Screwbot Factory 2: Difference between revisions

Tags: Visual edit apiedit
Tag: rte-wysiwyg
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==Apearance/Gameplay Differences==
==Apearance/Gameplay Differences==
<gallery>
<gallery>
Screwbot Factory 2 icon.png
</gallery><gallery>
Screwbot Factory 2 icon.png
Screwbot Factory 2 icon.png
</gallery>[[File:Screwbot_Factory_2_gameplay.png|thumb|210px]]
</gallery>[[File:Screwbot_Factory_2_gameplay.png|thumb|210px]]
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The game is mechanically the same as the original; The player needs to screw on the [[Screwbots|Screwbot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the Screwbots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white Screwbots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely be dark, leaving only some light spots left (usually either on Screwbot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well.
The game is mechanically the same as the original; The player needs to screw on the [[Screwbots|Screwbot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the Screwbots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white Screwbots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely be dark, leaving only some light spots left (usually either on Screwbot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well.
==Controls==
==Controls==
*A or B: Nudge claw (useless)
*A or B: Nudge claw (useless)
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