Built to Scale (DS): Difference between revisions

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''"Feel the rhythm of the factory line as you build...stuff. It's hard to explain, so just try playing it." ~Built to Scale description''
{{Game-Nav|Remix 8|Glee Club}}{{Minigame infobox
| Name    = Built to Scale
| Image    = [[File:Built_to_Scale_Gameplay.png|260px]]
| Debut    = Rhythm Heaven
| Number  = One
| Previous = Remix 8 (Rhythm Tengoku)
| Next    = Glee Club
}}''"Feel the rhythm of the factory line as you build...stuff. It's hard to explain, so just try playing it." ~Built to Scale description''


'''Built to Scale''' is the first game in ''[[Rhythm Heaven]]''. Getting a [http://rhythmheaven.wikia.com/wiki/Perfect perfect] will unlock the Built to Scale soundtrack. The sequel, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
'''Built to Scale''' is the first game in ''[[Rhythm Heaven]]''. Getting a [http://rhythmheaven.wikia.com/wiki/Perfect perfect] will unlock the Built to Scale soundtrack. The sequel, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
==Gameplay==
==Gameplay==
[[File:Built_to_Scale_Gameplay.png|thumb|300px|Built to Scale (DS)]]
The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more.
The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more.
===Controls===
===Controls===
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*This is the first of the three to be officially named Built to Scale.
*This is the first of the three to be officially named Built to Scale.
*This is the first of the three to have 3D graphics.
*This is the first of the three to have 3D graphics.
{{Game Navigation}}
[[Category:Rhythm Heaven]]
[[Category:Rhythm Heaven]]