Clap Trap: Difference between revisions
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{{GameExplain3DS|explain=Stop the karate chops that <br>come down nonstop!|title=Paprika Trial}} | {{GameExplain3DS|explain=Stop the karate chops that <br>come down nonstop!|title=Paprika Trial}} | ||
{{GameExplain3DS|explain=Stop as many karate chops <br>as possible!|No Practice=3DS|title=Clap Trap}} | {{GameExplain3DS|explain=Stop as many karate chops <br>as possible!|No Practice=3DS|title=Clap Trap}} | ||
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{{RhythmGame|image=<tabber>Wii=[[File:EndlessGameClapTrapIcon.gif]]|-|3DS=[[File:Clap_Trap_title.PNG]]</tabber>|number=[[File:DuoEndlessGamesWiiIcon.png|20px]] 1 | {{RhythmGame|image=<tabber>Wii=[[File:EndlessGameClapTrapIcon.gif]]|-|3DS=[[File:Clap_Trap_title.PNG]]</tabber>|number=[[File:DuoEndlessGamesWiiIcon.png|20px]] 1 | ||
[[File:Console3DS Icon.png|20px]] 75|gift=[[File:Console3DS Icon.png|20px]] Tree Branch | [[File:Console3DS Icon.png|20px]] 75|gift=[[File:Console3DS Icon.png|20px]] Tree Branch | ||
(High Score: 40)|duomedals=[[File:ConsoleWii Icon.png|20px]] 1|hiscore=[[File:ConsoleWii Icon.png|20px]] 0<br>[[File:Console3DS Icon.png|20px]] 0|stage={{Stage|Wii2Pendless}}{{Stage|3DSgate4}}{{Stage|3DSendless}}}}'''Clap Trap '''(しらはドール Shiraha Doru) is the | (High Score: 40)|duomedals=[[File:ConsoleWii Icon.png|20px]] 1|hiscore=[[File:ConsoleWii Icon.png|20px]] 0<br>[[File:Console3DS Icon.png|20px]] 0|stage={{Stage|Wii2Pendless}}{{Stage|3DSgate4}}{{Stage|3DSendless}}}} | ||
'''Clap Trap '''(しらはドール Shiraha Doru) is the 1st Two-Player [[Endless Game]] in ''[[Rhythm Heaven Fever]]'', unlocked with 1 [[Duo Medal]], and the 75th [[Rhythm Game]] seen at [[The Fourth Gate]] and can be unlocked as the 4th Endless Game if all its trials are completed in ''[[Rhythm Heaven Megamix]]''. | |||
==Gameplay == | |||
[[File:ClapTrapWithoutHUD.png|thumb|right|240px]] | |||
[[File:Clap Trap 3DS gameplay.PNG|thumb|right|200px]] You are controlling the [[Clap Trap Doll]], who needs your help to protect it from an incoming object. To do this, the player must clap its hands at just the right moment to grab the object about to hit it on the head. Attacks are signaled by three beats, then the player must pause for a beat and then clap. If successful, the attack will be dodged and the game will continue. If failed, the object will hit the doll on the the head and create a bump. If this happens three times, the game will end. The game will constantly change tempo or pause for long periods in-between attacks to throw off the player. The objects that will attack the doll include a hand, a cat's paw, a tree branch with a [[Monkey#Clap Trap|monkey]] on it, and a green onion. | |||
In ''[[Rhythm Heaven Fever]]'', the gameplay is the same but instead requires two players. The first player controls the doll's right hand while the second player controls its left. In order to block an object, both players must lift their hand at the same time. If only one player does, it will count as a miss. | |||
===Difficulty=== | ===Difficulty=== | ||
The player has the option to select which difficulty they want in the Megamix version of the game: Easy (Saffron), normal (Saltwater) or Hard (Paprika). | The player has the option to select which difficulty they want in the Megamix version of the game: Easy (Saffron), normal (Saltwater) or Hard (Paprika). | ||
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===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
{{Controls|A= Lift respective hand}} | {{Controls|A= Lift respective hand}} | ||
===''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Heaven Megamix]]''=== | ||
{{Controls|At=Clap}} | {{Controls|At=Clap}} | ||
==Timing Notes== | ==Timing Notes== | ||
*'''Perfect!/Ace!''': You will grab the object that is trying to chop you and grin. | *'''Perfect!/Ace!''': You will grab the object that is trying to chop you and grin. | ||
*'''Early!/Late!''': You will barely grab the object while (making a worried expression in Megamix) saying "Ugh". However, this will not bump your head. | *'''Early!/Late!''': You will barely grab the object while (making a worried expression in Megamix) saying "Ugh". However, this will not bump your head. | ||
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*The high score counter only goes up to 99 in Megamix version. | *The high score counter only goes up to 99 in Megamix version. | ||
*This is the only Endless Game that was changed from a two player Endless Game from ''[[Rhythm Heaven Fever]] ''to a single player Endless Game in'' [[Rhythm Heaven Megamix]].'' | *This is the only Endless Game that was changed from a two player Endless Game from ''[[Rhythm Heaven Fever]] ''to a single player Endless Game in'' [[Rhythm Heaven Megamix]].'' | ||
*In ''Megamix'', there is an expression added where a Clap Trap Doll barely grabs an object. However in ''Fever'', It doesn't make that expression at all. | * In ''Megamix'', there is an expression added where a Clap Trap Doll barely grabs an object. However in ''Fever'', It doesn't make that expression at all. | ||
*The minimum score required to receive the Tree Branch is 40. | *The minimum score required to receive the Tree Branch is 40. | ||
Revision as of 15:08, 16 July 2021
Saffron Trial |
Stop the karate chops that come out of nowhere! |
Rhythm Heaven Megamix |
Saltwater Trial |
Stop the karate chops that sneak out of nowhere! |
Rhythm Heaven Megamix |
Paprika Trial |
Stop the karate chops that come down nonstop! |
Rhythm Heaven Megamix |
Clap Trap |
Stop as many karate chops as possible! |
Rhythm Heaven Megamix |
Clap Trap (しらはドール Shiraha Doru) is the 1st Two-Player Endless Game in Rhythm Heaven Fever, unlocked with 1 Duo Medal, and the 75th Rhythm Game seen at The Fourth Gate and can be unlocked as the 4th Endless Game if all its trials are completed in Rhythm Heaven Megamix.
Gameplay
You are controlling the Clap Trap Doll, who needs your help to protect it from an incoming object. To do this, the player must clap its hands at just the right moment to grab the object about to hit it on the head. Attacks are signaled by three beats, then the player must pause for a beat and then clap. If successful, the attack will be dodged and the game will continue. If failed, the object will hit the doll on the the head and create a bump. If this happens three times, the game will end. The game will constantly change tempo or pause for long periods in-between attacks to throw off the player. The objects that will attack the doll include a hand, a cat's paw, a tree branch with a monkey on it, and a green onion.
In Rhythm Heaven Fever, the gameplay is the same but instead requires two players. The first player controls the doll's right hand while the second player controls its left. In order to block an object, both players must lift their hand at the same time. If only one player does, it will count as a miss.
Difficulty
The player has the option to select which difficulty they want in the Megamix version of the game: Easy (Saffron), normal (Saltwater) or Hard (Paprika).
Saffron's Challenge: Stop the object 10 times, the object will come normally.
Saltwater's Challenge: Stop the object 15 times, the object may come normally or may come fast.
Paprika's Challenge: Stop the object 20 times, the object may come normally, fast or slowed down.
Controls
Rhythm Heaven Fever
- Ⓐ: Lift respective hand
Rhythm Heaven Megamix
- Ⓐ/Tap: Clap
Timing Notes
- Perfect!/Ace!: You will grab the object that is trying to chop you and grin.
- Early!/Late!: You will barely grab the object while (making a worried expression in Megamix) saying "Ugh". However, this will not bump your head.
- Miss...: The object will hit you, bumping your head. The game will end after your head gets bumped three times.
Rhythm Items
Green Onion
Green Onion | Two for $1.98! |
---|---|
"I will practice my swordplay with this, my trusty blade! ... What's that, Ma? No, I haven't seen the green onions!" |
Tree Branch
Tree Branch | Disagreeing with Elephants |
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I understand that African elephants find branches tastier than leaves. Personally, I like marshmallows. |
Trivia
- This is one of the few games in the franchise to include a player input before the music starts. Others include Rap Women, Coin Toss, DJ School, Remix 5 (Wii), and Figure Fighter 3.
- The high score counter only goes up to 99 in Megamix version.
- This is the only Endless Game that was changed from a two player Endless Game from Rhythm Heaven Fever to a single player Endless Game in Rhythm Heaven Megamix.
- In Megamix, there is an expression added where a Clap Trap Doll barely grabs an object. However in Fever, It doesn't make that expression at all.
- The minimum score required to receive the Tree Branch is 40.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | しらはドール | Clapping Doll |
French | Défense synchro | Synchro defense |
Spanish | Colleja al canto Golpe al canto |
Hit to the song |
Italian | Acchiappamano | |
Korean | 박수인형 | Clapping Doll |
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- Pages using Tabber parser tag
- Two-Player Endless Games
- Rhythm Heaven Fever
- Medal Corner
- Endless Games
- Rhythm Heaven Megamix
- Heaven World
- Articles in need of translation
- Rhythm Heaven Fever Games
- Rhythm Heaven Megamix Games
- Two Player Endless Games
- Medal Content
- Articles with Glitched GIFs
- Games to require player input before the music starts