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Welcome to Rhythm Heaven Wiki! The latest game in the series, Rhythm Heaven Groove, has been announced for release on the Nintendo Switch in 2026! |
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{{ | {{Featured}} | ||
{{About|the version of [[Built to Scale]] found in [[Rhythm Heaven]]|[[Built to Scale (Wii)|the version]] found in both [[Rhythm Heaven Fever]] and [[Rhythm Heaven Megamix]]}} | |||
{{GameExplainDS | {{GameExplainDS | ||
|title=Built to Scale | |title=Built to Scale | ||
|explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}} | |explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}} | ||
{{ | {{RhythmGame | ||
| | |name=Built to Scale | ||
| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Built to Scale.png|192px]]{{TabEnd}} | ||
{{ | |number={{Console|DS}} 1 | ||
| | |version={{ver|Long}} | ||
|gift={{Console|DS}} [[Music Corner#Music List (Rhythm_Heaven)|Built to Scale]] | |||
|stage={{Stage|DSstage1}}}} | |||
{{Nihongo|Built to Scale|組み立て|Kumitate}} is the 1st [[Rhythm Game]] of the first stage (1st overall) in ''[[Rhythm Heaven]]''. | |||
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The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], appears in the seventh stage of ''[[Rhythm Heaven]]''. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Built to Scale | [[File:Screenshot DS Built to Scale.png|thumb]] | ||
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | The player shoots a rod through the center of the squares that pass by each other to create a [[Widget]]. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | ||
==Controls== | ==Controls== | ||
{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | {{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing| | {{Timing | ||
|just=The rod hits both squares and connects them with a satisfying clink. | |||
|miss=The rod knocks the squares down, and only the rod itself goes down the conveyor belt. | |||
|through=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}} | |||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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|cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | |cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | ||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | |||
Built to | |Console=DS | ||
|NG Image=Epilogue DS Built to Scale NG.png | |||
|OK Image=Epilogue DS Built to Scale OK.png | |||
|HI Image=Epilogue DS Built to Scale HI.png | |||
|NG=Looks like you had a rough day... | |||
|OK=Sometimes, being OK is good enough. | |||
|HI=Looking good!}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Built to Scale | Screenshot DS Built to Scale.png|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | Screenshot DS Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | ||
Built to Scale 2 | Screenshot DS Built to Scale 2.png|[[Built to Scale 2 (DS)|Built to Scale 2]] | ||
Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | Screenshot DS Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | ||
</gallery> | </gallery> | ||
==Video== | |||
{{#ev:youtube|Fx2hJHWLoaI||inline}} | |||
==Trivia== | ==Trivia== | ||
*This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | *This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | ||
*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series | *This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series to not return in ''[[Rhythm Heaven Megamix]]''. | ||
== | *This game is the first 3D game in the series. | ||
==Development History== | |||
{{Main|Built to Scale/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
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|mnjp=Assembly | |mnjp=Assembly | ||
|us=Built to Scale | |us=Built to Scale | ||
|mnus=Pun on "built to scale" + "musical scale" | |||
|fr=A la chaîne | |fr=A la chaîne | ||
|mnfr= | |mnfr=In quick succession/One after the other | ||
|es=A Escala | |es=A Escala | ||
|mnes=To | |mnes=To Scale | ||
|de=Beatfabrik | |||
|mnde=Beatfactory | |||
|it=Fatti ad arte | |it=Fatti ad arte | ||
|mnit=Artfully made | |mnit=Artfully made | ||
|kr=부품 조립 | |kr=부품 조립 | ||
|rokr=Bupum | |rokr=Bupum Jolip | ||
|mnkr=Assembling | |mnkr=Assembling Pieces}} | ||
{{Game Navigation}} | {{Game Navigation}} | ||
< | ==References== | ||
<references/> | |||
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