Fillbots/Development: Difference between revisions

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*It causes the robots to be recolored black, which unintentionally hides their eyes in the dark, and causes them to turn invisible once fully filled. The robots have unused sprites with a white background around them, which is a leftover from ''[[Rhythm Heaven]]'' where this white background was used to hide the excess oil while fueling. The recoloring function of the blackout appears to be intended to hide this white background, however the final game uses a mask to hide the excess oil, making this function completely unnecessary.
*It causes the robots to be recolored black, which unintentionally hides their eyes in the dark, and causes them to turn invisible once fully filled. The robots have unused sprites with a white background around them, which is a leftover from ''[[Rhythm Heaven]]'' where this white background was used to hide the excess oil while fueling. The recoloring function of the blackout appears to be intended to hide this white background, however the final game uses a mask to hide the excess oil, making this function completely unnecessary.
*It causes the pump to be recolored black, rendering it invisible. The pump has a white rectangle to hide the actual pump when it goes above the white square, however in practice this would be all offscreen anyway.
*It causes the pump to be recolored black, rendering it invisible. The pump has a white rectangle to hide the actual pump when it goes above the white square, however in practice this would be all offscreen anyway.
*The gears added in ''[[Rhythm Heaven Megamix]]'' are built into the conveyer belt animation, and remain visible during the blackout. This causes the robots to be partially visible as they assemble.
*The gears added in ''[[Rhythm Heaven Megamix]]'' remain visible during the blackout, as there is no function to recolor them black. This causes the robots to be partially visible as they assemble.
==References==
==References==
<references/>
<references/>
{{RH}}{{RHM}}
{{RH}}{{RHM}}
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