Lady Cupid: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Screenshot Wii Lady Cupid.png|thumb]]
[[File:Screenshot Wii Lady Cupid.png|thumb]]
The player takes control of [[Lady Cupid (character)|Lady Cupid]], who must shoot her arrows upward in order to hit a bomb. Several blocks obstruct the path, so the player must time their shoots to the direct center of the grid. The player has a limited amount of arrows however, so it's important to hit as few as possible. Arrows are replenished with every stage cleared. The game does not show what stage the player has reached, however.
The player takes control of [[Lady Cupid (character)|Lady Cupid]], who must shoot her arrows upward in order to hit a bomb. Several blocks obstruct the path, so the player must time their shoots to the direct center of the grid. The player has a limited amount of arrows however, so it's important to hit as few as possible. the player starts with 50 arrows, and they are replenished with every stage cleared. The game does not show what stage the player has reached, however.


As the game progresses, the tempo increases, making it more difficult to hit with the proper timing. After clearing 10 stages, the tempo slows down to its initial speed, and the number of blocks increases, making timing more difficult and requiring more successful shots to clear. After clearing 20 stages, the tempo slows down to its initial speed again, and the blue blocks turn yellow, now requiring two shots to break rather than one.
As the game progresses, the tempo increases, making it more difficult to hit with the proper timing. After clearing 10 stages, the tempo slows down to its initial speed, and the number of blocks increases, making timing more difficult and requiring more successful shots to clear. After clearing 20 stages, the tempo slows down to its initial speed again, and the blue blocks turn yellow, now requiring two shots to break rather than one.
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