Karate Joe: Difference between revisions

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(moved the Iwata gif to the trivia section since i think it's more relevant there)
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Karate Joe envies his Father's incredible vision that allows him to quickly tell the color of a light bulb and counter it<ref>"My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?" ~ [[LED Light Bulbs]], ''[[Rhythm Heaven Megamix]]''</ref>. He also sees this as an explanation for how his Father can easily counter his attacks<ref>"だから、オレのこうげきだって、カンタンにふせぐのさ。" (That's why it's so easy for him to counter my attacks, too.) ~ [[LED Light Bulbs|LED電球]] (LED Bulbs), ''[[Rhythm Tengoku: The Best+]]''</ref>.
Karate Joe envies his Father's incredible vision that allows him to quickly tell the color of a light bulb and counter it<ref>"My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?" ~ [[LED Light Bulbs]], ''[[Rhythm Heaven Megamix]]''</ref>. He also sees this as an explanation for how his Father can easily counter his attacks<ref>"だから、オレのこうげきだって、カンタンにふせぐのさ。" (That's why it's so easy for him to counter my attacks, too.) ~ [[LED Light Bulbs|LED電球]] (LED Bulbs), ''[[Rhythm Tengoku: The Best+]]''</ref>.
===Other Appearances===
===Other Appearances===
In ''[[Rhythm Tengoku]]'', Karate Joe appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, with a confident look on his face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=Karateka Tempo Up!]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match.
In ''[[Rhythm Tengoku]]'', Karate Joe appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, with a confident look on his face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px|link=Karateka Tempo Up!]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match, with the outcome of the match depending on how well the player did in the game.


Karate Joe reappears in ''[[Rhythm Heaven]]'', in the last [[Rhythm Game]] before the [[Staff Credits]], [[Karate Man (DS)|Karate Man]]. In [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush. In [[Karate Man 2 (DS)|Karate Man 2]], he takes on another day of hard training. This time he's very pleased with himself, though he tries to hide it. He makes the confident expression again when kicking away bombs. In the epilogue, one of [[The Dazzles (characters)|The Dazzles]] is shown to admire him, calling him "hot stuff" and offering him a towel. In [[Battle of the Bands]], he can be seen in the audience, watching the [[Rockers (characters)|Rockers]] perform on stage.
Karate Joe reappears in ''[[Rhythm Heaven]]'', in the last [[Rhythm Game]] before the [[Staff Credits]], [[Karate Man (DS)|Karate Man]]. In [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush. In [[Karate Man 2 (DS)|Karate Man 2]], he takes on another day of hard training. This time he's very pleased with himself, though he tries to hide it. He makes the confident expression again when kicking away bombs. In the epilogue, one of [[The Dazzles (characters)|The Dazzles]] is shown to admire him, calling him "hot stuff" and offering him a towel. In [[Battle of the Bands]], he can be seen in the audience, watching the [[Rockers (characters)|Rockers]] perform on stage.
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[[File:Iwata Karate Man.gif|[[niwanetwork:Satoru Iwata|Satoru Iwata]] imitating Karate Joe|thumb]]
[[File:Iwata Karate Man.gif|[[niwanetwork:Satoru Iwata|Satoru Iwata]] imitating Karate Joe|thumb]]
*At the start of the reveal trailer for ''[[Rhythm Tengoku: The Best+]]'', [[niwanetwork:Satoru Iwata|Satoru Iwata]] is seen imitating Karate Joe's pot-punching move while [[Karate Rhythm]] plays in the background<ref>[https://www.youtube.com/watch?v=RdJEcJRvvwo [Nintendo Direct JP<nowiki>]</nowiki> Rhythm Tengoku 3DS Annoucement]</ref>.
*At the start of the reveal trailer for ''[[Rhythm Tengoku: The Best+]]'', [[niwanetwork:Satoru Iwata|Satoru Iwata]] is seen imitating Karate Joe's pot-punching move while [[Karate Rhythm]] plays in the background<ref>[https://www.youtube.com/watch?v=RdJEcJRvvwo [Nintendo Direct JP<nowiki>]</nowiki> Rhythm Tengoku 3DS Annoucement]</ref>.
*Karate Joe makes an appearance in a video for [[niwanetwork:Masahiro Sakurai|Masahiro Sakurai's]] [[https://www.youtube.com/@sora_sakurai_en| YouTube channel]] that discusses making special effects for video games, where he's shown punching the graphic for the word "but"<ref>[https://www.youtube.com/watch?v=kcYDrtRvuKg Make It "Pop" [Effects<nowiki>]</nowiki>]</ref>.
*Karate Joe has appeared as a playable character in every game in the ''[[Rhythm Heaven Series]]''.
*Karate Joe has appeared as a playable character in every game in the ''[[Rhythm Heaven Series]]''.
*The location of Karate Joe's training is not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
*The location of Karate Joe's training is not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
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