Introduction: Difference between revisions

(Added Fever Rhythm Test timing notes for Remix 10)
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*[[File:Remix 10 wii icon.png|30px]][[Remix 10]] (countdown test)
*[[File:Remix 10 wii icon.png|30px]][[Remix 10]] (countdown test)


==''Rhythm Heaven Megamix'': Drumming Practice==
==''Rhythm Heaven Megamix'': Intro==
The drumming practice is played at the start of the game. Clearing it unlocks Honeybee Land, though only the first rhythm game, [[Karate Man (Megamix)|Karate Man]], will be available.
[[File:Rhythm Test Final.png|thumb|right]]
The intro is played at the start of the game. Clearing it unlocks Honeybee Land, though only the first rhythm game, [[Karate Man (Megamix)|Karate Man]], will be available.


In the begining you are greeted by a narrator, possibly [[Barista]], who explains flow to you and sends you to the drumming practice. First, you practice drumming by yourself, represented by a Mii. You need to press "A" a few times to hit the drum. Afterwards, you practice hitting the drum at the same time as two other drummers. After that, you practice syncing with newly added background music. The practice ends by teaching you about the [[Skill Star]]s, and it lets you attempt to successfully get one. Regardless of whether you get it or not, the game lets you continue.
In the begining you are greeted by a narrator, possibly [[Barista]], who explains flow to you and sends you to the drumming practice. First, you practice drumming by yourself, represented by a Mii. You need to press "A" a few times to hit the drum. Afterwards, you practice hitting the drum at the same time as two other drummers. After that, you practice syncing with newly added background music. The practice ends by teaching you about the [[Skill Star]]s, and it lets you attempt to successfully get one. Regardless of whether you get it or not, the game lets you continue.
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