Air Rally 2: Difference between revisions

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|-|3DS=[[File:return of air rally.png|240px]]</tabber>|bpm=182|number=[[File:ConsoleWii Icon.png|20px]] 13<br>[[File:Console3DS Icon.png|20px]] 35|gift=[[File:ConsoleWii Icon.png|20px]] [[Reading_Material_(Rhythm_Heaven_Fever)#Baxter_.26_Forthington|Baxter and Forthington]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]|stage={{Stage|Wiistage3}}{{Stage|3DStower2}}}}
|-|3DS=[[File:return of air rally.png|240px]]</tabber>|bpm=182|number=[[File:ConsoleWii Icon.png|20px]] 13<br>[[File:Console3DS Icon.png|20px]] 35|gift=[[File:ConsoleWii Icon.png|20px]] [[Reading_Material_(Rhythm_Heaven_Fever)#Baxter_.26_Forthington|Baxter and Forthington]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]|stage={{Stage|Wiistage3}}{{Stage|3DStower2}}}}


{{Nihongo|'''Air Rally 2'''|かえってきた バドミントン|Kaettekita Badominton|"Return of Badminton"}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Air Rally'''|バドミントン|Badominton|"Badminton"}}, is the 13th minigame in ''[[Rhythm Heaven Fever]]'' and the 35th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It features [[Baxter]] and [[Forthington]] playing badminton in the sky. It's the sequel to [[Air Rally]] in[[Rhythm Heaven Megamix|'' Rhythm Heaven Megamix'']].
{{Nihongo|'''Air Rally 2'''|かえってきた バドミントン|Kaettekita Badominton|"Return of Badminton"}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Air Rally'''|バドミントン|Badominton|"Badminton"}}, is the 3rd [[Rhythm Game]] of the third stage (13th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Honeybee Tower]] (35th overall) in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']].
 
The short version, [[Air Rally]], appears in [[Honeybee Land]] in ''[[Rhythm Heaven Megamix]]''.


==Gameplay==
==Gameplay==
[[File:Air_Rally_gameplay.png|thumb|right|230px]][[File:Air_rally.png|thumb|right|230px]]
[[File:Air_Rally_gameplay.png|thumb|right|230px]][[File:Air_rally.png|thumb|right|230px]]


The gameplay is similar to the prequel, but the tempo is much faster. Every time Forthington hits the shuttlecock, the player must press A on the following beat to hit it back. When Forthington says “Ba-bum bum bum!”, before hitting a shuttlecock, the player must hit it back two beats later.
The gameplay is similar to the prequel, but the tempo is much faster. Every time [[Forthington]] hits the shuttlecock, the player (still [[Baxter & Forthington|Baxter]]) must press A on the following beat to hit it back. When Forthington says “Ba-bum bum bum!”, before hitting a shuttlecock, the player must hit it back two beats later.


In addition to the increased tempo and altered aesthetics, the game will attempt to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, at any distance. The lighting will also change overtime, making the characters appear silhouetted.
In addition to the increased tempo and altered aesthetics, the game will attempt to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, at any distance. The lighting will also change overtime, making the characters appear silhouetted.
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