Working Dough 2: Difference between revisions

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{{Quote|You've mostly gotten used to this job now, but your coworker? That guy is a machine! Try to keep up! (No practice.)|Working Dough 2 Description}}
{{GameExplainWii
{{Minigame infobox
|titleUS=Working Dough 2
| Name      = Working Dough 2
|explainUS=You've mostly gotten used<br>to this job now, but your<br>coworker? That guy is a<br>machine! Try to keep up!<br>(No practice.)
| Image    = [[File:Working Dough 2.PNG|300px]]
|titleUK=Working Dough 2
| Debut    = Rhythm Heaven Fever
|explainUK=You may be used to copying<br>your supervisor, but a<br>dough's work is never done.<br>Do your best!<br><br>(And no practice for you)}}
| Number    = Thirty-Seven
{{GameExplain3DS
| Previous  = Samurai Slice 2
|title=Working Dough 2
| Previous1 = Samurai Slice 2
|explain=You've mostly gotten used to this<br>job now, but your coworker? That<br>guy is a machine! Try to keep up!
| Next      = Built to Scale 2 (Wii)
|No Practice=1}}
| Next1    = Built to Scale 2 (Wii)}}
{{RhythmGame
'''Working Dough 2''' is the thirty-seventh rhythm game in ''[[Rhythm Heaven Fever]]''. It is a sequel to the game [[Working Dough]].
|number={{Console|Wii}} 37<br>{{Console|3DS}} 88
|version={{ver|Arrange}}
|gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Working Dough 2]]<br>{{Console|3DS}} [[Flow Ball]]
|stage={{Stage|Wiistage8}}{{Stage|3DStower10}}}}
{{Nihongo|Working Dough 2|<ruby>元祖<rt>がんそ</rt></ruby> はたらくまんじゅう|Ganso Hataraku Manjū}}, known as {{Nihongo|Working Dough 2|はたらくまんじゅう2
|Hataraku Manjū 2}} in ''[[Rhythm Heaven Fever]]'', is the 2nd [[Rhythm Game]] of Stage 8 (37th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Tibby's Mom]] (88th overall) in ''[[Rhythm Heaven Megamix]]''.


==Visual/Gameplay changes==
The long version, [[Working Dough]], appears in Stage 3 in ''[[Rhythm Heaven Fever]]'' and in [[Donut Tower]] in ''[[Rhythm Heaven Megamix]]''.
The game's background is now a bamboo forest, with the Dough Dudes (now in teapots) resting on a red platform with an umbrella on it. Mr. Game and Watch is now dressed like a Chinese emperor, and is standing on a bamboo. Near the end on the game, the rocket resembles a woman drinking tea, and several "alien bunnies" follow it after it launches.
==Gameplay==
 
[[File:Screenshot Wii Working Dough 2.png|thumb]]
The game's core gameplay stays the same; you need to bounce the balls as the fall to your side by following the pattern of the other workers. However, the game's main difference is in pattern design and spacing. While the first game had quicker, larger patterns with little space between hits, this game has short patterns, with larger breaks between them. This makes the game slower paced, but also makes the player learn the distance between hits.
[[File:Screenshot 3DS Working Dough 2.png|thumb]]
In this game, the [[Dough Dudes]], now in teapots resting on a red platform with an umbrella on it, are tasked with moving fuel orbs in the middle of a bamboo forest. [[Mr. Game & Watch]] is now dressed in a purple robe and hat and is standing on bamboo, his appearance now resembling that of [[niwanetwork:Judge|Judge]]. Near the end of the game, the rocket is replaced with what resembles a woman drinking tea, and several [[Space-Rabbit]]s follow it after it launches.


The game's core gameplay stays the same; moving fuel orbs as they come along by following the co-worker's pattern. The main difference is in pattern design and spacing. While [[Working Dough]] has quicker, larger patterns with little space in between, [[Working Dough 2]] has short patterns with larger breaks. This makes the game slower paced, and requires the player to adapt to the new pauses.
==Controls==
==Controls==
*A: Weak Jump (push small spheres)
===''[[Rhythm Heaven Fever]]''===
*A+B: Strong Jump (push large spheres)
{{Controls|A=Jump|A+B=Big jump}}
 
===''[[Rhythm Heaven Megamix]]''===
==Hit or Miss==
{{Controls|At=Jump|Bt=Big jump}}
*Hit: The spheres will be bounced into the next compartment.
==[[Timing Display]]==
*Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down.
{{Timing
*Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.
|just=The player transports the orbs successfully. They can be seen moving down a conveyor belt in the background, going into a tube to fuel a ship.
== Rating Screens ==
|miss=The player hits the orb off the rhythm, making a "doink" sound. It goes up to the compartment, but doesn't quite reach, and falls down.
*[[Try Again]]: ''"Back to Earth..."''
|through=The player doesn't jump, causing the orb to fall down. Doing a big jump for a small orb causes it to shatter, while doing a small jump for a big orb causes it to fall down. In any of these scenarios, [[Mr. Game & Watch]] makes a pained expression.}}
*[[OK]]: ''"We're going home to the moon."''
==Results==
*[[Superb]]: ''"Tea tastes better on the moon!"''
{{Results
===European Version===
|Console=Wii
*[[Try Again]]: ''"Wah! We can't get out of orbit!"''
|caption=Space-Rabbit Feedback
*[[OK]]: ''"We're heading into space!"''
|cp_DEF_Ng=A touch sloppy, perhaps...<br>You seemed lost in the quiet bits.
*[[Superb]]: ''"Nothing beats a hot moon tea!"''
|cp_DEF_Hi=Elegant work. You're an artist.<br>You kept it up even when it got quiet.
==Rating Screens==
|caption Alt=The space rabbits say...
<gallery navigation="true">
|cp_DEF_Ng Alt=You were a bit sloppy on the job.<br>You got lost in the quiet section.
Working Dough 2 Try Again.png|"Back to Earth..."|link=Try Again
|cp_DEF_Hi Alt=You worked like a pro dough.<br>You did well in the quiet section.}}
Working Dough 2 OK.png|"We're going home to the moon."|link=OK
{{Results
Working Dough 2 Superb.png|"Tea tastes better on the moon!"|link=Superb
|Console=3DS
|caption=Space-Rabbit Feedback
|cp_DEF_Ng=You...didn't do so hot.<br>You needed help with the heavy ones.
|cp_DEF_Hi=Hey, solid work there.<br>You really hefted those heavy ones!}}
==Epilogue==
{{Epilogue
|Console=Wii
|NG=Back to Earth...
|OK=We're going home to the moon.
|HI=Tea tastes better on the moon!
|NG alt=Wah! We can't get out of orbit!
|OK alt=We're heading into space!
|HI alt=Nothing beats a hot moon tea!}}
{{Epilogue
|Console=3DS
|NG=Back to Earth...
|OK=We're going home to the moon.
|HI=Tea tastes better on the moon!}}
==[[Rhythm Item]]==
{{item
|name=Big Dough
|title=So CUTE!
|explain=I came to see the spaceship<br>with my son, and they gave him<br>some dumplings to take home--<br>a big one and a small one. He<br>gave me the big one, because<br>he's the cutest thing ever.}}
==[[Skill Star]]==
The Skill Star appears on the lone orb right after the lady dough rises in the background.
==[[Challenge Land]]==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
*[[Copycats]]
*[[Game Gamble: Advanced]]
==Appearances==
<gallery>
Screenshot Wii Working Dough.png|[[Working Dough]]<br>[[Remix 10 (Wii)|Remix 10]]
Screenshot Wii Working Dough Remix 3.png|[[Remix 3 (Wii)|Remix 3]]
Screenshot Wii Working Dough 2.png|[[Working Dough 2]]
Screenshot Wii Working Dough Remix 8.png|[[Remix 8 (Wii)|Remix 8]]
Screenshot 3DS Working Dough.png|[[Working Dough]]<br>[[Left-Hand Remix]]
Screenshot 3DS Working Dough Donut Remix.png|[[Donut Remix]]
Screenshot 3DS Working Dough 2.png|[[Working Dough 2]]<br>[[Final Remix]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|5tLtxg5M2BI||inline}}
{{#ev:youtube|BJds_lJp6zE||inline}}
==Trivia==
==Trivia==
*The bunnies that appear near the end of the game are actually "[[Alien Bunnies]]", characters from the ''[http://en.wikipedia.org/wiki/Wario_%28franchise%29 WarioWare]'' series, another series worked on by the developers of the ''Rhythm Heaven'' series. This isn't the first time they've appeared in the series, either; the also were used in reskins of [[Marcher]] for [[Remix 7]] and [[Remix 8]] of ''[[Rhythm Tengoku]]''.
*The [[Space-Rabbit]]s are actually [[mariowiki:Alien Bunnies|Alien Bunnies]], characters from the ''[[WarioWare Series]]'', another series worked on by the developers of the ''[[Rhythm Heaven Series]]''. They previously appeared in [[Marching Orders]] in [[Remix 7 (GBA)|Remix 7]] and [[Remix 8 (GBA)|Remix 8]] in ''[[Rhythm Tengoku]]''.
*The giant lady dough's appearance has been changed in the Korean version as she has a long ribbon attracted to her back, and pink outfit.
==Development History==
==Rhythm Heaven: The Best+==
{{Main|Working Dough 2/Development}}
{{Template:Minigame infobox
==In Other Languages==
|Previous = Rhythm  Rally 2
{{Lang
|Previous1 = Cosmo Rally
|jp={{Console|Wii}} はたらくまんじゅう2<br>{{Console|3DS}} 元祖 はたらくまんじゅう
|Next = Karate Man's Father
|rojp=Hataraku Manjū 2&#xa;Ganso Hataraku Manjū
|Next1 = Karate Man's Father
|mnjp={{Console|Wii}} Working Manju 2<br>{{Console|3DS}} Founder Working Manju
|Image = [[File:Working_Dough_Origins_title.PNG|250px]]
|us=Working Dough 2
|Name = Working Dough Origins
|mnus=Pun on the expression [[wikipedia:Kneading|Working]] [[wikipedia:Dough|Dough]] [the process of kneading dough for baking]
|Debut = Rhythm Heaven: The Best+
|fr={{Console|Wii}} Boulettes au boulot 2<br>{{Console|3DS}} Boulettes extrêmes
|Number = 88}}'''Working Dough Origins''' is a sequel to [[Working Dough (3DS)|Working Dough]] and it's identical to [[Working Dough 2]] from [[Rhythm Heaven Fever]].
|mnfr={{Console|Wii}} Dumplings at work 2<br>{{Console|3DS}} Extreme dumplings
 
|es=Dulces trabajadores 2
==Visual/Gameplay changes==
|mnes=Candy workers 2
[[File:Working_Dough_Origins_gameplay.PNG|thumb|left|200px]]
|de=Klopsarbeiter 2
The game's background is now a bamboo forest, with the Dough Dudes (now in teapots) resting on a red platform with an umbrella on it. Mr. Game and Watch is now dressed like a Chinese emperor, and is standing on a bamboo. Near the end on the game, the rocket resembles a woman drinking tea, and several "alien bunnies" follow it after it launches.
|mnde=Working Dumplings 2
 
|it=Fagottini al lavoro 2
The game's core gameplay stays the same; you need to bounce the balls as the fall to your side by following the pattern of the other workers. However, the game's main difference is in pattern design and spacing. While the first game had quicker, larger patterns with little space between hits, this game has short patterns, with larger breaks between them. This makes the game slower paced, but also makes the player learn the distance between hits.
|mnit=Dumplings at work 2
 
|kr={{Console|Wii}} 일하는 호빵2<br>{{Console|3DS}} 원조 일하는 호빵
==Controls==
|rokr=Ilhaneun Hoppang 2&#xa;Wonjo Ilhaneun Hoppang
*A: Weak Jump (push small spheres)
|mnkr={{Console|Wii}} Working Hoppang 2 [Korean Sweet Bean Steamed Bun]<br>{{Console|3DS}} Original Working Hoppang}}
*B: Strong Jump (push large spheres)
 
==Hit or Miss==
*Hit: The spheres will be bounced into the next compartment.
*Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down.
*Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.
 
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Fever Games]]
[[Category:Rhythm Heaven 3D Games]]
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