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TheJoeMaster (talk | contribs) m (→Trailers: different upload for the American announcement "trailer". This other upload doesn't cut Bill Trinen's quote at the start and the audio also isn't as delayed as the GameXplain upload) |
The Eggo55 (talk | contribs) m (→Rhythm Games: button template) |
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Notably, the North American version was only available as a digital download on the [[niwanetwork:Nintendo eShop|Nintendo eShop]] while other regions also received physical releases. As the [[niwanetwork:Nintendo eShop|Nintendo eShop]] closed on March 27, 2023, the North American version can no longer be officially purchased. | Notably, the North American version was only available as a digital download on the [[niwanetwork:Nintendo eShop|Nintendo eShop]] while other regions also received physical releases. As the [[niwanetwork:Nintendo eShop|Nintendo eShop]] closed on March 27, 2023, the North American version can no longer be officially purchased. | ||
==[[Rhythm Games]]== | ==[[Rhythm Games]]== | ||
{{Spoiler}}During the story of the game, the player helps a character named [[Tibby]] get back to [[Heaven World]] by completing various [[Rhythm Games]] and restoring the flow. On their way, they meet various characters who guide them through their various lands; as well as the [[Gatekeeper Trio]] who block their path. Throughout the game, [[Rupert]] pops in and out to inform the player of any events, such as something new being unlocked, or when a [[Perfect Campaign]] is going on. Games are controlled using | {{Spoiler}}During the story of the game, the player helps a character named [[Tibby]] get back to [[Heaven World]] by completing various [[Rhythm Games]] and restoring the flow. On their way, they meet various characters who guide them through their various lands; as well as the [[Gatekeeper Trio]] who block their path. Throughout the game, [[Rupert]] pops in and out to inform the player of any events, such as something new being unlocked, or when a [[Perfect Campaign]] is going on. Games are controlled using {{button|3ds|A}}, {{button|3ds|B}} and sometimes {{button|3ds|pad}} in Buttons mode, or a {{Color|#0EB60E|tap}} in Simple Tap mode. | ||
The majority of [[Rhythm Games]] appear over the course of the story, where they are grouped into stages of four; one from ''[[Rhythm Tengoku]]'', one from ''[[Rhythm Heaven]]'', one from ''[[Rhythm Heaven Fever]]'', and one new for ''Rhythm Heaven Megamix''. All towers have a [[Remix]] at the end as well. | The majority of [[Rhythm Games]] appear over the course of the story, where they are grouped into stages of four; one from ''[[Rhythm Tengoku]]'', one from ''[[Rhythm Heaven]]'', one from ''[[Rhythm Heaven Fever]]'', and one new for ''Rhythm Heaven Megamix''. All towers have a [[Remix]] at the end as well. | ||
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Artwork 3DS Karate Man Combos!.png|[[Karate Man Combos!]] | Artwork 3DS Karate Man Combos!.png|[[Karate Man Combos!]] | ||
</gallery> | </gallery> | ||
==Café== | ==Café== | ||
In the [[Café]], the player can access (from left to right) [[StreetPass Terrace]], the [[Stable]], talking to the [[Barista]] and other characters, the [[Shop]], [[Museum]], [[Badges]], [[Memories]], and [[Mascots]]. Each option is unlocked after certain points in the game. Notably, the [[Barista]] no longer helps the player skip games they are having trouble with; instead, [[Rupert]] shows up when it's time for that, and charges a fee to skip the game. | In the [[Café]], the player can access (from left to right) [[StreetPass Terrace]], the [[Stable]], talking to the [[Barista]] and other characters, the [[Shop]], [[Museum]], [[Badges]], [[Memories]], and [[Mascots]]. Each option is unlocked after certain points in the game. Notably, the [[Barista]] no longer helps the player skip games they are having trouble with; instead, [[Rupert]] shows up when it's time for that, and charges a fee to skip the game. | ||