Built to Scale 2 (DS): Difference between revisions
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{{Featured}}{{About|the version of [[Built to Scale 2]] found in [[Rhythm Heaven]]|[[Built to Scale 2 (Wii)|the version]] found in [[Rhythm Heaven Fever]]}} | {{Featured}} | ||
{{GameExplainDS|title=Built to Scale 2|explain=Whatever these things are,<br>people want 'em! We need<br>to up our production!<br><br>(And no practice for you!)}} | {{About|the version of [[Built to Scale 2]] found in [[Rhythm Heaven]]|[[Built to Scale 2 (Wii)|the version]] found in [[Rhythm Heaven Fever]]}} | ||
{{GameExplainDS | |||
|title=Built to Scale 2 | |||
|explain=Whatever these things are,<br>people want 'em! We need<br>to up our production!<br><br>(And no practice for you!)}} | |||
{{RhythmGame | {{RhythmGame | ||
|name=Built to Scale 2 | |name=Built to Scale 2 | ||
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{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | {{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=The rod hits both squares and connects them with a satisfying clink.|Early!/Late!=The rod knocks the squares down, and only the rod itself goes down the conveyor belt.|Miss...=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}} | {{Timing | ||
|Ace!=The rod hits both squares and connects them with a satisfying clink. | |||
|Early!/Late!=The rod knocks the squares down, and only the rod itself goes down the conveyor belt. | |||
|Miss...=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}} | |||
==Results== | ==Results== | ||
{{Results | {{Results |
Revision as of 09:48, 28 July 2021
This page is about the version of Built to Scale 2 found in Rhythm Heaven. "I suppose" you may be looking for the version found in Rhythm Heaven Fever?
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Built to Scale 2 (組み立て2?, Kumitate 2) is the 1st Rhythm Game of the seventh stage (31st overall) in Rhythm Heaven
The long version, Built to Scale, appears in the first stage of Rhythm Heaven.
Gameplay
In this game, Widgets are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in Remix 1.
Controls
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display
Results
Built to Scale 2 Results() | Built to Scale 2 Results() | |
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You're not quite there yet. The speed is getting to you. Those changes in tempo fooled you! |
You're not quite there yet. The speed is getting to you. Those changes in tempo fooled you! | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
Basics: Mastered! You're good at the fast ones! You're adapting to the rhythm well! You did great in that one part! |
Basics: Mastered! You're good at the fast ones! You're adapting to the rhythm well! You did great in that one part! |
Epilogues
Production's way down... | You managed to hit your quota. | Way to mass-produce! |
Appearances
- Built to Scale Gameplay.png
- Built to Scale Remix 1.png
- Built to Scale 2 gameplay.png
- Built to Scale Remix 9.png
Trivia
- This game and Built to Scale are the only 3D games in the series that did not return in Rhythm Heaven Megamix.
- This is the only game in the seventh stage of Rhythm Heaven to not appear in Remix 7.
Video
In Other Languages
Language | Name | Meaning |
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Japanese | 組み立て2 | Assembly 2 |
EnglishNOA | Built to Scale 2 | |
EnglishNOE | Built to Scale 2 | |
French | A la chaîne 2 | To the chain 2 |
Spanish | A Escala 2 | To Scale 2 |
Italian | Fatti ad arte 2 | Artfully made 2 |
Korean | 부품 조립 2 | Assembling Things 2 |
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