Karate Man Kicks!: Difference between revisions

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|explain=Who knew karate training was so brutal?<br>A punch will take care of most things,<br>but those bombs call for a solid kick!}}
|explain=Who knew karate training was so brutal?<br>A punch will take care of most things,<br>but those bombs call for a solid kick!}}
{{RhythmGame
{{RhythmGame
|image=<tabber>DS=[[File:Prologue DS Karate Man.png]]|-|3DS=[[File:Prologue 3DS Karate Man Kicks.png]]</tabber>
|bpm=128
|bpm=128
|number=[[File:ConsoleDS_Icon.png|20px]] 29<br>[[File:Console3DS_Icon.png|20px]] 96
|number=[[File:ConsoleDS_Icon.png|20px]] 29<br>[[File:Console3DS_Icon.png|20px]] 96
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|caption=The Master speaks...
|caption=The Master speaks...
|cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!
|cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}}
|caption Alt=The Master speaks...
|cp_DEF_Ng Alt=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Hi Alt=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}}
{{Results
{{Results
|Console=3DS
|Console=3DS
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{{Epilogue
{{Epilogue
|Console=DS
|Console=DS
|NG Image=Epilogue DS Karate Man NG.png
|OK Image=Epilogue DS Karate Man OK.png
|HI Image=Epilogue DS Karate Man HI.png
|NG=Whiff!
|NG=Whiff!
|OK=All right, let's break for lunch.
|OK=All right, let's break for lunch.
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{{#ev:youtube|WKS8dJCYDJU||inline}}
{{#ev:youtube|WKS8dJCYDJU||inline}}
{{#ev:youtube|C_yxR4CAClE||inline}}
{{#ev:youtube|C_yxR4CAClE||inline}}
==Commentary==
The following is commentary given on the STAFF'S VOICE section of the booklet included in ''[[Rhythm Tengoku Zen Kyoku-shu]]''.
{| style="width:100%;"
! align="center" style="width:50%;"|Japanese
! align="center" style="width:50%;"|Translation
|-
|つんく♂ このゲームの「Rainy〜雨に打たれて〜〕をつくったとき、いい曲ができたし、これは絶対にDS版に入れなきゃダメだと思ったんです。ゲームを通じてたくさんの人が聴いてくれるし、キャナァーリ倶楽部にとってもいい話やと思ったんです。曲さえ渡せば、任天堂の人たちが、とても魅力的なゲームに料理してくれるはずやと。それで、とてもドラマチックでカッコイイゲームができるのを待っていたら……「カラテ家」でした。めちゃいい歌詞やのに、「パンチキーック」ですからね(笑)。
|[[wikipedia:Tsunku|Tsunku♂]]: When I created the song "[[Struck by the Rain]]" for this game, I thought it was a great song and that it absolutely had to be included in the DS version. I thought that many people would listen to it through the game and that it would be a good story for [[wikipedia:Erina Hashiguchi|Eri~na]]. I knew that if I gave them the song, the people at Nintendo would cook it up into a very attractive game. So I was waiting for a very dramatic and cool game to be made and it was...... "Karate Man". The lyrics are really good, but then there's "Punch, Kick" (laughs).
|-
|<br>
|-
|小黒 曲を送ったときに、任天堂さんから「『パンチキーック』って入れていいですか?」って問い合わせがあって、「もしやゃ…?」とは思っていたんです。さらに「つんく♂さんの声で『パンチキーック』もいただけますか?」というリクエストもあって……やっぱり「カラテ家」でしたね(笑)。最終的には、この声は入らなかったようなんですけど。
|[https://www.imdb.com/name/nm10236295/ Oguro]: When we sent the song, Nintendo asked "Can we include "Punch, Kick"?" and I thought "What if...?" They also requested "Can we also have "Punch, Kick" in Tsunku♂-san's voice?"... After all, it is "Karate Man" (laughs). In the end, I don't think that voice was included in the final version.
|-
|<br>
|-
|米 もともとGBA版の「カラテ家」にも、歌っぽいものが入ってましたので、DS版でも新しい歌を入れられたらいいなということだったんです。それに、「パンチキーック」というアクションをやりたいがために、この曲を選んだといってもいいくらいで、そのくらいリズムがビッタリだったんです。あのう…マズかったですか?(笑)
|[[w:nintendo:Masami Yone|Yone]]: Originally, the GBA version of "[[Karate Man Returns!|Karate Man]]" had a song-like tune, so we thought it would be a good idea to include a new song in the DS version. I could say that I chose this song because I wanted to do the "Punch, Kick" action, and the rhythm was so perfect for it. Was I wrong? (Laughs)
|}
==Trivia==
==Trivia==
*This is the second time a [[Karate Man]] game has appeared in the ''[[Rhythm Heaven Series]]''.
*This is the second time a [[Karate Man]] game has appeared in the [[Rhythm Heaven Series]].
*Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''.
*Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''.
*In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode.
*In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode.
*Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, Kick!" voice clips are said in English in the French, German, Italian and Spanish versions of ''[[Rhythm Paradise Megamix]]'', despite the song still being dubbed in those languages. This is most likely because the rest of the audio in the game is borrowed from the [[Karate Man Combos!|Karate Man]] game in ''[[Rhythm Heaven Fever]]'', which wasn't dubbed in those languages.
*Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, kick!" voice clips are said in English in the French, German, Italian and Spanish versions of ''[[Rhythm Paradise Megamix]]'', despite the song still being dubbed in those languages. This is most likely because the rest of the audio in the game is borrowed from the [[Karate Man Combos!|Karate Man]] game in ''[[Rhythm Heaven Fever]]'', which wasn't dubbed in those languages.
*During some point of the game, Karate Joe will blush. However, if the player misses the pot before Karate Joe blushes he will not  blush and make the face when he misses a pot.
==Unused==
==Unused==
{{Main|Karate Man Kicks!/Unused}}
{{Main|Karate Man Kicks!/Unused}}
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