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**This is the only game to not have a variant of [[Munchy Monk]]. | **This is the only game to not have a variant of [[Munchy Monk]]. | ||
**This is the only game to not have any vocals in its [[Staff Credits]] theme, albeit the English version of [[Classmate]] is also instrumental. | **This is the only game to not have any vocals in its [[Staff Credits]] theme, albeit the English version of [[Classmate]] is also instrumental. | ||
*'' | *''Rhythm Tengoku Taikenban'', unsurprisingly, has the data for everything else from the final version. There are however, some things that go unused exclusively in this version. | ||
**[[Marching Orders/Unused|Marcher]] has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in [[Spaceball/Unused|Air Batter]], it appears on the last zoom-out. [[Marcher 2/Unused|Marcher 2]] has glitchy sprites instead of the actual text. [[Karateka 2/Unused|Karateka 2]] has the text in the background the same way the original does. | **[[Marching Orders/Unused|Marcher]] has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in [[Spaceball/Unused|Air Batter]], it appears on the last zoom-out. [[Marcher 2/Unused|Marcher 2]] has glitchy sprites instead of the actual text. [[Karateka 2/Unused|Karateka 2]] has the text in the background the same way the original does. | ||
**[[Marching Orders|Marcher]] and [[Spaceball|Air Batter]] are also set to unlocked in '' | **[[Marching Orders|Marcher]] and [[Spaceball|Air Batter]] are also set to unlocked in ''Rhythm Tengoku Taikenban'', though they are inaccessable. | ||
**Interestingly, although none of the games in '' | **Interestingly, although none of the games in ''Rhythm Tengoku Taikenban'' have a [[Rank]] by default, they are shown to have an [[OK]] rank after they are played, even if the player got a [[Try Again]] which normally wouldn't change the game's [[Rank]]. | ||
**Although the Menu can be accessed through [[Sequence Test]], the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen. | **Although the Menu can be accessed through [[Sequence Test]], the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen. | ||
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