Packing Pests 2: Difference between revisions

m
→‎Gameplay: removed extra text
mNo edit summary
m (→‎Gameplay: removed extra text)
Line 15: Line 15:
==Gameplay==
==Gameplay==
[[File:Screenshot Wii Packing Pests 2.png|thumb]]
[[File:Screenshot Wii Packing Pests 2.png|thumb]]
The game takes place during overtime at night at the candy company. [[Employee 333-4-591032|Employee #333-4-591032]] has grown a head full of hair, but still sorts the smiling candies and slaps out the [[Treat Spider]]s. The game is mechanically the same; there are two new cues added which are [[Practice]]d, where the player must deal with offbeats. The regular candy-spider rhythm is altered, where the spider comes in half a beat earlier than usual. A yellow word bubble with "!!" on it signals that the next candy-spider combo is on the offbeat.
The game takes place during overtime at night at the candy company. [[Employee #333-4-591032]] has grown a head full of hair, but still sorts the smiling candies and slaps out the [[Treat Spider]]s. The game is mechanically the same; there are two new cues added which are [[Practice]]d, where the player must deal with offbeats. The regular candy-spider rhythm is altered, where the spider comes in half a beat earlier than usual. A yellow word bubble with "!!" on it signals that the next candy-spider combo is on the offbeat.
==Controls==
==Controls==
{{Controls|A=Slap|A+B=Catch}}
{{Controls|A=Slap|A+B=Catch}}
195

edits