Karate Man Returns!: Difference between revisions

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|No Practice=1}}
|No Practice=1}}
{{RhythmGame
{{RhythmGame
|number=[[File:ConsoleGBA Icon.png|20px]] 1<br>[[File:Console3DS Icon.png|20px]] 33
|number={{Console|GBA}} 1<br>{{Console|3DS}} 33
|version={{ver|Long}}
|version={{ver|Long}}
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Music List|カラテ家]]" ''(Karateka)''<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]
|gift={{Console|GBA}} "[[Studio#Music List|カラテ家]]" ''(Karateka)''<br>{{Console|3DS}} [[Flow Ball]]
|stage={{Stage|GBAstage1}}{{Stage|3DStower2}}}}
|stage={{Stage|GBAstage1}}{{Stage|3DStower2}}}}
{{Nihongo|Karate Man Returns!|かえってきた カラテ家|Kaettekita Karateka}}, also known as {{Nihongo|Karateka|カラテ家|Karateka}} in ''[[Rhythm Tengoku]]'', is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Honeybee Tower]] (33rd overall) in ''[[Rhythm Heaven Megamix]]''.
{{Nihongo|Karate Man Returns!|かえってきた カラテ家|Kaettekita Karateka}}, also known as {{Nihongo|Karateka|カラテ家|Karateka}} in ''[[Rhythm Tengoku]]'', is the 1st [[Rhythm Game]] of Stage 1 (1st overall) in ''[[Rhythm Tengoku]]'' and the 1st of [[Honeybee Tower]] (33rd overall) in ''[[Rhythm Heaven Megamix]]''.
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*Rock
*Rock
*Soccer Ball
*Soccer Ball
*Light Bulb ([[File:ConsoleGBA Icon.png|20px|link=Rhythm Tengoku]] only)
*Light Bulb ({{Console|GBA}} only)
*Bomb ([[File:ConsoleGBA Icon.png|20px|link=Rhythm Tengoku]] only)
*Bomb ({{Console|GBA}} only)
*Cooking Pot ([[File:Console3DS Icon.png|20px|link=Rhythm Heaven Megamix]] only)
*Cooking Pot ({{Console|3DS}} only)


A gauge, reading {{Nihongo|''Nori''|ノリ|Flow}}, is located on the left in ''[[Rhythm Tengoku]]'' and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough.
A gauge, reading {{Nihongo|''Nori''|ノリ|Flow}}, is located on the left in ''[[Rhythm Tengoku]]'' and it responds to the player's success. Unless the gauge is at three hearts or more, Karate Joe cannot punch rocks or bombs; attempting to do so results in Karate Joe hurting his hand, as he does not have enough power to punch them. The background is a featureless yellow plain, which adds darker stripes when the gauge is high enough.
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Screenshot Arcade Karateka 2.png|[[Karateka 2]]
Screenshot Arcade Karateka 2.png|[[Karateka 2]]
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px]]
Screenshot Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=]]<br>[[Extra Remix]] [[File:TempoUpExtra6.png|72px|link=]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man.png|[[Karate Man (3DS)|Karate Man]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns!.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
Screenshot 3DS Karate Man Returns! Honeybee Remix.png|[[Honeybee Remix]]
</gallery>
</gallery>
==Karateka [[File:TempoUpExtra1.png|72px]]==
==Karateka [[File:TempoUpExtra1.png|72px|link=]]==
{{GameExplainArcade
{{GameExplainArcade
|title=カラテ家[[File:TempoUpExtraMenu.png|72px|right]]
|title=カラテ家[[File:TempoUpExtraMenu.png|72px|right|link=]]
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
|titleEN=Karateka[[File:TempoUpExtraMenu.png|72px|right]]
|titleEN=Karateka[[File:TempoUpExtraMenu.png|72px|right|link=]]
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
{{RhythmGame
{{RhythmGame
|name=カラテ家 [[File:TempoUpExtra1.png|72px]]
|name=カラテ家 [[File:TempoUpExtra1.png|72px|link=]]
|image={{TabStart|style=text-align:center}}{{TabHeader|[[File:ConsoleArcade Icon.png|32px|link=]]}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
|bpm=177.5, 223, 209.5{{ref needed}}
|bpm=177.5, 223, 209.5{{ref needed}}
|number=[[File:ConsoleArcade Icon.png|20px]] 49
|number={{Console|Arcade}} 49
|version=Extra
|version=Extra
|stage={{Stage|GBAextra}}}}
|stage={{Stage|GBAextra}}}}
{{Nihongo|Karateka [[File:TempoUpExtra1.png|72px]]|カラテ家 [[File:TempoUpExtra1.png|72px]]|Karateka [[File:TempoUpExtra1.png|72px]]}} is the 1st [[Rhythm Game]] of Extra (49th overall) of  ''[[Rhythm Tengoku (Arcade)]]''.
{{Nihongo|Karateka [[File:TempoUpExtra1.png|72px|link=]]|カラテ家 [[File:TempoUpExtra1.png|72px|link=]]|Karateka [[File:TempoUpExtra1.png|72px|link=]]}} is the 1st [[Rhythm Game]] of Extra (49th overall) of  ''[[Rhythm Tengoku (Arcade)]]''.


The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, [[Karate Joe]] wears boxing gloves and black pants.
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, [[Karate Joe]] wears boxing gloves and black pants.
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{{RhythmGame
{{RhythmGame
|name=カラテ家 2P
|name=カラテ家 2P
|image={{TabStart|style=text-align:center}}{{TabHeader|[[File:ConsoleArcade Icon.png|32px|link=]]}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Returns!.png|240px]]{{TabEnd}}
|bpm=119, 150, 140.5
|bpm=119, 150, 140.5
|number=[[File:ConsoleArcade Icon.png|20px]] 1
|number={{Console|Arcade}} 1
|version={{ver|Two Player}}{{ver|Long}}
|version={{ver|Two Player}}{{ver|Long}}
|stage={{Stage|GBA2Pstage1}}}}
|stage={{Stage|GBA2Pstage1}}}}
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The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
The game has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
<gallery>Screenshot Arcade Karateka 2P.png</gallery>{{clear}}
<gallery>Screenshot Arcade Karateka 2P.png</gallery>{{clear}}
==Karateka 2P [[File:TempoUpExtra1.png|72px]]==
==Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]==
{{GameExplainArcade
{{GameExplainArcade
|title=カラテ家 2P[[File:TempoUpExtraMenu.png|72px|right]]
|title=カラテ家 2P[[File:TempoUpExtraMenu.png|72px|right|link=]]
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
|explain=とんでくるモノを Aボタンでパンチ!<br>でもスピードが速くなってるヨ。
|titleEN=Karateka 2P[[File:TempoUpExtraMenu.png|72px|right]]
|titleEN=Karateka 2P[[File:TempoUpExtraMenu.png|72px|right|link=]]
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
|explainEN=Punch flying objects with the A button!<br>But the speed is faster.}}
{{RhythmGame
{{RhythmGame
|name=カラテ家 2P [[File:TempoUpExtra1.png|72px]]
|name=カラテ家 2P [[File:TempoUpExtra1.png|72px|link=]]
|image={{TabStart|style=text-align:center}}{{TabHeader|[[File:ConsoleArcade Icon.png|32px|link=]]}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Karate Man Extra.png|240px]]{{TabEnd}}
|bpm=177.5, 223, 209.5{{ref needed}}
|bpm=177.5, 223, 209.5{{ref needed}}
|number=[[File:ConsoleArcade Icon.png|20px]] 21
|number={{Console|Arcade}} 21
|version={{ver|Two Player}}Extra
|version={{ver|Two Player}}Extra
|stage={{Stage|GBA2Pextra}}}}
|stage={{Stage|GBA2Pextra}}}}
{{Nihongo|Karateka 2P [[File:TempoUpExtra1.png|72px]]|カラテ家 2P [[File:TempoUpExtra1.png|72px]]|Karateka 2P [[File:TempoUpExtra1.png|72px]]}} is the 1st [[Rhythm Game]] of Extra (21st overall) in the [[Two-Player Menu|2P mode]] of [[Rhythm Tengoku (Arcade)]].
{{Nihongo|Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]|カラテ家 2P [[File:TempoUpExtra1.png|72px|link=]]|Karateka 2P [[File:TempoUpExtra1.png|72px|link=]]}} is the 1st [[Rhythm Game]] of Extra (21st overall) in the [[Two-Player Menu|2P mode]] of [[Rhythm Tengoku (Arcade)]].


It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
It has a split screen display to accommodate the second player. However, the gauge remains off screen, unable to be seen by either player.
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*[[Karate Man]] has become rather well-known for being the first ever [[Rhythm Game]] in the [[Rhythm Heaven Series]]. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics.
*[[Karate Man]] has become rather well-known for being the first ever [[Rhythm Game]] in the [[Rhythm Heaven Series]]. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics.
**This game also has the most variations across the entire series.
**This game also has the most variations across the entire series.
*This is the first game in the [[Rhythm Heaven Series]] to include vocals. Interestingly, the game's lyrics are given as part of the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]] rather than its own lyrics card. Its name is given as "Karate Rhythm".
*This is the first game in the ''[[Rhythm Heaven Series]]'' to include vocals. Interestingly, the game's lyrics are given as part of the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]] rather than its own lyrics card. Its name is given as "Karate Rhythm".
**Additionally, this and [[Big Rock Finish]] are the only games in the entire series to use its [[Practice]] music as part of the actual game.
==Development History==
==Development History==
{{Main|Karate Man Returns!/Development}}
{{Main|Karate Man Returns!/Development}}
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