2,645
edits
mNo edit summary |
mNo edit summary |
||
| (12 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{Quote|Let's see... One place that's open right now is the {{color|#E40000|museum}} on the far right. You'll see it yourself, but it's kinda like your own personal vault. Keep your stuff in there, come by to visit it--you know. Spend quality time with your possessions.|[[Barista]], ''[[Rhythm Heaven Megamix]]''}} | {{Quote|Let's see... One place that's open right now is the {{color|#E40000|museum}} on the far right. You'll see it yourself, but it's kinda like your own personal vault. Keep your stuff in there, come by to visit it--you know. Spend quality time with your possessions.|[[Barista]], ''[[Rhythm Heaven Megamix]]''}} | ||
[[File:Screenshot 3DS Museum.png|thumb]] | [[File:Screenshot 3DS Museum.png|thumb]] | ||
The {{Nihongo|Museum|ミュージアム|Myūjiamu}} is a location within the [[Café]] in ''[[Rhythm Heaven Megamix]]''. It acts as the player's "personal vault", storing their progress and other possessions related to the [[Rhythm Games]]. | The {{Nihongo|Museum|ミュージアム|Myūjiamu|Museum}} is a location within the [[Café]] in ''[[Rhythm Heaven Megamix]]''. It acts as the player's "personal vault", storing their progress and other possessions related to the [[Rhythm Games]]. | ||
==Description== | ==Description== | ||
Upon first unlocking the [[Café]], the museum is available. Here, the player can see all the [[Rhythm Games]] from the Story Mode laid out in a grid, similar to the Game Select screens in previous titles. On the Touch Screen in an image of [[Marshal]] looking at a painting, and the player's Flow (which is simply the average of the player's scores across all [[Rhythm Games]], rounded up). Selecting a game displays a screen showing its icon, the player's [[Rank]] in the form of a frame and [[Medal]] if applicable, whether the [[Skill Star]] was obtained on it, the player's score, and the [[Rhythm Game]]'s name. Below are four pedestals: | Upon first unlocking the [[Café]], the museum is available. Here, the player can see all the [[Rhythm Games]] from the Story Mode laid out in a grid, similar to the Game Select screens in previous titles. On the Touch Screen in an image of [[Marshal]] looking at a painting, and the player's Flow (which is simply the average of the player's scores across all [[Rhythm Games]], rounded up). Selecting a game displays a screen showing its icon, the player's [[Rank]] in the form of a frame and [[Medal]] if applicable, whether the [[Skill Star]] was obtained on it, the player's score, and the [[Rhythm Game]]'s name. Below are four pedestals: | ||
*[[Rhythm Item]]: If purchased from the [[Shop]], the player can read the description of that [[Rhythm Game]]'s item, similar to the [[Reading Material]] of previous titles. | *[[Rhythm Item]]: If purchased from the [[Shop]], the player can read the description of that [[Rhythm Game]]'s item, similar to the [[Reading Material]] of previous titles. | ||
*[[Play Music]]: If purchased from the [[Shop]], the player can listen to that [[Rhythm Game]]'s music here, similar to the [[Music Corner]] of previous titles. | *[[Play Music]]: If purchased from the [[Shop]], the player can listen to that [[Rhythm Game]]'s music here, similar to the [[Music Corner]] of previous titles. | ||
*View Epilogue: The player | *View Epilogue: The player can view the [[Rhythm Game]]'s epilogue, up to the highest [[Rank]] they currently have achieved. | ||
*Play Game: This pedestal | *Play Game: This pedestal displays the console the [[Rhythm Game]] originated on, and serves as a shortcut to play it. The [[Rhythm Game]]'s description is displayed on the Touch Screen, alongside an image of [[Marshal]] playing a maraca and tambourine. | ||
After completing all three challenges set by the [[Gatekeeper Trio]] in each gate, the [[Endless Game]] is unlocked in the museum. The player cannot replay the individual challenges from Story Mode through the museum, nor can the [[Endless Game]] be played in Story Mode. Selecting the game through the menu displays its icon, the player's best score, and the [[Endless Game]]'s name. As these games do not have an epilogue, the pedestal for it is removed. A second [[Rhythm Item]] can be unlocked by beating a pre-determined score, which adds a fourth pedestal to complete the set. | After completing all three challenges set by the [[Gatekeeper Trio]] in each gate, the [[Endless Game]] is unlocked in the museum. The player cannot replay the individual challenges from Story Mode through the museum, nor can the [[Endless Game]] be played in Story Mode. Selecting the game through the menu displays its icon, the player's best score, and the [[Endless Game]]'s name. As these games do not have an epilogue, the pedestal for it is removed. A second [[Rhythm Item]] can be unlocked by beating a pre-determined score, which adds a fourth pedestal to complete the set. | ||
The player can purchase additional [[Rhythm Games]] from the [[Shop]], which can only be played through the museum. The order of the games follows the order they're played in during Story Mode (with the towers in [[Lush Woods]], which can be played in any order in Story Mode, following the order of their respective lands prior to this point, and the towers in [[Mamarin Palace]] having [[Left-Hand Tower]] followed by [[Right-Hand Tower]]), with six rows | The player can purchase additional [[Rhythm Games]] from the [[Shop]], which can only be played through the museum. The order of the games follows the order they're played in during Story Mode (with the towers in [[Lush Woods]], which can be played in any order in Story Mode, following the order of their respective lands prior to this point, and the towers in [[Mamarin Palace]] having [[Left-Hand Tower]] followed by [[Right-Hand Tower]]), with six rows afterward for all the [[Rhythm Games]] obtained through the [[Shop]]. | ||
After clearing [[Shoot-'em-up]], [[Saltwater]] gets hired by the museum at the [[Café]] as a curator<ref>"Hello there! Oh, I should tell you... Big staffing news around here. The museum went and hired a {{color|# | After clearing [[Shoot-'em-up]], [[Saltwater]] gets hired by the museum at the [[Café]] as a curator<ref>"Hello there! Oh, I should tell you... Big staffing news around here. The museum went and hired a {{color|#0E49B3|curator}}. Seems pretty legit. He comes off real serious. Go chat with him sometime. See you later." ~ [[Barista]], ''[[Rhythm Heaven Megamix]]''</ref>. When first talked to, he seems to recognize the player, but dismisses it, and explains what the [[museum]] is about<ref>"Welcome! Wait... Have I seen you somewhere before? Eh, never mind. Must be thinking of someone else. Anyway, here's the museum, where we keep stuff. We've got games, Rhythm Items, memories, etc., etc. Take a while. Soak it in. Be proud of yourself. Feel free to come by when you want to bask. So, what do you want to see?" ~ [[Saltwater]], ''[[Rhythm Heaven Megamix]]''</ref>. When talking to him, the player gets three options: | ||
*[[Badges]]: Here the player can view the badges they've collected, which serve as achievements. | *[[Badges]]: Here the player can view the badges they've collected, which serve as achievements. | ||
*[[Mascots]]: Here the player can view their Mascot Collection, obtained from the [[Stable]]. | *[[Mascots]]: Here the player can view their Mascot Collection, obtained from the [[Stable]]. | ||
*[[Memories]]: Here the player can rewatch the three ending cutscenes from Story Mode. | *[[Memories]]: Here the player can rewatch the three ending cutscenes from Story Mode. | ||
The player can watch {{Nihongo|Slide Shows|スライドショー|Suraido Shō}} of the epilogues after unlocking them all, which cycles through all [[Try Again]], [[OK]] or [[Superb]] epilogues, depending on which one they were viewing when entering the slide show<ref>"Hello there! I've got a bit of news for you! You know how you can see epilogues from games you've unlocked in the {{color|#E40000|museum}}, right? Now you can check out some cool {{color|# | [[File:Screenshot 3DS Museum Drums.png|thumb|180px|The Slide Show of the Superb epilogues with the drum controls activated]] | ||
The player can watch {{Nihongo|Slide Shows|スライドショー|Suraido Shō}} of the epilogues after unlocking them all, which cycles through all [[Try Again]], [[OK]] or [[Superb]] epilogues, depending on which one they were viewing when entering the slide show<ref>"Hello there! I've got a bit of news for you! You know how you can see epilogues from games you've unlocked in the {{color|#E40000|museum}}, right? Now you can check out some cool {{color|#0E49B3|Slide Shows}}, too. Just push the play button under an epilogue to start the show. Maybe have a cup of coffee and look back at your accomplishments? See you later!" ~ [[Barista]], ''[[Rhythm Heaven Megamix]]''</ref>. If the player starts this or [[Play Music]] while pressing down {{button|3DS|L}}+{{button|3DS|R}} they can drum to the music with the same controls as [[Drum Lesson]] and [[Studio]] from ''[[Rhythm Tengoku]]''<ref>"Hello there! Oh, hey, did you know you can now watch the epilogue slide show in the museum? I'll tell you a secret about that... If you start while pressing down {{button|3DS|L}} and {{button|3DS|R}}, {{color|#0E49B3|something good}} may happen. Try that in Play Music too. That's all the trade secrets I can give away in one visit. See you later!" ~ [[Barista]], ''[[Rhythm Heaven Megamix]]''</ref>, with Spooky of the [[Tiny Ghosts]] used as the drummer. | |||
{{clear}} | |||
==Trivia== | ==Trivia== | ||
*A doll resembling [[Ashley]] sits on the curator's desk. This doll caused an increase in customers at the [[Café]]<ref>"Hello? Oh, yes, we're open today. Just started brewing a fresh pot of coffee. Coming to our café soon? Um, you live in Diamond City? Well, if you can't get here, I'll yip on with you for a bit over the horn. Let's see... Oh, I've got an Ashley story, believe it or not. We put an Ashley doll in our café, and ever since then, we've had a lot more customers coming in than usual. Can't help thinking there's some hocus-pocus behind it all. But if you find any other Ashley stuff, I'd be interested. Oh, sorry to yip on so long there. Have a great day." ~ Phone Code 22, ''[[mariowiki:WarioWare Gold|WarioWare Gold]]''</ref>. | *A doll resembling [[Ashley]] sits on the curator's desk. This doll caused an increase in customers at the [[Café]]<ref>"Hello? Oh, yes, we're open today. Just started brewing a fresh pot of coffee. Coming to our café soon? Um, you live in Diamond City? Well, if you can't get here, I'll yip on with you for a bit over the horn. Let's see... Oh, I've got an Ashley story, believe it or not. We put an Ashley doll in our café, and ever since then, we've had a lot more customers coming in than usual. Can't help thinking there's some hocus-pocus behind it all. But if you find any other Ashley stuff, I'd be interested. Oh, sorry to yip on so long there. Have a great day." ~ Phone Code 22, ''[[mariowiki:WarioWare Gold|WarioWare Gold]]''</ref>. | ||
*There are unused strings of text intended as the [[ | *There are unused strings of text intended as the name and description for [[Coin Toss/Development|Coin Toss]], [[Sick Beats/Development|Sick Beats]], [[Charging Chicken/Development|Charging Chicken]] and [[Clap Trap/Development|Clap Trap]], specifically meant for the museum. | ||
*In every ''[[WarioWare]]'' game there's a variation of the [[mariowiki:WarioWare, Inc.: Mega Microgame$!#Grid mode|Grid mode]], which allows players to select any microgame previously found in the game. These features are very similar to the Museum in ''[[Rhythm Heaven Megamix]]''. | |||
**''[[mariowiki:WarioWare: Move It!|WarioWare: Move It!]]'''s iteration of the Grid mode further expands on the similarities, by featuring a similar structure, aesthetic and even the same name as the one found in ''[[Rhythm Heaven Megamix]]''. | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
| Line 33: | Line 37: | ||
|it=Museo | |it=Museo | ||
|mnit=Museum | |mnit=Museum | ||
|nl=Museum<ref>[https://www.nintendo.nl/Games/Nintendo-3DS-games/Rhythm-Paradise-Megamix-1091313.html#Caf_ Rhythm Paradise Megamix | Nintendo 3DS-games]</ref> | |nl=Museum<ref>[https://www.nintendo.com/nl-nl/Games/Nintendo-3DS-games/Rhythm-Paradise-Megamix-1091313.html#Caf_ Rhythm Paradise Megamix | Nintendo 3DS-games | Games | Nintendo NL]</ref> | ||
|pt=Museu<ref>[https://www.nintendo.pt/Jogos/Jogos-para-a-Nintendo-3DS/Rhythm-Paradise-Megamix-1091313.html#Caf_ Rhythm Paradise Megamix | Jogos para a Nintendo 3DS]</ref> | |pt=Museu<ref>[https://www.nintendo.com/pt-pt/Jogos/Jogos-para-a-Nintendo-3DS/Rhythm-Paradise-Megamix-1091313.html#Caf_ Rhythm Paradise Megamix | Jogos para a Nintendo 3DS | Jogos | Nintendo PT]</ref> | ||
|mnpt=Museum | |mnpt=Museum | ||
|ru=Музей<ref>[https://www.nintendo.ru/-/ | |ru=Музей<ref>[https://web.archive.org/web/20161019010742/http://www.nintendo.ru/-/Nintendo-3DS/Rhythm-Paradise-Megamix-1091313.html#Caf_ Rhythm Paradise Megamix | Игры для Nintendo 3DS]</ref> | ||
|roru=Muzey | |roru=Muzey | ||
|mnru=Museum | |mnru=Museum | ||
edits