the more intense his stance and hairstyle become.

Controls

  • A: Slice

Timing Notes

  • Hit: The samurai slices the enemy directly in half.
  • Barely: The samurai's sword smacks the enemy, causing it to tumble off the screen.
  • Miss: The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.

Rating Notes

  • Try Again: "You have bested me!"
  • OK: "Must concentrate more!"
  • Superb: "The feeling of a sharp blade is unbelievable!!"

Rating Screens