Rhythm Heaven Megamix/Development: Difference between revisions

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Development of this title was much like the previous games, with series producer [[wikipedia:Tsunku|Tsunku♂]] working together with the staff at Nintendo to form the game around the songs, or vice versa. During the latter half of development in October 2014, [[wikipedia:Tsunku|Tsunku♂]] was reportedly hospitalized for larynx cancer, and had his vocal chords removed<ref>"He lost his voice by complete removal of the vocal folds due to larynx cancer in October 2014, but he has been actively engaging himself in various music projects and appearing on television as well as working as a nationally renowned producer in the entertainment industry." ~ [https://www.tsunku.net/en/profile.php Profile│Tsunku♂official web site]</ref>. This necessitated having his communication with the staff at Nintendo become more of a back and forth than before<ref>"う~ん。基本的には今までと大きくは変わってないですね。後半、話せなくなってからはスタッフ経由でのやりとりも増えましたが。僕が曲先行でつくったものにゲームが入っていくパターンと、ゲームの構成ありきで、そこに音楽を付けていくものがありました。あと、任天堂さんから来る独特の譜面というかかけ声用リズム譜みたいなのが来て、それのリズム譜に曲を乗せてくってのもありましたね。おもにゲーム序盤用の曲がそうですね。" (Hmmm. Basically nothing has changed too much from the previous titles. Although during the latter half, when I lost the ability to speak, there was more back and forth through the staff. There’s a pattern where I first write a song, and then the game is formed around that, and one where the game structure already exists and we put a song to that. Also, there’s one where Nintendo sends me this unique sheet music, I guess you could call it, this rhythm sheeting music for shouting along gets delivered to me, and I put a song to that rhythm sheet music. Mainly the songs in the beginning of the game are like that.) ~ [[wikipedia:Tsunku|Tsunku♂]], [https://www.nintendo.co.jp/3ds/interview/bpjj/vol1/index.html 社長が書面で訊く『リズム天国 ザ・ベスト+』|ニンテンドー3DS|任天堂] (President Asks in Writing "Rhythm Tengoku: The Best+" | Nintendo 3DS | Nintendo), translation from [http://www.nintendoworldreport.com/feature/43066/iwata-asks-in-commemoration-part-3-rhythm-heaven-megamix-iwata-asks-in-writing-rhythm-heaven-megamix Iwata Asks in Writing: “Rhythm Heaven Megamix” - Feature - Nintendo World Report]</ref>. The game was first revealed during the Nintendo Direct on January 14, 2015 in Japan<ref>[https://www.youtube.com/watch?v=RdJEcJRvvwo [Nintendo Direct JP<nowiki>]</nowiki> Rhythm Tengoku 3DS Annoucement]</ref>, with the Nintendo Direct on April 2 showing more gameplay footage<ref>[https://www.youtube.com/watch?v=KLlvaX_rRTc Nintendo Direct 2015.4.2 プレゼンテーション映像] (Nintendo Direct 2015.4.2 Presentation video) [Private video]<br>[https://www.youtube.com/watch?v=Qv68uVhpBOw [Rhythm Tengoku: The Best Plus<nowiki>]</nowiki> - Trailer] (Reupload of the trailer from the Direct)</ref>. On June 6, 2015, [[wikipedia:Tsunku|Tsunku♂]] posted on his blog announcing the game, which would release 5 days later in Japan, titled ''[[Rhythm Tengoku: The Best+]]''.
Development of this title was much like the previous games, with series producer [[wikipedia:Tsunku|Tsunku♂]] working together with the staff at Nintendo to form the game around the songs, or vice versa. During the latter half of development in October 2014, [[wikipedia:Tsunku|Tsunku♂]] was reportedly hospitalized for larynx cancer, and had his vocal chords removed<ref>"He lost his voice by complete removal of the vocal folds due to larynx cancer in October 2014, but he has been actively engaging himself in various music projects and appearing on television as well as working as a nationally renowned producer in the entertainment industry." ~ [https://www.tsunku.net/en/profile.php Profile│Tsunku♂official web site]</ref>. This necessitated having his communication with the staff at Nintendo become more of a back and forth than before<ref>"う~ん。基本的には今までと大きくは変わってないですね。後半、話せなくなってからはスタッフ経由でのやりとりも増えましたが。僕が曲先行でつくったものにゲームが入っていくパターンと、ゲームの構成ありきで、そこに音楽を付けていくものがありました。あと、任天堂さんから来る独特の譜面というかかけ声用リズム譜みたいなのが来て、それのリズム譜に曲を乗せてくってのもありましたね。おもにゲーム序盤用の曲がそうですね。" (Hmmm. Basically nothing has changed too much from the previous titles. Although during the latter half, when I lost the ability to speak, there was more back and forth through the staff. There’s a pattern where I first write a song, and then the game is formed around that, and one where the game structure already exists and we put a song to that. Also, there’s one where Nintendo sends me this unique sheet music, I guess you could call it, this rhythm sheeting music for shouting along gets delivered to me, and I put a song to that rhythm sheet music. Mainly the songs in the beginning of the game are like that.) ~ [[wikipedia:Tsunku|Tsunku♂]], [https://www.nintendo.co.jp/3ds/interview/bpjj/vol1/index.html 社長が書面で訊く『リズム天国 ザ・ベスト+』|ニンテンドー3DS|任天堂] (President Asks in Writing "Rhythm Tengoku: The Best+" | Nintendo 3DS | Nintendo), translation from [http://www.nintendoworldreport.com/feature/43066/iwata-asks-in-commemoration-part-3-rhythm-heaven-megamix-iwata-asks-in-writing-rhythm-heaven-megamix Iwata Asks in Writing: “Rhythm Heaven Megamix” - Feature - Nintendo World Report]</ref>. The game was first revealed during the Nintendo Direct on January 14, 2015 in Japan<ref>[https://www.youtube.com/watch?v=RdJEcJRvvwo [Nintendo Direct JP<nowiki>]</nowiki> Rhythm Tengoku 3DS Annoucement]</ref>, with the Nintendo Direct on April 2 showing more gameplay footage<ref>[https://www.youtube.com/watch?v=KLlvaX_rRTc Nintendo Direct 2015.4.2 プレゼンテーション映像] (Nintendo Direct 2015.4.2 Presentation video) [Private video]<br>[https://www.youtube.com/watch?v=Qv68uVhpBOw [Rhythm Tengoku: The Best Plus<nowiki>]</nowiki> - Trailer] (Reupload of the trailer from the Direct)</ref>. On June 6, 2015, [[wikipedia:Tsunku|Tsunku♂]] posted on his blog announcing the game, which would release 5 days later in Japan, titled ''[[Rhythm Tengoku: The Best+]]''.


During the Nintendo Direct on March 3, 2016, the game was revealed in North America for the first time<ref>[https://www.youtube.com/watch?v=64sKvanjmBQ Nintendo Direct 3/3/16: Rhythm Heaven Megamix]</ref>. On June 16, 2016, the game was shown off at E3 2016 in North America, and released only on Nintendo eShop on the same day<ref>[https://www.youtube.com/watch?v=B-4YoppQ6NM Rhythm Heaven Megamix - Official Game Trailer - Nintendo E3 2016]</ref>, titled ''[[Rhythm Heaven Megamix]]''. On October 21, 2016, it released in Europe as ''[[Rhythm Paradise Megamix]]'', with this version being released the next day in Australia as well. On December 1, 2016, it was released in South Korea as ''[[Rhythm Sesang: The Best+]]''. Notably, the localized versions of the game all feature the option to play with the Japanese voices, which was previously exclusive to the European version of ''[[Beat the Beat: Rhythm Paradise]]'', and [[Rhythm Heaven/Unused|cut]] from ''[[Rhythm Heaven]]'' due to memory constraints<ref>[https://www.destructoid.com/gdc-09-chatting-with-nintendos-rich-amtower/ GDC 09: Chatting with Nintendo's Rich Amtower – Destructoid]</ref>.
During the Nintendo Direct on March 3, 2016, the game was revealed in North America for the first time<ref>[https://www.youtube.com/watch?v=64sKvanjmBQ Nintendo Direct 3/3/16: Rhythm Heaven Megamix]</ref>. On June 16, 2016, the game was shown off at E3 2016 in North America, and released only on Nintendo eShop on the same day<ref>[https://www.youtube.com/watch?v=B-4YoppQ6NM Rhythm Heaven Megamix - Official Game Trailer - Nintendo E3 2016]</ref>, titled ''[[Rhythm Heaven Megamix]]''. On September 8, 2016, the game was announced in Europe<ref>[https://www.nintendo.co.uk/News/2016/September/Prove-you-ve-got-the-groove-in-Rhythm-Paradise-Megamix-coming-to-Nintendo-3DS-family-systems-on-21st-October-1138142.html Prove you've got the groove in Rhythm Paradise Megamix, coming to Nintendo 3DS family systems on 21st October | News | Nintendo]<ref> and would release on October 21 as ''[[Rhythm Paradise Megamix]]'', with this version being released the next day in Australia as well. On December 1, 2016, it was released in South Korea as ''[[Rhythm Sesang: The Best+]]''. Notably, the localized versions of the game all feature the option to play with the Japanese voices, which was previously exclusive to the European version of ''[[Beat the Beat: Rhythm Paradise]]'', and [[Rhythm Heaven/Unused|cut]] from ''[[Rhythm Heaven]]'' due to memory constraints<ref>[https://www.destructoid.com/gdc-09-chatting-with-nintendos-rich-amtower/ GDC 09: Chatting with Nintendo's Rich Amtower – Destructoid]</ref>.
==References==
==References==
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