Love Lab: Difference between revisions

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{{Quote|The research scientists of<br>Love Lab intend to get to<br>the bottom of this whole<br>"love" thing. Just make sure<br>there aren't any accidents!|Love Lab Description}}
{{GameExplainDS|title = Love Lab|explain = The research scientists of<br>Love Lab intend to get to<br>the bottom of this whole<br>"love" thing. Just make sure<br>there aren't any accidents!}}
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Drummer Duel
|Minigame_infobox/Data = Drummer Duel
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The male scientist student gets a flask tossed to him. He will shake the flask a number of times and toss it to the female student (the character played in the game). The flask must then be shaken the same number of times he shook it by relying on the tone of rhythm in the game. The player then must toss the flask to the other student in the lab. If the flask was shaken correctly and in time, all of the hearts made by both students will be combined and fall into the white bag.
The male scientist student gets a flask tossed to him. He will shake the flask a number of times and toss it to the female student (the character played in the game). The flask must then be shaken the same number of times he shook it by relying on the tone of rhythm in the game. The player then must toss the flask to the other student in the lab. If the flask was shaken correctly and in time, all of the hearts made by both students will be combined and fall into the white bag.
==Controls==
==Controls==
*Hold down stylus: Grasp flask
{{Controls|Th = Grasp flask|Tr = Shake flask|F = Toss flask}}
*Slide: Shake flask
==[[Timing Display]]==
*Flick: Toss flask
*'''Perfect!/Ace!''': The flask is successfully grabbed, shaken and then tossed to another scientist. If shook perfectly, the player will look at the senior lab partner and blush. The hearts will combine and fall into the white bag.
==Timing Notes==
*'''Early!/Late!''': Grabbing the flask too early or too late will result in a heart either not coming out or floating away. If throwing the flask too early or late, it will cause the hearts to float away even if shaken correctly. '''A barely counts as a miss'''.
*Hit: The flask is successfully grabbed, shaken and then tossed to another scientist. If shook perfectly, the player will look at the senior lab partner and blush. The hearts will combine and fall into the white bag.
*'''Miss...''': The flask is not grabbed nor tossed, instead falling onto the counter and breaking into pieces. If the player holds the flask and does nothing, or shakes off beat, their hearts will not combine with the senior lab partner's hearts and float away instead. The senior's hearts, if left uncombined, will dissipate into skull shaped vapors.
*Barely: Grabbing the flask too early or too late will result in a heart either not coming out or floating away. If throwing the flask too early or late, it will cause the hearts to float away even if shaken correctly. '''A barely counts as a miss'''.
==Results==
*Miss: The flask is not grabbed nor tossed, instead falling onto the counter and breaking into pieces. If the player holds the flask and does nothing, or shakes off beat, their hearts will not combine with the senior lab partner's hearts and float away instead. The senior's hearts, if left uncombined, will dissipate into skull shaped vapors.
{{Results|Console = DS|caption = Lab Notes|cp_DEF_Ng = Were the flasks slippery?<br>You need to mix the flasks better.<br>Your lobs were lacking in rhythm.|cp_DEF_Hi = Nice job catching those flasks!<br>You shook the flasks like a pro!<br>You sure can fling a flask.}}
==Rating Notes==
 
===Header===
 
*"Lab Notes"
===Try Again===
*"Were the flasks slippery?"
*"You need to mix the flasks better."
*"Your lobs were lacking in rhythm."
===OK===
*"Hm..."
*"I don't know..."
*"Good enough..."
*"I guess that was all right."
===Superb===
*"Nice job catching those flasks!"
*"You shook the flasks like a pro!"
*"You sure can fling a flask."
==Epilogue==
==Epilogue==
<gallery>
<gallery>
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